Last change
on this file since 319 was
232,
checked in by rgrieder, 17 years ago
|
- modified the AmmunitionDump to hold different types of ammo
- converted the RunManager into a Singleton
- added some methods to address ammo by string
- created a BaseWeapon class
- derived BarrelGun from BaseWeapon
|
File size:
213 bytes
|
Rev | Line | |
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[232] | 1 | #include "BaseObject.h" |
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| 2 | |
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| 3 | namespace orxonox |
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| 4 | { |
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| 5 | BaseObject::BaseObject() |
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| 6 | { |
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| 7 | registerRootObject(BaseObject); |
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| 8 | } |
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| 9 | |
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| 10 | BaseObject::~BaseObject() |
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| 11 | { |
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| 12 | unregisterObject(); |
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| 13 | } |
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| 14 | } |
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