Last change
on this file since 232 was
232,
checked in by rgrieder, 17 years ago
|
- modified the AmmunitionDump to hold different types of ammo
- converted the RunManager into a Singleton
- added some methods to address ammo by string
- created a BaseWeapon class
- derived BarrelGun from BaseWeapon
|
File size:
308 bytes
|
Line | |
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1 | #include "ClassHierarchy.h" |
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2 | #include "OrxonoxClass.h" |
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3 | |
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4 | namespace orxonox |
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5 | { |
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6 | OrxonoxClass::OrxonoxClass() |
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7 | { |
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8 | this->identifier_ = 0; |
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9 | this->parents_ = 0; |
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10 | } |
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11 | |
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12 | OrxonoxClass::~OrxonoxClass() |
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13 | { |
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14 | if (this->parents_) |
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15 | delete this->parents_; |
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16 | } |
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17 | } |
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