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source: code/branches/main_reto_vs05/include/weapon_manager.h @ 160

Last change on this file since 160 was 157, checked in by rgrieder, 17 years ago
  • replaced the files in the new 'real' branch with my own files
  • nothing was deleted and then added again, that was already in the folder (e.g. media, src, bin, etc.)
  • added a few files in the media folder (textures required for my program to work)
  • no dll's added
File size: 1.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software: you can redistribute it and/or modify
8 *   it under the terms of the GNU General Public License as published by
9 *   the Free Software Foundation, either version 3 of the License, or
10 *   (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28
29#ifndef WEAPON_MANAGER_H
30#define WEAPON_MANAGER_H
31
32#include "Ogre.h"
33
34using namespace Ogre;
35
36class WeaponManager
37{
38public:
39        WeaponManager(SceneManager*);
40        virtual ~WeaponManager();
41
42protected:
43
44};
45
46
47#endif /* WEAPON_MANAGER_H */
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