1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oliver Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "ClientConnection.h" |
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30 | |
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31 | #include <cassert> |
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32 | #define WIN32_LEAN_AND_MEAN |
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33 | #include <enet/enet.h> |
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34 | #include "util/Debug.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | const unsigned int NETWORK_CLIENT_WAIT_TIME = 1; |
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39 | const unsigned int NETWORK_CLIENT_CONNECTION_TIMEOUT = 3000; //millisecs |
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40 | const unsigned int NETWORK_CLIENT_MAX_CONNECTIONS = 5; |
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41 | const unsigned int NETWORK_CLIENT_CHANNELS = 2; |
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42 | |
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43 | |
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44 | ClientConnection::ClientConnection(): |
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45 | established_(false), |
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46 | server_(NULL) |
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47 | { |
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48 | this->serverAddress_ = new ENetAddress(); |
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49 | //set standard address and port |
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50 | enet_address_set_host(this->serverAddress_, "127.0.0.1"); |
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51 | serverAddress_->port = NETWORK_PORT; |
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52 | } |
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53 | |
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54 | ClientConnection::~ClientConnection(){ |
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55 | if(this->established_) |
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56 | closeConnection(); |
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57 | delete this->serverAddress_; // surely was created |
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58 | } |
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59 | |
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60 | void ClientConnection::setServerAddress( const std::string& serverAddress ) { |
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61 | enet_address_set_host (this->serverAddress_, serverAddress.c_str()); |
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62 | } |
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63 | |
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64 | void ClientConnection::setPort( unsigned int port ) { |
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65 | this->serverAddress_->port = port; |
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66 | } |
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67 | |
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68 | bool ClientConnection::establishConnection() |
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69 | { |
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70 | ENetEvent event; |
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71 | |
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72 | this->host_ = enet_host_create(NULL, NETWORK_CLIENT_MAX_CONNECTIONS, 0, 0); |
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73 | if ( this->host_ == NULL ) |
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74 | { |
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75 | COUT(2) << "ClientConnection: host_ == NULL" << std::endl; |
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76 | // error handling |
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77 | return false; |
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78 | } |
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79 | this->server_ = enet_host_connect(this->host_, serverAddress_, NETWORK_CLIENT_CHANNELS); |
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80 | if ( this->server_==NULL ) |
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81 | { |
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82 | COUT(2) << "ClientConnection: server == NULL" << std::endl; |
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83 | // error handling |
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84 | return false; |
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85 | } |
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86 | // handshake |
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87 | for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++ ) |
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88 | { |
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89 | if( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME)>=0 && event.type == ENET_EVENT_TYPE_CONNECT ) |
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90 | { |
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91 | this->established_=true; |
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92 | return true; |
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93 | } |
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94 | } |
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95 | COUT(1) << "Could not connect to server" << endl; |
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96 | return false; |
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97 | } |
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98 | |
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99 | bool ClientConnection::closeConnection() { |
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100 | ENetEvent event; |
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101 | |
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102 | if ( !this->established_ ) |
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103 | return true; |
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104 | this->established_ = false; |
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105 | enet_peer_disconnect(this->server_, 0); |
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106 | for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++) |
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107 | { |
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108 | if ( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME) >= 0 ) |
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109 | { |
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110 | switch (event.type) |
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111 | { |
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112 | case ENET_EVENT_TYPE_NONE: |
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113 | case ENET_EVENT_TYPE_CONNECT: |
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114 | break; |
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115 | case ENET_EVENT_TYPE_RECEIVE: |
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116 | enet_packet_destroy(event.packet); |
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117 | break; |
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118 | case ENET_EVENT_TYPE_DISCONNECT: |
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119 | COUT(4) << "received disconnect confirmation from server" << endl; |
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120 | this->connectionClosed(); |
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121 | return true; |
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122 | } |
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123 | } |
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124 | } |
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125 | enet_peer_reset( this->server_ ); |
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126 | this->connectionClosed(); |
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127 | return false; |
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128 | } |
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129 | |
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130 | |
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131 | bool ClientConnection::addPacket(ENetPacket *packet) { |
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132 | assert( this->server_ ); |
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133 | assert( packet ); |
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134 | return Connection::addPacket( packet, this->server_ ); |
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135 | } |
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136 | |
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137 | void ClientConnection::addPeer(ENetEvent* event) |
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138 | { |
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139 | assert(0); |
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140 | } |
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141 | void ClientConnection::removePeer(ENetEvent* event) |
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142 | { |
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143 | this->established_=false; |
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144 | COUT(1) << "Received disconnect Packet from Server!" << endl; |
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145 | // server closed the connection |
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146 | this->connectionClosed(); |
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147 | } |
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148 | |
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149 | } |
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