1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
24 | * Reto Grieder |
---|
25 | * Co-authors: |
---|
26 | * ... |
---|
27 | * |
---|
28 | */ |
---|
29 | |
---|
30 | /** |
---|
31 | @file |
---|
32 | @brief |
---|
33 | The main function of Orxonox (but not the entry point of the program!) |
---|
34 | */ |
---|
35 | |
---|
36 | #include "Main.h" |
---|
37 | |
---|
38 | #include "core/CommandLineParser.h" |
---|
39 | #include "core/Game.h" |
---|
40 | #include "core/LuaState.h" |
---|
41 | #include "ToluaBindOrxonox.h" |
---|
42 | #include "ToluaBindNetwork.h" |
---|
43 | |
---|
44 | DeclareToluaInterface(Orxonox); |
---|
45 | DeclareToluaInterface(Network); |
---|
46 | |
---|
47 | namespace orxonox |
---|
48 | { |
---|
49 | SetCommandLineSwitch(console).information("Start in console mode (text IO only)"); |
---|
50 | SetCommandLineSwitch(server).information("Start in server mode"); |
---|
51 | SetCommandLineSwitch(client).information("Start in client mode"); |
---|
52 | SetCommandLineSwitch(dedicated).information("Start in dedicated server mode"); |
---|
53 | SetCommandLineSwitch(standalone).information("Start in standalone mode"); |
---|
54 | SetCommandLineSwitch(dedicatedClient).information("Start in dedicated client mode"); |
---|
55 | |
---|
56 | /* ADD masterserver command */ |
---|
57 | SetCommandLineSwitch(masterserver).information("Start in masterserver mode"); |
---|
58 | |
---|
59 | SetCommandLineArgument(generateDoc, "") |
---|
60 | .information("Generates a Doxygen file from things like SetConsoleCommand"); |
---|
61 | |
---|
62 | /** |
---|
63 | @brief |
---|
64 | Starting point of orxonox (however not the entry point of the program!) |
---|
65 | */ |
---|
66 | int main(const std::string& strCmdLine) |
---|
67 | { |
---|
68 | Game* game = new Game(strCmdLine); |
---|
69 | |
---|
70 | if (CommandLineParser::getValue("generateDoc").getString().empty()) |
---|
71 | { |
---|
72 | /* TODO make this clear */ |
---|
73 | game->setStateHierarchy( |
---|
74 | "root" |
---|
75 | " graphics" |
---|
76 | " mainMenu" |
---|
77 | " standalone,server,client" |
---|
78 | " level" |
---|
79 | " server,client" |
---|
80 | " level" |
---|
81 | " masterserver" |
---|
82 | ); |
---|
83 | |
---|
84 | game->requestState("root"); |
---|
85 | |
---|
86 | // Some development hacks (not really, but in the future, these calls won't make sense anymore) |
---|
87 | if (CommandLineParser::getValue("standalone").getBool()) |
---|
88 | Game::getInstance().requestStates("graphics, standalone, level"); |
---|
89 | else if (CommandLineParser::getValue("server").getBool()) |
---|
90 | Game::getInstance().requestStates("graphics, server, level"); |
---|
91 | else if (CommandLineParser::getValue("client").getBool()) |
---|
92 | Game::getInstance().requestStates("graphics, client, level"); |
---|
93 | else if (CommandLineParser::getValue("dedicated").getBool()) |
---|
94 | Game::getInstance().requestStates("server, level"); |
---|
95 | else if (CommandLineParser::getValue("dedicatedClient").getBool()) |
---|
96 | Game::getInstance().requestStates("client, level"); |
---|
97 | /* ADD masterserver command */ |
---|
98 | else if (CommandLineParser::getValue("masterserver").getBool()) |
---|
99 | Game::getInstance().requestStates("masterserver"); |
---|
100 | else |
---|
101 | { |
---|
102 | if (!CommandLineParser::getValue("console").getBool()) |
---|
103 | Game::getInstance().requestStates("graphics, mainMenu"); |
---|
104 | } |
---|
105 | |
---|
106 | game->run(); |
---|
107 | } |
---|
108 | |
---|
109 | delete game; |
---|
110 | |
---|
111 | return 0; |
---|
112 | } |
---|
113 | } |
---|