1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef OBB_TRIANGLE_MINKOWSKI_H |
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17 | #define OBB_TRIANGLE_MINKOWSKI_H |
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18 | |
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19 | #include "btConvexShape.h" |
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20 | #include "btBoxShape.h" |
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21 | |
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22 | ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape |
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23 | { |
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24 | |
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25 | |
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26 | public: |
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27 | |
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28 | btVector3 m_vertices1[3]; |
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29 | |
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30 | virtual int getNumVertices() const |
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31 | { |
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32 | return 3; |
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33 | } |
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34 | |
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35 | btVector3& getVertexPtr(int index) |
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36 | { |
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37 | return m_vertices1[index]; |
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38 | } |
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39 | |
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40 | const btVector3& getVertexPtr(int index) const |
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41 | { |
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42 | return m_vertices1[index]; |
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43 | } |
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44 | virtual void getVertex(int index,btVector3& vert) const |
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45 | { |
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46 | vert = m_vertices1[index]; |
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47 | } |
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48 | |
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49 | virtual int getNumEdges() const |
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50 | { |
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51 | return 3; |
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52 | } |
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53 | |
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54 | virtual void getEdge(int i,btVector3& pa,btVector3& pb) const |
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55 | { |
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56 | getVertex(i,pa); |
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57 | getVertex((i+1)%3,pb); |
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58 | } |
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59 | |
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60 | |
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61 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const |
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62 | { |
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63 | // btAssert(0); |
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64 | getAabbSlow(t,aabbMin,aabbMax); |
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65 | } |
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66 | |
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67 | btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const |
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68 | { |
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69 | btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2])); |
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70 | return m_vertices1[dots.maxAxis()]; |
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71 | |
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72 | } |
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73 | |
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74 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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75 | { |
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76 | for (int i=0;i<numVectors;i++) |
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77 | { |
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78 | const btVector3& dir = vectors[i]; |
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79 | btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2])); |
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80 | supportVerticesOut[i] = m_vertices1[dots.maxAxis()]; |
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81 | } |
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82 | |
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83 | } |
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84 | |
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85 | btTriangleShape() : btPolyhedralConvexShape () |
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86 | { |
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87 | m_shapeType = TRIANGLE_SHAPE_PROXYTYPE; |
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88 | } |
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89 | |
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90 | btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape () |
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91 | { |
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92 | m_shapeType = TRIANGLE_SHAPE_PROXYTYPE; |
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93 | m_vertices1[0] = p0; |
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94 | m_vertices1[1] = p1; |
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95 | m_vertices1[2] = p2; |
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96 | } |
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97 | |
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98 | |
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99 | virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const |
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100 | { |
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101 | getPlaneEquation(i,planeNormal,planeSupport); |
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102 | } |
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103 | |
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104 | virtual int getNumPlanes() const |
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105 | { |
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106 | return 1; |
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107 | } |
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108 | |
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109 | void calcNormal(btVector3& normal) const |
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110 | { |
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111 | normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]); |
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112 | normal.normalize(); |
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113 | } |
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114 | |
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115 | virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const |
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116 | { |
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117 | (void)i; |
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118 | calcNormal(planeNormal); |
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119 | planeSupport = m_vertices1[0]; |
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120 | } |
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121 | |
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122 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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123 | { |
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124 | (void)mass; |
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125 | btAssert(0); |
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126 | inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); |
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127 | } |
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128 | |
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129 | virtual bool isInside(const btVector3& pt,btScalar tolerance) const |
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130 | { |
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131 | btVector3 normal; |
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132 | calcNormal(normal); |
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133 | //distance to plane |
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134 | btScalar dist = pt.dot(normal); |
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135 | btScalar planeconst = m_vertices1[0].dot(normal); |
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136 | dist -= planeconst; |
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137 | if (dist >= -tolerance && dist <= tolerance) |
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138 | { |
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139 | //inside check on edge-planes |
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140 | int i; |
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141 | for (i=0;i<3;i++) |
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142 | { |
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143 | btVector3 pa,pb; |
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144 | getEdge(i,pa,pb); |
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145 | btVector3 edge = pb-pa; |
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146 | btVector3 edgeNormal = edge.cross(normal); |
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147 | edgeNormal.normalize(); |
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148 | btScalar dist = pt.dot( edgeNormal); |
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149 | btScalar edgeConst = pa.dot(edgeNormal); |
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150 | dist -= edgeConst; |
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151 | if (dist < -tolerance) |
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152 | return false; |
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153 | } |
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154 | |
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155 | return true; |
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156 | } |
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157 | |
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158 | return false; |
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159 | } |
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160 | //debugging |
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161 | virtual const char* getName()const |
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162 | { |
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163 | return "Triangle"; |
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164 | } |
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165 | |
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166 | virtual int getNumPreferredPenetrationDirections() const |
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167 | { |
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168 | return 2; |
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169 | } |
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170 | |
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171 | virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const |
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172 | { |
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173 | calcNormal(penetrationVector); |
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174 | if (index) |
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175 | penetrationVector *= btScalar(-1.); |
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176 | } |
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177 | |
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178 | |
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179 | }; |
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180 | |
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181 | #endif //OBB_TRIANGLE_MINKOWSKI_H |
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182 | |
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