Last change
on this file since 307 was
232,
checked in by rgrieder, 17 years ago
|
- modified the AmmunitionDump to hold different types of ammo
- converted the RunManager into a Singleton
- added some methods to address ammo by string
- created a BaseWeapon class
- derived BarrelGun from BaseWeapon
|
File size:
675 bytes
|
Line | |
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1 | #ifndef _OrxonoxClass_H__ |
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2 | #define _OrxonoxClass_H__ |
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3 | |
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4 | #include "IdentifierList.h" |
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5 | #include "Identifier.h" |
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6 | |
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7 | namespace orxonox |
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8 | { |
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9 | class OrxonoxClass |
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10 | { |
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11 | public: |
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12 | OrxonoxClass(); |
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13 | ~OrxonoxClass(); |
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14 | Identifier* getIdentifier() { return this->identifier_; } |
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15 | void setIdentifier(Identifier* identifier) { this->identifier_ = identifier; } |
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16 | IdentifierList* getParents() { return this->parents_; } |
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17 | void setParents(IdentifierList* parents) { this->parents_ = parents; } |
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18 | |
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19 | private: |
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20 | Identifier* identifier_; |
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21 | IdentifierList* parents_; |
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22 | }; |
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23 | } |
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24 | |
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25 | #endif |
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