source:
code/branches/main_reto/include/Bullet.h
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135
Last change on this file since 135 was 133, checked in by rgrieder, 17 years ago | |
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File size: 258 bytes |
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1 | #ifndef __Bullet__ |
2 | #define __Bullet__ |
3 | |
4 | #include "Ogre.h" |
5 | |
6 | using namespace Ogre; |
7 | |
8 | class Bullet |
9 | { |
10 | public: |
11 | SceneNode *mNode; |
12 | Entity *mEntity; |
13 | Vector3 mSpeed; |
14 | |
15 | Bullet(SceneNode*, Entity*, Vector3); |
16 | ~Bullet(); |
17 | |
18 | protected: |
19 | |
20 | }; |
21 | |
22 | |
23 | #endif |
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