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source: code/branches/mac_osx2/src/orxonox/graphics/Camera.h @ 10082

Last change on this file since 10082 was 8079, checked in by landauf, 14 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Benjamin Knecht
26 *
27 */
28
29#ifndef _Camera_H__
30#define _Camera_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/OgreForwardRefs.h"
35#include "core/WindowEventListener.h"
36#include "tools/interfaces/Tickable.h"
37#include "tools/interfaces/TimeFactorListener.h"
38#include "worldentities/StaticEntity.h"
39
40namespace orxonox
41{
42    class _OrxonoxExport Camera : public StaticEntity, public Tickable, public TimeFactorListener, public WindowEventListener
43    {
44        friend class CameraManager;
45
46        public:
47            Camera(BaseObject* creator);
48            virtual ~Camera();
49
50            void setConfigValues();
51            virtual void tick(float dt);
52
53            void requestFocus();
54            void releaseFocus();
55
56            inline Ogre::Camera* getOgreCamera()
57               { return this->camera_; }
58
59            inline bool hasFocus()
60                { return this->bHasFocus_; }
61
62            void setDrag(bool bDrag);
63            inline bool getDrag() const
64                { return this->bDrag_; }
65
66        private:
67            void removeFocus();
68            void setFocus();
69
70            void configvaluecallback_changedFovAndAspectRatio();
71            void configvaluecallback_changedNearClipDistance();
72
73            void windowResized(unsigned int newWidth, unsigned int newHeight);
74
75            Ogre::Camera*    camera_;
76            Ogre::SceneNode* cameraNode_;
77            float            nearClipDistance_;
78            bool             bHasFocus_;
79            bool             bDrag_;
80            bool             lastDtLagged_;
81            float            fov_;
82            float            aspectRatio_;
83    };
84}
85
86#endif /* _Camera_H__ */
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