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source: code/branches/main_reto_vs05/src/class_hierarchy/ClassHierarchy.cc @ 291

Last change on this file since 291 was 232, checked in by rgrieder, 17 years ago
  • modified the AmmunitionDump to hold different types of ammo
  • converted the RunManager into a Singleton
  • added some methods to address ammo by string
  • created a BaseWeapon class
  • derived BarrelGun from BaseWeapon
File size: 608 bytes
Line 
1#include "ClassHierarchy.h"
2#include "OrxonoxClass.h"
3
4namespace orxonox
5{
6    // ###############################
7    // ###     ClassHierarchy      ###
8    // ###############################
9    ClassHierarchy* ClassHierarchy::pointer_ = NULL;
10
11    ClassHierarchy* ClassHierarchy::getSingleton()
12    {
13        if (!pointer_)
14            pointer_ = new ClassHierarchy();
15
16        return pointer_;
17    }
18
19    ClassHierarchy::ClassHierarchy()
20    {
21        this->hierarchyCreatingCounter_ = 0;
22    }
23
24    ClassHierarchy::~ClassHierarchy()
25    {
26      this->pointer_ = NULL;
27    }
28}
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