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source: code/branches/menuanimations/src/libraries/util/Singleton.h @ 7221

Last change on this file since 7221 was 5929, checked in by rgrieder, 15 years ago

Merged core5 branch back to the trunk.
Key features include clean level unloading and an extended XML event system.

Two important notes:
Delete your keybindings.ini files! * or you will still get parser errors when loading the key bindings.
Delete build_dir/lib/modules/libgamestates.module! * or orxonox won't start.
Best thing to do is to delete the build folder ;)

  • Property svn:eol-style set to native
File size: 2.3 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef __Util_Singleton_H__
30#define __Util_Singleton_H__
31
32#include "UtilPrereqs.h"
33#include <cassert>
34
35namespace orxonox
36{
37    /**
38    @brief
39        Base for singleton classes.
40
41        Usage:
42        Inherit publicly from Singleton<MyClass> and provide access to
43        MyClass::singletonPtr_s.
44        This can easily be done with a friend declaration.
45    */
46    template <class T>
47    class Singleton
48    {
49    public:
50        //! Returns a reference to the singleton instance
51        static T& getInstance()
52        {
53            assert(T::singletonPtr_s != 0);
54            return *T::singletonPtr_s;
55        }
56
57        //! Update method called by ClassSingletonManager (if used)
58        void updateSingleton(const Clock& time) { static_cast<T*>(T::singletonPtr_s)->update(time); }
59        //! Empty update method for the static polymorphism
60        void update(const Clock& time) { }
61
62    protected:
63        //! Constructor sets the singleton instance pointer
64        Singleton()
65        {
66            assert(T::singletonPtr_s == 0);
67            T::singletonPtr_s = static_cast<T*>(this);
68        }
69
70        //! Constructor resets the singleton instance pointer
71        ~Singleton()
72        {
73            assert(T::singletonPtr_s != 0);
74            T::singletonPtr_s = 0;
75        }
76
77    private:
78        Singleton(const Singleton& rhs); //!< Don't use (undefined)
79    };
80}
81
82#endif /* __Util_Singleton_H__ */
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