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source: code/branches/main_reto_vs05/src/class_hierarchy/test1.h @ 232

Last change on this file since 232 was 232, checked in by rgrieder, 17 years ago
  • modified the AmmunitionDump to hold different types of ammo
  • converted the RunManager into a Singleton
  • added some methods to address ammo by string
  • created a BaseWeapon class
  • derived BarrelGun from BaseWeapon
File size: 773 bytes
Line 
1#ifndef _Test1_H__
2#define _Test1_H__
3
4#include "BaseObject.h"
5#include "test3.h"
6
7namespace orxonox
8{
9    class Test1 : public BaseObject
10    {
11        public:
12            Test1();
13            virtual ~Test1();
14
15            bool usefullClass1isA(Identifier* identifier);
16            bool usefullClass2isA(Identifier* identifier);
17            bool usefullClass3isA(Identifier* identifier);
18            void setUsefullClass1(Identifier* identifier);
19            void setUsefullClass2(Identifier* identifier);
20            void setUsefullClassOfTypeTest3(Identifier* identifier);
21
22        private:
23            Identifier* usefullClass1_;
24            Identifier* usefullClass2_;
25            BaseIdentifier<Test3> usefullClass3_;
26
27    };
28}
29
30#endif
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