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source: code/branches/menue/data/levels/portals.oxw @ 8916

Last change on this file since 8916 was 8916, checked in by baermatt, 13 years ago

Associated each screenshot to the correct level

  • Property svn:eol-style set to native
File size: 5.2 KB
RevLine 
[8177]1 
2<LevelInfo
3 name = "Portals"
4 description = "Level for testing portals"
5 tags = "tutorial"
[8916]6 screenshot = "portals.png"
[8177]7/>
8
9<?lua
10  include("HUDTemplates3.oxo")
11  include("stats.oxo")
12  include("templates/spaceshipAssff.oxt")
[8454]13  include("templates/pickupRepresentationTemplates.oxt")
[8177]14  include("templates/lodInformation.oxt")
15?>
16
17<Level
18 name         = "Presentation"
19 description  = "A simple testlevel"
20>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
[8706]24  <?lua include("includes/notifications.oxi") ?>
[8177]25
26  <Scene
27   ambientlight = "0.5, 0.5, 0.5"
28   skybox       = "Orxonox/skypanoramagen1"
29  >
30
[8454]31    <Template name=PortalDefault>
[8243]32        <PortalEndPoint>
33            <attached>
[8454]34                <Billboard material="Portals/Default" />
[8243]35            </attached>
36        </PortalEndPoint>
37    </Template>
[8177]38
[8706]39    <PortalEndPoint position="0,0,0" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
40    <PortalEndPoint position="-300,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/>
[8243]41    <PortalLink fromID="1" toID="2" />
42    <PortalLink fromID="2" toID="1" />
43
[8457]44    <!--PickupSpawner position="-200,0,0" triggerDistance="10" respawnTime="10" maxSpawnedItems="10">
[8454]45      <pickup>
46        <DronePickup template=dronepickup />
47      </pickup>
[8457]48    </PickupSpawner-->
[8454]49
[8177]50    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
51
52    <SpawnPoint position="200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
53
54    <GlobalShader compositor="Bloom" visible=false>
55      <events>
56        <visibility>
57          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
58        </visibility>
59      </events>
60    </GlobalShader>
61
62
63<!--
64    <Model position="0,0,0" scale=8 mesh="ast1.mesh" />
65    <StaticEntity position="0,0,0" collisionType=static>
66      <collisionShapes>
67        <SphereCollisionShape radius="20" />
68      </collisionShapes>
69    </StaticEntity>
70-->
71
72
73<!--
74    <?lua
75      for i = 1, 70, 1 do
76    ?>
77      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
78        <attached>
79          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
80        </attached>
81      </MovableEntity>
82      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
83        <attached>
84          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
85        </attached>
86      </MovableEntity>
87
88      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
89        <attached>
90          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
91        </attached>
92      </MovableEntity>
93      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
94        <attached>
95          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
96        </attached>
97      </MovableEntity>
98
99      <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
100        <attached>
101          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
102        </attached>
103      </MovableEntity>
104      <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
105        <attached>
106          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
107        </attached>
108      </MovableEntity>
109    <?lua end ?>
110-->
111
112  </Scene>
113</Level>
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