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source: code/branches/menue/data/levels/sound.oxw @ 8916

Last change on this file since 8916 was 8916, checked in by baermatt, 13 years ago

Associated each screenshot to the correct level

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1<LevelInfo
2 name = "Sound showcase"
3 description = "Level to test and showcase sound."
4 tags = "test"
5 screenshot = "soundshowcase.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff.oxt")
16  include("templates/spaceshipPirate.oxt")
17?>
18
19<Level
20 name         = "Sample"
21 description  = "Just a few tests"
22>
23  <templates>
24    <Template link=lodtemplate_default />
25  </templates>
26  <?lua include("includes/notifications.oxi") ?>
27
28  <Scene
29    ambientlight = "0.8, 0.8, 0.8"
30    skybox       = "Orxonox/Starbox"
31  >
32
33  <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="true" />
34  <WorldAmbientSound source="Mars.ogg" looping="true">
35    <events>
36      <activity>
37        <DistanceTrigger position="400,0,0" distance=200 target="Camera">
38          <attached>
39            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
40          </attached>
41        </DistanceTrigger>
42      </activity>
43    </events>
44  </WorldAmbientSound>
45  <WorldAmbientSound source="Jupiter.ogg" looping="true">
46    <events>
47      <activity>
48        <DistanceTrigger position="400,150,0" distance=200 target="Camera">
49          <attached>
50            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
51          </attached>
52        </DistanceTrigger>
53      </activity>
54    </events>
55  </WorldAmbientSound>
56
57
58  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
59  <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
60 
61  </Scene>
62</Level>
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