Last change
on this file since 6336 was
6146,
checked in by cmueri, 15 years ago
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10 new layout- and lua-files for the menues added
|
-
Property svn:executable set to
*
|
File size:
1.1 KB
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Line | |
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1 | -- NewSettingsMenu.lua |
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2 | |
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3 | BasicGUI = require("BasicGUI") |
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4 | local P = BasicGUI:new() --inherit everything from the gui package |
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5 | if _REQUIREDNAME == nil then |
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6 | NewSettingsMenu = P |
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7 | else |
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8 | _G[_REQUIREDNAME] = P |
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9 | end |
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10 | |
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11 | P.filename = "NewSettingsMenu" |
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12 | P.layoutString = "NewSettingsMenu.layout" |
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13 | |
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14 | function P.SettingsGameplayButton_clicked(e) |
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15 | showGUI("NewGameplayMenu") |
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16 | debug("event: GAMEPLAY") |
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17 | end |
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18 | |
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19 | function P.SettingsMultiplayerOptionsButton_clicked(e) |
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20 | showGUI("NewMultiplayerOptionsMenu") |
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21 | debug("event: MULTIPLAYER OPTIONS") |
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22 | end |
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23 | |
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24 | function P.SettingsControlsButton_clicked(e) |
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25 | showGUI("NewControlsMenu") |
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26 | debug("event: CONTROLS") |
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27 | end |
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28 | |
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29 | function P.SettingsGraphicsButton_clicked(e) |
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30 | showGUI("NewGraphicsMenu") |
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31 | debug("event: GRAPHICS") |
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32 | end |
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33 | |
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34 | function P.SettingsAudioButton_clicked(e) |
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35 | showGUI("NewAudioMenu") |
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36 | debug("event: AUDIO") |
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37 | end |
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38 | |
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39 | function P.SettingsResetSettingsButton_clicked(e) |
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40 | -- reset settings |
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41 | debug("event: reset settings") |
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42 | end |
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43 | |
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44 | function P.SettingsBackButton_clicked(e) |
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45 | hideGUI("NewSettingsMenu") |
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46 | debug("event: back") |
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47 | end |
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48 | |
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49 | return P |
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50 | |
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