[270] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software: you can redistribute it and/or modify |
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| 8 | * it under the terms of the GNU General Public License as published by |
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| 9 | * the Free Software Foundation, either version 3 of the License, or |
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| 10 | * (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | * |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * HUD design: Yuning Chai |
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| 23 | * Implementation: Yuning Chai |
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| 24 | * Co-authors: |
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| 25 | * Implementation: Reto Grieder |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | //#include "OgreMath.h" |
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| 30 | //#include "OgreVector3.h" |
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| 31 | #include "OgreStringConverter.h" |
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| 32 | #include "OgreOverlayManager.h" |
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| 33 | #include "OgreOverlay.h" |
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| 34 | #include "OgreOverlayElement.h" |
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| 35 | |
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| 36 | #include "hud_overlay.h" |
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| 37 | |
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| 38 | |
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| 39 | namespace orxonox { |
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| 40 | namespace hud { |
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| 41 | using namespace Ogre; |
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| 42 | |
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| 43 | HUDOverlay::HUDOverlay() |
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| 44 | { |
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| 45 | //TODO: write safe guard |
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| 46 | overlay_ = OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 47 | } |
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| 48 | |
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| 49 | |
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| 50 | HUDOverlay::~HUDOverlay() |
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| 51 | { |
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| 52 | } |
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| 53 | |
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| 54 | |
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| 55 | void HUDOverlay::show() |
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| 56 | { |
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| 57 | //TODO: safe guard |
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| 58 | overlay_->show(); |
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| 59 | } |
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| 60 | |
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| 61 | |
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| 62 | void HUDOverlay::hide() |
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| 63 | { |
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| 64 | //TODO: safe guard |
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| 65 | overlay_->hide(); |
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| 66 | } |
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| 67 | |
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| 68 | |
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| 69 | bool HUDOverlay::tick(unsigned long, Ogre::Real) |
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| 70 | { |
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| 71 | // set Time |
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| 72 | int TimeMin = 99; |
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| 73 | int TimeSec = 55; |
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| 74 | OverlayElement* TimeText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); |
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| 75 | TimeText->setCaption(StringConverter::toString(TimeMin) + ":" + StringConverter::toString(TimeSec)); |
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| 76 | |
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| 77 | // set TargetWindow |
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| 78 | String TargetWindowName = "HURRA"; |
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| 79 | int TargetWindowDistance = 12; |
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| 80 | String TargetWindowStatus = "Dead"; |
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| 81 | int TargetWindowHitRating = 30; |
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| 82 | OverlayElement* TargetWindowNameText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); |
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| 83 | TargetWindowNameText->setCaption( TargetWindowName); |
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| 84 | OverlayElement* TargetWindowDistanceText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); |
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| 85 | TargetWindowDistanceText->setCaption(StringConverter::toString(TargetWindowDistance) + "km" ); |
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| 86 | OverlayElement* TargetWindowStatusText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); |
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| 87 | TargetWindowStatusText->setCaption( TargetWindowStatus ); |
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| 88 | OverlayElement* TargetWindowHitRatingText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); |
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| 89 | TargetWindowHitRatingText->setCaption(StringConverter::toString(TargetWindowHitRating) + "%" ); |
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| 90 | |
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| 91 | // set Energy |
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| 92 | int EnergyValue = 60.0; |
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| 93 | OverlayElement* EnergyLength = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); |
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| 94 | EnergyLength->setWidth((int)((double)60/(double)100*200)); |
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| 95 | |
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| 96 | // set Shild |
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| 97 | bool ShildLeftTopValue = true; |
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| 98 | bool ShildRightTopValue = false; |
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| 99 | bool ShildLeftBottomValue = false; |
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| 100 | bool ShildRightBottomValue = true; |
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| 101 | OverlayElement* ShildLeftTop = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildLeftTop"); |
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| 102 | if (ShildLeftTopValue) ShildLeftTop->show(); |
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| 103 | else ShildLeftTop->hide(); |
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| 104 | OverlayElement* ShildRightTop = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildRightTop"); |
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| 105 | if (ShildRightTopValue) ShildRightTop->show(); |
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| 106 | else ShildRightTop->hide(); |
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| 107 | OverlayElement* ShildLeftBottom = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildLeftBottom"); |
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| 108 | if (ShildLeftBottomValue) ShildLeftBottom->show(); |
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| 109 | else ShildLeftBottom->hide(); |
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| 110 | OverlayElement* ShildRightBottom = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildRightBottom"); |
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| 111 | if (ShildRightBottomValue) ShildRightBottom->show(); |
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| 112 | else ShildRightBottom->hide(); |
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| 113 | |
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| 114 | // set Rockets |
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| 115 | int Rocket1 = 11; |
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| 116 | int Rocket2 = 22; |
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| 117 | int Rocket3 = 33; |
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| 118 | int Rocket4 = 44; |
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| 119 | OverlayElement* RocketNum1 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); |
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| 120 | RocketNum1->setCaption(StringConverter::toString(Rocket1)); |
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| 121 | OverlayElement* RocketNum2 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); |
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| 122 | RocketNum2->setCaption(StringConverter::toString(Rocket2)); |
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| 123 | OverlayElement* RocketNum3 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); |
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| 124 | RocketNum3->setCaption(StringConverter::toString(Rocket3)); |
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| 125 | OverlayElement* RocketNum4 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); |
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| 126 | RocketNum4->setCaption(StringConverter::toString(Rocket4)); |
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| 127 | |
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| 128 | // set EnergyDistribution |
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| 129 | double EnergyDistrPixelX = 100; |
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| 130 | double EnergyDistrPixelY = 86; |
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| 131 | double EnergyDistrShild = 32; |
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| 132 | double EnergyDistrEngine = 50; |
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| 133 | double EnergyDistrLaser = 18; |
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| 134 | double EnergyDistrShildInv = 100 - EnergyDistrShild; |
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| 135 | double EnergyDistrEngineInv = 100 - EnergyDistrEngine; |
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| 136 | double EnergyDistrLaserInv = 100 - EnergyDistrLaser; |
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| 137 | double EnergyDistrY = (double)EnergyDistrEngineInv/((double)EnergyDistrEngineInv+(double)EnergyDistrLaserInv) * EnergyDistrPixelY; |
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| 138 | double EnergyDistrX = EnergyDistrY/1.7321; |
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| 139 | |
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| 140 | |
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| 141 | |
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| 142 | OverlayElement* EnergyDistrPoint = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); |
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| 143 | // EnergyDistrPoint->setLeft(); |
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| 144 | // EnergyDistrPoint->setTop(); |
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| 145 | |
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| 146 | |
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| 147 | // keep rendering |
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| 148 | return true; |
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| 149 | } |
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| 150 | } |
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| 151 | } |
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