[171] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software: you can redistribute it and/or modify |
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| 8 | * it under the terms of the GNU General Public License as published by |
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| 9 | * the Free Software Foundation, either version 3 of the License, or |
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| 10 | * (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | * |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Reto Grieder |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | /** |
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| 29 | * Basic part of the game. |
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| 30 | * It sets up Ogre and most important of all: Orxonox is the master of the |
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| 31 | * main loop and therefore time itself. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "OgreRoot.h" |
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| 35 | #include "OgreTimer.h" |
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| 36 | #include "OgreWindowEventUtilities.h" |
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| 37 | |
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| 38 | #include "ogre_control.h" |
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| 39 | #include "run_manager.h" |
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| 40 | #include "orxonox.h" |
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| 41 | |
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| 42 | |
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| 43 | namespace orxonox { |
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| 44 | |
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| 45 | /** |
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| 46 | * Empty Constructor. |
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| 47 | */ |
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| 48 | Orxonox::Orxonox() |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | |
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| 53 | /** |
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| 54 | * Empty Destructor. |
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| 55 | */ |
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| 56 | Orxonox::~Orxonox() |
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| 57 | { |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | /** |
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| 62 | * Starts and runs the game |
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| 63 | */ |
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| 64 | void Orxonox::go(void) |
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| 65 | { |
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| 66 | if (!setup()) |
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| 67 | return; |
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| 68 | |
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| 69 | timer_ = new Ogre::Timer(); |
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| 70 | |
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| 71 | unsigned long lastTime = timer_->getMilliseconds(); |
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| 72 | |
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| 73 | while (true) |
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| 74 | { |
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| 75 | //Pump messages in all registered RenderWindow windows |
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| 76 | Ogre::WindowEventUtilities::messagePump(); |
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| 77 | |
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| 78 | ogre_->getRoot()->renderOneFrame(); |
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| 79 | |
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| 80 | if (!runMgr_->tick(timer_->getMilliseconds(), |
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| 81 | (timer_->getMilliseconds() - lastTime) / 1000.0)) |
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| 82 | break; |
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| 83 | lastTime = timer_->getMilliseconds(); |
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| 84 | } |
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| 85 | |
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| 86 | // clean up |
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| 87 | destroy(); |
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| 88 | } |
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| 89 | |
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| 90 | |
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| 91 | /** |
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| 92 | * Create render engine, render window and the Run manager. |
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| 93 | * @return False if failed. |
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| 94 | */ |
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| 95 | bool Orxonox::setup(void) |
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| 96 | { |
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| 97 | // create new 3D ogre render engine |
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| 98 | ogre_ = new OgreControl(); |
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| 99 | ogre_->initialise(); |
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| 100 | |
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| 101 | runMgr_ = new RunManager(ogre_); |
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| 102 | |
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| 103 | return true; |
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| 104 | } |
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| 105 | |
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| 106 | |
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| 107 | /** |
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| 108 | * Clean everything up. |
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| 109 | */ |
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| 110 | void Orxonox::destroy() |
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| 111 | { |
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| 112 | if (timer_) |
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| 113 | delete timer_; |
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| 114 | if (runMgr_) |
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| 115 | delete runMgr_; |
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| 116 | if (ogre_) |
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| 117 | delete ogre_; |
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| 118 | } |
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| 119 | |
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| 120 | } |
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