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source: code/branches/main_reto_vs05/src/bullet_manager.h @ 188

Last change on this file since 188 was 177, checked in by rgrieder, 17 years ago
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software: you can redistribute it and/or modify
8 *   it under the terms of the GNU General Public License as published by
9 *   the Free Software Foundation, either version 3 of the License, or
10 *   (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28
29#ifndef BULLET_MANAGER_H
30#define BULLET_MANAGER_H
31
32#include "OgrePrerequisites.h"
33
34#include "orxonox_prerequisites.h"
35
36
37namespace orxonox {
38
39  class BulletManager
40  {
41  public:
42    BulletManager(Ogre::SceneManager*);
43          virtual ~BulletManager();
44
45    void addBullet(Bullet*);
46
47    bool tick(unsigned long, Ogre::Real);
48
49  protected:
50
51  public:
52    Ogre::SceneManager *sceneMgr_;
53
54  protected:
55    // Bullet array
56          Bullet **bullets_;
57          int bulletsSize_;
58          int bulletsIndex_;
59
60  };
61
62}
63
64#endif /* BULLET_MANAGER_H */
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