1 | <?xml version="1.0" encoding="UTF-8"?> |
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2 | |
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3 | <GUILayout > |
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4 | <Window Type="MenuWidgets/StaticImage" Name="orxonox/SingleplayerBackground" > |
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5 | <Property Name="FrameEnabled" Value="False" /> |
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6 | <Property Name="InheritsAlpha" Value="False" /> |
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7 | <Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" /> |
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8 | <Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" /> |
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9 | <Property Name="BackgroundEnabled" Value="False" /> |
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10 | <Window Type="MenuWidgets/StaticText" Name="orxonox/SingleplayerWindow" > |
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11 | <Property Name="Text" Value="Singleplayer" /> |
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12 | <Property Name="Alpha" Value="0.8" /> |
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13 | <Property Name="InheritsAlpha" Value="False" /> |
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14 | <Property Name="HorzFormatting" Value="HorzCentred" /> |
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15 | <Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" /> |
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16 | <Property Name="VertFormatting" Value="TopAligned" /> |
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17 | <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.2875,0},{0.75,0},{0.7,0}}" /> |
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18 | <Window Type="MenuWidgets/TabControl" Name="orxonox/SingleplayerTabControl" > |
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19 | <Property Name="TabHeight" Value="{0,26.4388}" /> |
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20 | <Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" /> |
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21 | <Property Name="TabPanePosition" Value="Top" /> |
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22 | <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.1,0},{0.95,0},{0.925,0}}" /> |
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23 | </Window> |
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24 | </Window> |
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25 | <Window Type="MenuWidgets/Button" Name="orxonox/SingleplayerStartButton" > |
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26 | <Property Name="Text" Value="Start" /> |
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27 | <Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" /> |
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28 | <Property Name="UnifiedAreaRect" Value="{{0.2875,0},{0.725,0},{0.4875,0},{0.775,0}}" /> |
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29 | <Event Name="Clicked" Function="SingleplayerMenu.SingleplayerStartButton_clicked"/> |
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30 | </Window> |
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31 | <Window Type="MenuWidgets/Button" Name="orxonox/SingleplayerBackButton" > |
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32 | <Property Name="Text" Value="Back" /> |
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33 | <Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" /> |
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34 | <Property Name="UnifiedAreaRect" Value="{{0.5125,0},{0.725,0},{0.7125,0},{0.775,0}}" /> |
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35 | <Event Name="Clicked" Function="SingleplayerMenu.SingleplayerBackButton_clicked"/> |
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36 | </Window> |
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37 | </Window> |
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38 | </GUILayout> |
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