| [6737] | 1 | -- SheetManager.lua |
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| [6595] | 2 | |
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| [6737] | 3 | local cursor = CEGUI.MouseCursor:getSingleton() |
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| [6662] | 4 | local loadedSheets = {} |
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| [6718] | 5 | local activeMenuSheets = {size = 0, topSheetTuple = nil} |
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| [6737] | 6 | local menuSheetsRoot = guiMgr:getMenuRootWindow() |
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| [7607] | 7 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "KeyDown", "keyPressed") |
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| [5491] | 8 | |
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| [6662] | 9 | ----------------------- |
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| 10 | --- Local functions --- |
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| 11 | ----------------------- |
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| 12 | |
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| 13 | local function hideCursor() |
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| 14 | if cursor:isVisible() then |
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| 15 | cursor:hide() |
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| 16 | end |
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| 17 | end |
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| 18 | |
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| 19 | local function showCursor() |
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| [6737] | 20 | if not cursor:isVisible() and inputMgr:isMouseExclusive() then |
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| [6662] | 21 | cursor:show() |
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| 22 | end |
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| 23 | end |
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| 24 | |
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| [5491] | 25 | |
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| [6662] | 26 | ------------------------ |
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| 27 | --- Global functions --- |
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| 28 | ------------------------ |
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| 29 | |
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| [6737] | 30 | -- Loads the GUI with the specified name |
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| 31 | -- The name corresponds to the filename of the *.lua and *.layout files |
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| 32 | -- but without the extension |
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| 33 | function loadSheet(name) |
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| 34 | -- Check if it has already been loaded |
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| 35 | local sheet = loadedSheets[name] |
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| 36 | if sheet == nil then |
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| 37 | -- Load the sheet |
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| 38 | sheet = require(name) |
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| 39 | sheet:load() |
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| 40 | loadedSheets[name] = sheet |
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| 41 | end |
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| 42 | return sheet |
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| 43 | end |
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| 44 | |
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| [6662] | 45 | -- ? |
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| [7403] | 46 | function showMenuSheet(name, bHidePrevious, bNoInput, ptr) |
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| 47 | local sheet = showMenuSheet(name, bHidePrevious, bNoInput) |
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| [6718] | 48 | sheet.overlay = ptr |
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| 49 | return sheet |
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| [5491] | 50 | end |
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| 51 | |
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| [6662] | 52 | -- Shows the specified menu sheet and loads it if neccessary |
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| [7403] | 53 | function showMenuSheet(name, bHidePrevious, bNoInput) |
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| [6737] | 54 | if name == "" then |
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| 55 | return nil |
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| 56 | end |
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| [6718] | 57 | -- Get sheet (or load it) |
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| 58 | local menuSheet = loadSheet(name) |
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| [5491] | 59 | |
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| [6718] | 60 | -- Use sheet's value if nil was provided |
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| 61 | if bHidePrevious == nil then |
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| 62 | bHidePrevious = menuSheet.bHidePrevious |
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| 63 | assert(bHidePrevious ~= nil) |
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| 64 | end |
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| 65 | |
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| [7403] | 66 | -- Set bNoInput to false if it hasn't been set. |
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| 67 | if bNoInput == nil then |
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| 68 | bNoInput = false |
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| 69 | end |
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| 70 | |
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| 71 | -- Count the number of sheets that don't need input till the first that does. |
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| 72 | local counter = noInputSheetCounter() |
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| [6721] | 73 | -- Pause game control if this is the first menu to be displayed |
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| 74 | -- HUGE HACK? |
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| [7403] | 75 | if bNoInput == false and counter == 0 then |
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| [6721] | 76 | orxonox.HumanController:pauseControl() |
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| 77 | end |
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| 78 | |
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| [6662] | 79 | -- Hide if already displayed (to make sure it is up front in the end) |
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| 80 | if activeMenuSheets[name] ~= nil then |
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| [6722] | 81 | hideMenuSheet(name) |
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| [6662] | 82 | end |
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| 83 | |
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| [7403] | 84 | if bNoInput == true then |
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| 85 | menuSheet.tShowCursor = TriBool.Dontcare |
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| 86 | end |
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| 87 | |
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| [6718] | 88 | -- Add the sheet in a tuple of additional information |
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| 89 | local sheetTuple = |
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| 90 | { |
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| 91 | ["sheet"] = menuSheet, |
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| [7403] | 92 | ["bHidePrevious"] = bHidePrevious, |
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| 93 | ["bNoInput"] = bNoInput |
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| [6718] | 94 | } |
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| 95 | table.insert(activeMenuSheets, sheetTuple) -- indexed array access |
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| 96 | activeMenuSheets[name] = sheetTuple -- name access |
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| 97 | activeMenuSheets.size = activeMenuSheets.size + 1 |
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| 98 | activeMenuSheets.topSheetTuple = sheetTuple |
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| 99 | |
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| [6662] | 100 | -- Add sheet to the root window |
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| [6737] | 101 | menuSheetsRoot:addChildWindow(menuSheet.window) |
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| [6662] | 102 | |
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| 103 | -- Handle input distribution |
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| [7403] | 104 | if bNoInput == false then |
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| 105 | inputMgr:enterState(menuSheet.inputState) |
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| 106 | end |
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| [6662] | 107 | |
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| [6718] | 108 | -- Only change cursor situation if menuSheet.tShowCursor ~= TriBool.Dontcare |
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| 109 | if menuSheet.tShowCursor == TriBool.True then |
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| [6417] | 110 | showCursor() |
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| [6718] | 111 | elseif menuSheet.tShowCursor == TriBool.False then |
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| [6417] | 112 | hideCursor() |
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| [5491] | 113 | end |
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| [6417] | 114 | |
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| [6662] | 115 | -- Hide all previous sheets if necessary |
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| 116 | if bHidePrevious then |
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| 117 | for i = 1, activeMenuSheets.size - 1 do |
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| [6718] | 118 | activeMenuSheets[i].sheet:hide() |
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| [6417] | 119 | end |
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| 120 | end |
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| [5491] | 121 | |
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| [6662] | 122 | menuSheet:show() |
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| [7607] | 123 | menuSheetsRoot:activate() |
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| [6718] | 124 | |
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| [6662] | 125 | return menuSheet |
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| [5491] | 126 | end |
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| 127 | |
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| [6722] | 128 | function hideMenuSheet(name) |
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| [6662] | 129 | local sheetTuple = activeMenuSheets[name] |
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| 130 | if sheetTuple == nil then |
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| 131 | return |
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| [6417] | 132 | end |
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| [5491] | 133 | |
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| [6662] | 134 | -- Hide the sheet |
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| [6718] | 135 | sheetTuple.sheet:hide() |
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| [6662] | 136 | |
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| 137 | -- Show sheets that were hidden by the sheet to be removed |
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| 138 | local i = activeMenuSheets.size |
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| 139 | -- Only do something if all sheets on top of sheetTuple |
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| [6718] | 140 | -- have bHidePrevious == true and sheetTuple.bHidePrevious == true |
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| [6662] | 141 | while i > 0 do |
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| [6718] | 142 | if activeMenuSheets[i].bHidePrevious then |
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| [6662] | 143 | if activeMenuSheets[i] == sheetTuple then |
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| 144 | i = i - 1 |
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| 145 | while i > 0 do |
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| [6718] | 146 | activeMenuSheets[i].sheet:show() |
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| 147 | if activeMenuSheets[i].bHidePrevious then |
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| [6662] | 148 | break |
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| 149 | end |
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| 150 | i = i - 1 |
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| [6417] | 151 | end |
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| 152 | end |
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| [6662] | 153 | break |
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| [6417] | 154 | end |
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| [6662] | 155 | i = i - 1 |
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| [6417] | 156 | end |
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| [6662] | 157 | |
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| 158 | -- Remove sheet with its tuple from the table |
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| [6737] | 159 | menuSheetsRoot:removeChildWindow(sheetTuple.sheet.window) |
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| [6671] | 160 | table.remove(activeMenuSheets, table.findIndex(activeMenuSheets, sheetTuple)) |
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| [6662] | 161 | activeMenuSheets[name] = nil |
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| 162 | activeMenuSheets.size = activeMenuSheets.size - 1 |
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| [6718] | 163 | activeMenuSheets.topSheetTuple = activeMenuSheets[activeMenuSheets.size] |
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| [6662] | 164 | |
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| 165 | -- Leave the input state |
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| [7403] | 166 | if not sheetTuple.bNoInput then |
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| 167 | inputMgr:leaveState(sheetTuple.sheet.inputState) |
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| 168 | end |
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| [6662] | 169 | |
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| [6718] | 170 | -- CURSOR SHOWING |
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| 171 | local i = activeMenuSheets.size |
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| 172 | -- Find top most sheet that doesn't have tShowCusor == TriBool.Dontcare |
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| 173 | while i > 0 and activeMenuSheets[i].sheet.tShowCursor == TriBool.Dontcare do |
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| 174 | i = i - 1 |
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| 175 | end |
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| 176 | if i > 0 and activeMenuSheets[i].sheet.tShowCursor == TriBool.True then |
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| [6662] | 177 | showCursor() |
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| 178 | else |
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| 179 | hideCursor() |
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| 180 | end |
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| 181 | |
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| [7403] | 182 | -- Count the number of sheets that don't need input till the first that does. |
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| 183 | local counter = noInputSheetCounter() |
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| 184 | -- Resume control if the last (non-noInput) menu is hidden |
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| 185 | if counter == 0 then |
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| [6417] | 186 | orxonox.HumanController:resumeControl() |
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| 187 | hideCursor() |
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| 188 | end |
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| [7403] | 189 | |
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| 190 | sheetTuple.sheet:afterHide() |
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| [5491] | 191 | end |
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| [6417] | 192 | |
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| [6662] | 193 | -- Hides all menu GUI sheets |
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| [6722] | 194 | function hideAllMenuSheets() |
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| [6662] | 195 | while activeMenuSheets.size ~= 0 do |
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| [6722] | 196 | hideMenuSheet(activeMenuSheets.topSheetTuple.sheet.name) |
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| [6417] | 197 | end |
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| 198 | end |
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| 199 | |
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| 200 | function keyESC() |
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| [6662] | 201 | -- HUGE, very HUGE hacks! |
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| [7403] | 202 | |
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| 203 | -- Count the number of sheets that don't need input till the first that does. |
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| 204 | local counter = noInputSheetCounter() |
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| 205 | |
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| 206 | -- If the first sheet that needs input is the MainMenu. |
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| 207 | if counter == 1 and activeMenuSheets[1].sheet.name == "MainMenu" then |
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| [6417] | 208 | orxonox.execute("exit") |
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| [7403] | 209 | -- If there is at least one sheet that needs input. |
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| 210 | elseif counter > 0 then |
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| 211 | orxonox.execute("hideGUI "..activeMenuSheets[counter].sheet.name) |
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| [6417] | 212 | else |
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| [6722] | 213 | showMenuSheet("InGameMenu") |
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| [6417] | 214 | end |
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| 215 | end |
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| 216 | |
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| [7607] | 217 | function keyPressed(e) |
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| 218 | local we = tolua.cast(e, "CEGUI::KeyEventArgs") |
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| 219 | local sheet = activeMenuSheets[activeMenuSheets.size] |
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| 220 | code = tostring(we.scancode) |
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| 221 | sheet.sheet:onKeyPressed() |
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| 222 | end |
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| 223 | |
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| [6737] | 224 | function setBackgroundImage(imageSet, imageName) |
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| 225 | guiMgr:setBackgroundImage(imageSet, imageName) |
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| [6417] | 226 | end |
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| [6737] | 227 | |
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| [7403] | 228 | function noInputSheetCounter() |
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| 229 | -- Count the number of sheets that don't need input till the first that does. |
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| 230 | local counter = activeMenuSheets.size |
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| 231 | while counter > 0 and activeMenuSheets[counter].bNoInput do |
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| 232 | counter = counter - 1 |
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| 233 | end |
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| 234 | return counter |
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| 235 | end |
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| 236 | |
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| [6737] | 237 | ---------------------- |
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| 238 | --- Initialisation --- |
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| 239 | ---------------------- |
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| 240 | |
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| 241 | hideCursor() |
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