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source: code/branches/main_reto_vs05/src/weapon/weapon.h @ 232

Last change on this file since 232 was 198, checked in by rgrieder, 17 years ago
  • added a simple ammo dump
  • created BaseWeapon from WeaponManager
  • created the WeaponStation object
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software: you can redistribute it and/or modify
8 *   it under the terms of the GNU General Public License as published by
9 *   the Free Software Foundation, either version 3 of the License, or
10 *   (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#if 0
29
30#ifndef WEAPON_H
31#define WEAPON_H
32
33#include "OgrePrerequisites.h"
34#include "OgreString.h"
35
36#include "orxonox_prerequisites.h"
37
38namespace orxonox {
39namespace weapon {
40
41  class Weapon
42  {
43  public:
44    Weapon(const Ogre::String &name, int firePower, int firingRate,
45      Ogre::Real bulletSpeed, int magazineSize)
46          : name_(name), firePower_(firePower), firingRate_(firingRate),
47          bulletSpeed_(bulletSpeed), magazineSize_(magazineSize) { }
48
49    virtual ~Weapon() { }
50
51  public:
52    Ogre::String name_;
53    int firePower_;
54    int firingRate_;
55    Ogre::Real bulletSpeed_;
56    int magazineSize_;
57  };
58
59}
60}
61
62#endif /* WEAPON_H */
63
64#endif
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