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source: code/branches/map/src/orxonox/objects/RadarViewable.cc @ 2956

Last change on this file since 2956 was 2956, checked in by Naaduun, 16 years ago

added rotate and zoom to map. using static mapscenemanager now

  • Property svn:eol-style set to native
File size: 4.9 KB
RevLine 
[1818]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "RadarViewable.h"
[2662]31
[1818]32#include "util/Debug.h"
[2662]33#include "util/Exception.h"
[1818]34#include "core/CoreIncludes.h"
[2662]35#include "objects/worldentities/WorldEntity.h"
36#include "objects/Radar.h"
[2942]37#include "util/String.h"
38#include <OgreManualObject.h>
39#include "overlays/map/Map.h"
40#include "orxonox/tools/DynamicLines.h"
[1818]41
42namespace orxonox
43{
44    /**
45        @brief Constructor.
46    */
47    RadarViewable::RadarViewable()
[2662]48        : radarObjectCamouflage_(0.0f)
49        , radarObjectShape_(Dot)
[1818]50        , radarObjectDescription_("staticObject")
[2913]51        , MapNode_(NULL)
52        , MapEntity_(NULL)
[2942]53        , line_(NULL)
[2956]54        , isHumanShip_(false)
[1818]55    {
56        RegisterRootObject(RadarViewable);
[2942]57
58        this->uniqueId_=getUniqueNumberString();
59/*
60        if(Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr())
61        {
62            this->addEntity();
63        }
64
65        */
[1818]66    }
67
[2942]68
69    RadarViewable::~RadarViewable()
70    {
71        delete MapNode_;
[2956]72        MapNode_=0;
[2942]73        delete MapEntity_;
[2956]74        MapEntity_=0;
75        delete line_;
76        line_=0;
77        delete LineNode_;
78        LineNode_=0;
[2942]79    }
80
81    void RadarViewable::addMapEntity()
82    { //TODO Check shape and add accordantly
83        if( this->MapNode_ && !this->MapEntity_ && Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr() )
84        {
85            COUT(0) << "Adding " << this->uniqueId_ << " to Map.\n";
86            this->MapEntity_ = Map::getSingletonPtr()->getMapSceneManagerPtr()->createEntity( this->uniqueId_, "drone.mesh");
87            /*this->line_ =  Map::getSingletonPtr()->getMapSceneManagerPtr()->createManualObject(this->uniqueId_ + "_l");
88            this->line_->begin("Map/line_", Ogre::RenderOperation::OT_LINE_STRIP);
89            //line_->position(0, -it->getRVWorldPosition().y, 0);
90            //this->line_->position(0, -20, 0);
91            this->line_->position(0, 0, -10); //Front Arrow
92            this->line_->position(0, 0, 0);
93
94            this->line_->end(); */
95            this->line_ = new DynamicLines(Ogre::RenderOperation::OT_LINE_LIST);
96            this->line_->addPoint( Vector3(0,0,0) );
97            this->line_->addPoint( Vector3(0,0,0) );
98
99            this->MapNode_->attachObject( this->MapEntity_ );
[2956]100
101            this->LineNode_ = this->MapNode_->createChildSceneNode();
102            this->LineNode_->attachObject( this->line_ );
[2942]103        }
104        else
105        {
106            COUT(0) << "Unable to load " << this->uniqueId_ << " to Map.\n";
107        }
108    }
109
110    void RadarViewable::updateMapPosition()
111    {
112        if( this->MapNode_ )
113        {
114            this->MapNode_->setPosition( this->getRVWorldPosition() );
115            this->MapNode_->translate( this->getRVOrientedVelocity(), (Ogre::Node::TransformSpace)3 );
116            this->MapNode_->setOrientation( this->getWorldEntity()->getOrientation() );
[2956]117//Vector3 v = this->getRVWorldPosition();
118            //this->line_->setPoint(1, Vector3(0,v.y,0) );
119            this->line_->setPoint(1, Vector3(0, -this->getRVWorldPosition().y ,0) );
120            this->line_->update();
121            this->LineNode_->setDirection(Vector3::UNIT_Y,Ogre::Node::TS_WORLD,Vector3::UNIT_Y);
[2942]122        }
123    }
124
[1818]125    void RadarViewable::setRadarObjectDescription(const std::string& str)
126    {
127        Radar* radar = Radar::getInstancePtr();
128        if (radar)
[2662]129            this->radarObjectShape_ = radar->addObjectDescription(str);
[1818]130        else
131        {
132            CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl;
133        }
134        this->radarObjectDescription_ = str;
135    }
136
[2662]137    const Vector3& RadarViewable::getRVWorldPosition() const
[1818]138    {
[2662]139        const WorldEntity* object = this->getWorldEntity();
140        validate(object);
141        return object->getWorldPosition();
[1818]142    }
143
[2662]144    Vector3 RadarViewable::getRVOrientedVelocity() const
[1818]145    {
[2662]146        const WorldEntity* object = this->getWorldEntity();
147        validate(object);
148        return object->getWorldOrientation() * object->getVelocity();
[1818]149    }
150}
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