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source: code/branches/menuanimations/src/modules/pong/PongScore.cc @ 6053

Last change on this file since 6053 was 5929, checked in by rgrieder, 15 years ago

Merged core5 branch back to the trunk.
Key features include clean level unloading and an extended XML event system.

Two important notes:
Delete your keybindings.ini files! * or you will still get parser errors when loading the key bindings.
Delete build_dir/lib/modules/libgamestates.module! * or orxonox won't start.
Best thing to do is to delete the build folder ;)

  • Property svn:eol-style set to native
File size: 4.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "PongScore.h"
30
31#include "util/Convert.h"
32#include "core/CoreIncludes.h"
33#include "core/XMLPort.h"
34#include "Pong.h"
35#include "infos/PlayerInfo.h"
36
37namespace orxonox
38{
39    CreateFactory(PongScore);
40
41    PongScore::PongScore(BaseObject* creator) : OverlayText(creator)
42    {
43        RegisterObject(PongScore);
44
45        this->owner_ = 0;
46
47        this->bShowName_ = false;
48        this->bShowScore_ = false;
49        this->bShowLeftPlayer_ = false;
50        this->bShowRightPlayer_ = false;
51    }
52
53    PongScore::~PongScore()
54    {
55    }
56
57    void PongScore::XMLPort(Element& xmlelement, XMLPort::Mode mode)
58    {
59        SUPER(PongScore, XMLPort, xmlelement, mode);
60
61        XMLPortParam(PongScore, "showname",        setShowName,        getShowName,        xmlelement, mode).defaultValues(false);
62        XMLPortParam(PongScore, "showscore",       setShowScore,       getShowScore,       xmlelement, mode).defaultValues(false);
63        XMLPortParam(PongScore, "showleftplayer",  setShowLeftPlayer,  getShowLeftPlayer,  xmlelement, mode).defaultValues(false);
64        XMLPortParam(PongScore, "showrightplayer", setShowRightPlayer, getShowRightPlayer, xmlelement, mode).defaultValues(false);
65    }
66
67    void PongScore::tick(float dt)
68    {
69        SUPER(PongScore, tick, dt);
70
71        if (this->owner_)
72        {
73            PlayerInfo* player1 = this->owner_->getLeftPlayer();
74            PlayerInfo* player2 = this->owner_->getRightPlayer();
75
76            std::string name1;
77            std::string name2;
78
79            std::string score1 = "0";
80            std::string score2 = "0";
81
82            if (player1)
83            {
84                name1 = player1->getName();
85                score1 = multi_cast<std::string>(this->owner_->getScore(player1));
86            }
87
88            if (player2)
89            {
90                name2 = player2->getName();
91                score2 = multi_cast<std::string>(this->owner_->getScore(player2));
92            }
93
94            std::string output1;
95            if (this->bShowLeftPlayer_)
96            {
97                if (this->bShowName_ && this->bShowScore_ && player1)
98                    output1 = name1 + " - " + score1;
99                else if (this->bShowScore_)
100                    output1 = score1;
101                else if (this->bShowName_)
102                    output1 = name1;
103            }
104
105            std::string output2;
106            if (this->bShowRightPlayer_)
107            {
108                if (this->bShowName_ && this->bShowScore_ && player2)
109                    output2 = score2 + " - " + name2;
110                else if (this->bShowScore_)
111                    output2 = score2;
112                else if (this->bShowName_)
113                    output2 = name2;
114            }
115
116            std::string output = "PONG";
117            if (this->bShowName_ || this->bShowScore_)
118            {
119                if (this->bShowLeftPlayer_ && this->bShowRightPlayer_)
120                    output = output1 + ":" + output2;
121                else if (this->bShowLeftPlayer_ || this->bShowRightPlayer_)
122                    output = output1 + output2;
123            }
124
125            this->setCaption(output);
126        }
127    }
128
129
130    void PongScore::changedOwner()
131    {
132        SUPER(PongScore, changedOwner);
133
134        if (this->getOwner() && this->getOwner()->getGametype())
135            this->owner_ = orxonox_cast<Pong*>(this->getOwner()->getGametype().get());
136        else
137            this->owner_ = 0;
138    }
139}
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