1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software: you can redistribute it and/or modify |
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8 | * it under the terms of the GNU General Public License as published by |
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9 | * the Free Software Foundation, either version 3 of the License, or |
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10 | * (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | * |
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20 | * |
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21 | * Author: |
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22 | * Reto Grieder |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | |
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29 | #ifndef RUN_MANAGER_H |
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30 | #define RUN_MANAGER_H |
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31 | |
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32 | #include "Ogre.h" |
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33 | #include "OgreStringConverter.h" |
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34 | #include "OgreException.h" |
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35 | |
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36 | #include "ogre_control.h" |
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37 | #include "orxonox_scene.h" |
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38 | #include "orxonox_ship.h" |
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39 | |
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40 | |
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41 | //Use this define to signify OIS will be used as a DLL |
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42 | //(so that dll import/export macros are in effect) |
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43 | #define OIS_DYNAMIC_LIB |
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44 | #include <OIS/OIS.h> |
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45 | |
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46 | using namespace Ogre; |
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47 | |
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48 | |
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49 | // let the class inherit from WindowEventListener in order for the RunMgr |
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50 | // to act as the central point of all the calcuations in Orxonox |
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51 | class RunManager : WindowEventListener |
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52 | { |
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53 | public: |
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54 | RunManager(OgreControl*); |
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55 | |
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56 | virtual ~RunManager(); |
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57 | |
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58 | virtual bool tick(unsigned long, Real); |
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59 | |
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60 | protected: |
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61 | virtual void createCamera(void); |
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62 | |
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63 | virtual void createViewports(void); |
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64 | |
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65 | |
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66 | /** EVENT HANDLING **/ |
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67 | |
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68 | //Adjust mouse clipping area |
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69 | virtual void windowResized(RenderWindow*); |
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70 | |
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71 | //Unattach OIS before window shutdown (very important under Linux) |
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72 | virtual void windowClosed(RenderWindow*); |
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73 | |
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74 | |
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75 | /** INPUT PROCESSING **/ |
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76 | virtual bool processUnbufferedKeyInput(); |
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77 | |
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78 | virtual bool processUnbufferedMouseInput(); |
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79 | |
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80 | |
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81 | /** OUTPUT **/ |
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82 | |
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83 | virtual void updateStats(void); |
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84 | |
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85 | virtual void showDebugOverlay(bool); |
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86 | |
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87 | protected: |
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88 | OgreControl *ogre_; |
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89 | SceneManager *sceneMgr_; |
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90 | RenderWindow *window_; |
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91 | OrxonoxScene *backgroundScene_; |
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92 | Camera *camera_; |
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93 | OrxonoxShip *playerShip_; |
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94 | |
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95 | bool statsOn_; |
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96 | std::string debugText_; |
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97 | |
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98 | unsigned int screenShotCounter_; |
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99 | // just to stop toggles flipping too fast |
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100 | Real timeUntilNextToggle_; |
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101 | bool leftButtonDown_; |
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102 | TextureFilterOptions filtering_; |
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103 | int aniso_; |
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104 | |
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105 | int sceneDetailIndex_; |
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106 | Overlay* debugOverlay_; |
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107 | |
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108 | //OIS Input devices |
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109 | OIS::InputManager* inputManager_; |
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110 | OIS::Mouse* mouse_; |
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111 | OIS::Keyboard* keyboard_; |
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112 | OIS::JoyStick* joystick_; |
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113 | |
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114 | const Real mouseSensitivity_; |
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115 | |
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116 | // Bullet array |
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117 | Bullet **bullets_; |
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118 | int bulletsSize_; |
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119 | int bulletsIndex_; |
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120 | |
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121 | // previously elapsed render time |
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122 | unsigned long totalTime_; |
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123 | |
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124 | }; |
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125 | |
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126 | #endif /* RUN_MANAGER_H */ |
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