source:
code/branches/main_reto/include/Bullet.h
@
135
| Last change on this file since 135 was 133, checked in by rgrieder, 18 years ago | |
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| File size: 258 bytes | |
| Line | |
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| 1 | #ifndef __Bullet__ |
| 2 | #define __Bullet__ |
| 3 | |
| 4 | #include "Ogre.h" |
| 5 | |
| 6 | using namespace Ogre; |
| 7 | |
| 8 | class Bullet |
| 9 | { |
| 10 | public: |
| 11 | SceneNode *mNode; |
| 12 | Entity *mEntity; |
| 13 | Vector3 mSpeed; |
| 14 | |
| 15 | Bullet(SceneNode*, Entity*, Vector3); |
| 16 | ~Bullet(); |
| 17 | |
| 18 | protected: |
| 19 | |
| 20 | }; |
| 21 | |
| 22 | |
| 23 | #endif |
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