1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of the InputManager that captures all the input from OIS |
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32 | and redirects it to handlers if necessary. |
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33 | */ |
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34 | |
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35 | #include "InputManager.h" |
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36 | #include "CoreIncludes.h" |
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37 | #include "Debug.h" |
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38 | #include "InputBuffer.h" |
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39 | #include "InputHandler.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | // ############################### |
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44 | // ### Internal Methods ### |
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45 | // ############################### |
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46 | // ############################### |
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47 | |
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48 | /** |
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49 | @brief Constructor only sets member fields to initial zero values |
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50 | and registers the class in the class hierarchy. |
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51 | */ |
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52 | InputManager::InputManager() : |
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53 | inputSystem_(0), keyboard_(0), mouse_(0), |
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54 | state_(IS_UNINIT), stateRequest_(IS_UNINIT) |
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55 | { |
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56 | RegisterObject(InputManager); |
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57 | |
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58 | this->joySticks_.reserve(5); |
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59 | //this->activeJoyStickHandlers_.reserve(10); |
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60 | this->activeKeyHandlers_.reserve(10); |
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61 | this->activeMouseHandlers_.reserve(10); |
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62 | } |
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63 | |
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64 | /** |
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65 | @brief The one instance of the InputManager is stored in this function. |
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66 | @return A reference to the only instance of the InputManager |
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67 | */ |
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68 | InputManager& InputManager::_getSingleton() |
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69 | { |
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70 | static InputManager theOnlyInstance; |
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71 | return theOnlyInstance; |
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72 | } |
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73 | |
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74 | /** |
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75 | @brief Destructor only called at the end of the program, after main. |
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76 | */ |
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77 | InputManager::~InputManager() |
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78 | { |
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79 | _destroy(); |
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80 | } |
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81 | |
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82 | /** |
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83 | @brief Creates the OIS::InputMananger, the keyboard, the mouse and |
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84 | the joysticks and assigns the key bindings. |
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85 | @param windowHnd The window handle of the render window |
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86 | @param windowWidth The width of the render window |
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87 | @param windowHeight The height of the render window |
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88 | */ |
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89 | bool InputManager::_initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
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90 | const bool createKeyboard, const bool createMouse, const bool createJoySticks) |
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91 | { |
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92 | if (state_ == IS_UNINIT) |
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93 | { |
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94 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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95 | CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl; |
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96 | |
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97 | OIS::ParamList paramList; |
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98 | std::ostringstream windowHndStr; |
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99 | |
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100 | // Fill parameter list |
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101 | windowHndStr << (unsigned int)windowHnd; |
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102 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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103 | |
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104 | //#if defined OIS_LINUX_PLATFORM |
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105 | // paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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106 | //#endif |
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107 | |
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108 | try |
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109 | { |
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110 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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111 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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112 | } |
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113 | catch (OIS::Exception ex) |
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114 | { |
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115 | CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system." |
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116 | << "OIS message: \"" << ex.eText << "\"" << std::endl; |
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117 | inputSystem_ = 0; |
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118 | return false; |
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119 | } |
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120 | |
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121 | if (createKeyboard) |
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122 | _initialiseKeyboard(); |
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123 | |
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124 | if (createMouse) |
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125 | _initialiseMouse(); |
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126 | |
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127 | if (createJoySticks) |
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128 | _initialiseJoySticks(); |
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129 | |
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130 | // Set mouse/joystick region |
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131 | setWindowExtents(windowWidth, windowHeight); |
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132 | |
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133 | state_ = IS_NONE; |
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134 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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135 | } |
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136 | else |
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137 | { |
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138 | CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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139 | } |
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140 | |
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141 | // InputManager holds the input buffer --> create one and add it. |
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142 | addKeyHandler(new InputBuffer(), "buffer"); |
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143 | |
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144 | KeyBinder* binder = new KeyBinder(); |
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145 | binder->loadBindings(); |
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146 | addKeyHandler(binder, "keybinder"); |
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147 | addMouseHandler(binder, "keybinder"); |
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148 | |
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149 | // Read all the key bindings and assign them |
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150 | //if (!_loadBindings()) |
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151 | // return false; |
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152 | |
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153 | CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl; |
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154 | return true; |
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155 | } |
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156 | |
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157 | /** |
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158 | @brief Creates a keyboard and sets the event handler. |
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159 | @return False if keyboard stays uninitialised, true otherwise. |
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160 | */ |
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161 | bool InputManager::_initialiseKeyboard() |
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162 | { |
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163 | if (keyboard_ != 0) |
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164 | { |
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165 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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166 | return true; |
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167 | } |
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168 | try |
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169 | { |
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170 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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171 | { |
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172 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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173 | // register our listener in OIS. |
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174 | keyboard_->setEventCallback(this); |
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175 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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176 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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177 | return true; |
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178 | } |
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179 | else |
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180 | { |
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181 | CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl; |
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182 | return false; |
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183 | } |
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184 | } |
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185 | catch (OIS::Exception ex) |
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186 | { |
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187 | // TODO: Test this output regarding formatting |
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188 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n" |
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189 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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190 | keyboard_ = 0; |
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191 | return false; |
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192 | } |
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193 | } |
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194 | |
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195 | /** |
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196 | @brief Creates a mouse and sets the event handler. |
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197 | @return False if mouse stays uninitialised, true otherwise. |
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198 | */ |
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199 | bool InputManager::_initialiseMouse() |
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200 | { |
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201 | if (mouse_ != 0) |
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202 | { |
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203 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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204 | return true; |
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205 | } |
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206 | try |
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207 | { |
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208 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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209 | { |
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210 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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211 | // register our listener in OIS. |
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212 | mouse_->setEventCallback(this); |
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213 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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214 | return true; |
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215 | } |
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216 | else |
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217 | { |
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218 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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219 | return false; |
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220 | } |
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221 | } |
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222 | catch (OIS::Exception ex) |
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223 | { |
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224 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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225 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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226 | mouse_ = 0; |
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227 | return false; |
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228 | } |
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229 | } |
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230 | |
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231 | /** |
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232 | @brief Creates all joy sticks and sets the event handler. |
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233 | @return False joy stick stay uninitialised, true otherwise. |
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234 | */ |
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235 | bool InputManager::_initialiseJoySticks() |
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236 | { |
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237 | if (joySticks_.size() > 0) |
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238 | { |
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239 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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240 | return true; |
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241 | } |
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242 | bool success = false; |
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243 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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244 | { |
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245 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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246 | { |
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247 | try |
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248 | { |
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249 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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250 | joySticks_.push_back(stig); |
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251 | // register our listener in OIS. |
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252 | stig->setEventCallback(this); |
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253 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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254 | success = true; |
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255 | } |
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256 | catch (OIS::Exception ex) |
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257 | { |
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258 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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259 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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260 | } |
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261 | } |
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262 | } |
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263 | else |
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264 | { |
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265 | CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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266 | return false; |
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267 | } |
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268 | return success; |
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269 | } |
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270 | |
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271 | /** |
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272 | @brief Destroys all the created input devices and sets the InputManager to construction state. |
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273 | */ |
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274 | void InputManager::_destroy() |
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275 | { |
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276 | CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl; |
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277 | |
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278 | if (state_ != IS_UNINIT) |
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279 | { |
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280 | if (keyHandlers_.find("buffer") != keyHandlers_.end()) |
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281 | delete keyHandlers_["buffer"]; |
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282 | |
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283 | if (keyHandlers_.find("keybinder") != keyHandlers_.end()) |
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284 | delete keyHandlers_["keybinder"]; |
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285 | |
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286 | keyHandlers_.clear(); |
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287 | mouseHandlers_.clear(); |
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288 | joyStickHandlers_.clear(); |
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289 | |
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290 | _destroyKeyboard(); |
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291 | _destroyMouse(); |
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292 | _destroyJoySticks(); |
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293 | |
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294 | // inputSystem_ can never be 0, or else the code is mistaken |
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295 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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296 | inputSystem_ = 0; |
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297 | |
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298 | state_ = IS_UNINIT; |
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299 | } |
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300 | else |
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301 | CCOUT(ORX_WARNING) << "Warning: Cannot be destroyed, since not initialised." << std::endl; |
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302 | |
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303 | CCOUT(ORX_DEBUG) << "Destroying done." << std::endl; |
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304 | } |
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305 | |
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306 | /** |
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307 | @brief Destroys the keyboard and sets it to 0. |
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308 | */ |
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309 | void InputManager::_destroyKeyboard() |
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310 | { |
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311 | if (keyboard_) |
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312 | // inputSystem_ can never be 0, or else the code is mistaken |
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313 | inputSystem_->destroyInputObject(keyboard_); |
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314 | keyboard_ = 0; |
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315 | activeKeyHandlers_.clear(); |
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316 | keysDown_.clear(); |
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317 | CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl; |
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318 | } |
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319 | |
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320 | /** |
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321 | @brief Destroys the mouse and sets it to 0. |
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322 | */ |
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323 | void InputManager::_destroyMouse() |
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324 | { |
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325 | if (mouse_) |
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326 | // inputSystem_ can never be 0, or else the code is mistaken |
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327 | inputSystem_->destroyInputObject(mouse_); |
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328 | mouse_ = 0; |
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329 | activeMouseHandlers_.clear(); |
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330 | mouseButtonsDown_.clear(); |
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331 | CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl; |
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332 | } |
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333 | |
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334 | /** |
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335 | @brief Destroys all the joy sticks and resizes the lists to 0. |
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336 | */ |
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337 | void InputManager::_destroyJoySticks() |
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338 | { |
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339 | if (joySticks_.size() > 0) |
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340 | { |
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341 | // note: inputSystem_ can never be 0, or else the code is mistaken |
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342 | for (unsigned int i = 0; i < joySticks_.size(); i++) |
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343 | if (joySticks_[i] != 0) |
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344 | inputSystem_->destroyInputObject(joySticks_[i]); |
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345 | |
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346 | joySticks_.clear(); |
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347 | activeJoyStickHandlers_.clear(); |
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348 | joyStickButtonsDown_.clear(); |
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349 | } |
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350 | CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl; |
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351 | } |
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352 | |
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353 | |
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354 | // ################################# |
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355 | // ### Private Interface Methods ### |
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356 | // ################################# |
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357 | // ################################# |
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358 | |
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359 | /** |
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360 | @brief Updates the InputManager. Tick is called by Orxonox. |
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361 | @param dt Delta time |
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362 | */ |
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363 | void InputManager::tick(float dt) |
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364 | { |
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365 | if (state_ == IS_UNINIT) |
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366 | return; |
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367 | |
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368 | // reset the game if it has changed |
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369 | if (state_ != stateRequest_) |
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370 | { |
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371 | if (stateRequest_ != IS_CUSTOM) |
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372 | { |
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373 | activeKeyHandlers_.clear(); |
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374 | activeMouseHandlers_.clear(); |
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375 | activeJoyStickHandlers_.clear(); |
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376 | |
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377 | switch (stateRequest_) |
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378 | { |
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379 | case IS_NORMAL: |
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380 | // normal play mode |
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381 | // note: we assume that the handlers exist since otherwise, something's wrong anyway. |
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382 | activeKeyHandlers_.push_back(keyHandlers_["keybinder"]); |
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383 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); |
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384 | activeMouseHandlers_.push_back(mouseHandlers_["SpaceShip"]); |
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385 | for (std::vector<OIS::JoyStick*>::const_iterator it = joySticks_.begin(); |
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386 | it != joySticks_.end(); it++) |
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387 | activeJoyStickHandlers_[*it].push_back(joyStickHandlers_["keybinder"]); |
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388 | break; |
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389 | |
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390 | case IS_GUI: |
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391 | // FIXME: do stuff |
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392 | break; |
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393 | |
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394 | case IS_CONSOLE: |
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395 | activeMouseHandlers_.push_back(mouseHandlers_["keybinder"]); |
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396 | for (std::vector<OIS::JoyStick*>::const_iterator it = joySticks_.begin(); |
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397 | it != joySticks_.end(); it++) |
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398 | activeJoyStickHandlers_[*it].push_back(joyStickHandlers_["keybinder"]); |
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399 | |
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400 | activeKeyHandlers_.push_back(keyHandlers_["buffer"]); |
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401 | break; |
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402 | |
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403 | default: |
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404 | break; |
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405 | } |
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406 | state_ = stateRequest_; |
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407 | } |
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408 | } |
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409 | |
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410 | // Capture all the input. This calls the event handlers in InputManager. |
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411 | if (mouse_) |
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412 | mouse_->capture(); |
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413 | if (keyboard_) |
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414 | keyboard_->capture(); |
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415 | |
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416 | |
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417 | // call all the handlers for the held key events |
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418 | for (std::list<OIS::KeyCode>::const_iterator itKey = keysDown_.begin(); |
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419 | itKey != keysDown_.end(); itKey++) |
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420 | { |
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421 | OIS::KeyEvent keyArg(keyboard_, *itKey, 0); |
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422 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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423 | activeKeyHandlers_[i]->keyHeld(keyArg); |
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424 | } |
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425 | |
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426 | // call all the handlers for the held mouse button events |
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427 | for (std::list<OIS::MouseButtonID>::const_iterator itMouseButton = mouseButtonsDown_.begin(); |
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428 | itMouseButton != mouseButtonsDown_.end(); itMouseButton++) |
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429 | { |
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430 | OIS::MouseEvent mouseButtonArg(mouse_, mouse_->getMouseState()); |
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431 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
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432 | activeMouseHandlers_[i]->mouseHeld(mouseButtonArg, *itMouseButton); |
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433 | } |
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434 | |
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435 | // call all the handlers for the held joy stick button events |
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436 | for (std::map< OIS::JoyStick*, std::list <int> >::const_iterator itJoyStick = joyStickButtonsDown_.begin(); |
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437 | itJoyStick != joyStickButtonsDown_.end(); itJoyStick++) |
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438 | { |
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439 | OIS::JoyStick* joyStick = (*itJoyStick).first; |
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440 | for (std::list<int>::const_iterator itJoyStickButton = (*itJoyStick).second.begin(); |
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441 | itJoyStickButton != (*itJoyStick).second.end(); itJoyStickButton++) |
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442 | { |
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443 | OIS::JoyStickEvent joyStickButtonArg(joyStick, joyStick->getJoyStickState()); |
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444 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
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445 | activeJoyStickHandlers_[joyStick][i]->buttonHeld(i, joyStickButtonArg, *itJoyStickButton); |
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446 | } |
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447 | } |
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448 | } |
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449 | |
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450 | |
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451 | // ###### Key Events ###### |
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452 | |
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453 | /** |
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454 | @brief Event handler for the keyPressed Event. |
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455 | @param e Event information |
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456 | */ |
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457 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
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458 | { |
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459 | // check whether the key already is in the list (can happen when focus was lost) |
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460 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
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461 | { |
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462 | if (*it == e.key) |
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463 | { |
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464 | keysDown_.erase(it); |
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465 | break; |
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466 | } |
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467 | } |
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468 | keysDown_.push_back(e.key); |
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469 | |
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470 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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471 | activeKeyHandlers_[i]->keyPressed(e); |
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472 | |
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473 | return true; |
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474 | } |
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475 | |
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476 | /** |
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477 | @brief Event handler for the keyReleased Event. |
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478 | @param e Event information |
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479 | */ |
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480 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
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481 | { |
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482 | // remove the key from the keysDown_ list |
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483 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
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484 | { |
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485 | if (*it == e.key) |
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486 | { |
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487 | keysDown_.erase(it); |
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488 | break; |
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489 | } |
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490 | } |
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491 | |
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492 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
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493 | activeKeyHandlers_[i]->keyReleased(e); |
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494 | |
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495 | return true; |
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496 | } |
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497 | |
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498 | |
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499 | // ###### Mouse Events ###### |
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500 | |
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501 | /** |
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502 | @brief Event handler for the mouseMoved Event. |
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503 | @param e Event information |
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504 | */ |
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505 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
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506 | { |
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507 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
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508 | activeMouseHandlers_[i]->mouseMoved(e); |
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509 | |
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510 | return true; |
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511 | } |
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512 | |
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513 | /** |
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514 | @brief Event handler for the mousePressed Event. |
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515 | @param e Event information |
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516 | @param id The ID of the mouse button |
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517 | */ |
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518 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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519 | { |
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520 | // check whether the button already is in the list (can happen when focus was lost) |
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521 | for (std::list<OIS::MouseButtonID>::iterator it = mouseButtonsDown_.begin(); it != mouseButtonsDown_.end(); it++) |
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522 | { |
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523 | if (*it == id) |
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524 | { |
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525 | mouseButtonsDown_.erase(it); |
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526 | break; |
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527 | } |
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528 | } |
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529 | mouseButtonsDown_.push_back(id); |
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530 | |
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531 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
532 | activeMouseHandlers_[i]->mousePressed(e, id); |
---|
533 | |
---|
534 | return true; |
---|
535 | } |
---|
536 | |
---|
537 | /** |
---|
538 | @brief Event handler for the mouseReleased Event. |
---|
539 | @param e Event information |
---|
540 | @param id The ID of the mouse button |
---|
541 | */ |
---|
542 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
543 | { |
---|
544 | // remove the button from the keysDown_ list |
---|
545 | for (std::list<OIS::MouseButtonID>::iterator it = mouseButtonsDown_.begin(); it != mouseButtonsDown_.end(); it++) |
---|
546 | { |
---|
547 | if (*it == id) |
---|
548 | { |
---|
549 | mouseButtonsDown_.erase(it); |
---|
550 | break; |
---|
551 | } |
---|
552 | } |
---|
553 | |
---|
554 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
555 | activeMouseHandlers_[i]->mouseReleased(e, id); |
---|
556 | |
---|
557 | return true; |
---|
558 | } |
---|
559 | |
---|
560 | |
---|
561 | // ###### Joy Stick Events ###### |
---|
562 | |
---|
563 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
---|
564 | { |
---|
565 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
566 | |
---|
567 | // check whether the button already is in the list (can happen when focus was lost) |
---|
568 | std::list<int>& buttonsDownList = joyStickButtonsDown_[joyStick]; |
---|
569 | for (std::list<int>::iterator it = buttonsDownList.begin(); it != buttonsDownList.end(); it++) |
---|
570 | { |
---|
571 | if (*it == button) |
---|
572 | { |
---|
573 | buttonsDownList.erase(it); |
---|
574 | break; |
---|
575 | } |
---|
576 | } |
---|
577 | joyStickButtonsDown_[joyStick].push_back(button); |
---|
578 | |
---|
579 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
580 | activeJoyStickHandlers_[joyStick][i]->buttonPressed(i, arg, button); |
---|
581 | |
---|
582 | return true; |
---|
583 | } |
---|
584 | |
---|
585 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
---|
586 | { |
---|
587 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
588 | |
---|
589 | // remove the button from the joyStickButtonsDown_ list |
---|
590 | std::list<int>& buttonsDownList = joyStickButtonsDown_[joyStick]; |
---|
591 | for (std::list<int>::iterator it = buttonsDownList.begin(); it != buttonsDownList.end(); it++) |
---|
592 | { |
---|
593 | if (*it == button) |
---|
594 | { |
---|
595 | buttonsDownList.erase(it); |
---|
596 | break; |
---|
597 | } |
---|
598 | } |
---|
599 | |
---|
600 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
601 | activeJoyStickHandlers_[joyStick][i]->buttonReleased(i, arg, button); |
---|
602 | |
---|
603 | return true; |
---|
604 | } |
---|
605 | |
---|
606 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
---|
607 | { |
---|
608 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
609 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
610 | activeJoyStickHandlers_[joyStick][i]->axisMoved(i, arg, axis); |
---|
611 | |
---|
612 | return true; |
---|
613 | } |
---|
614 | |
---|
615 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
---|
616 | { |
---|
617 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
618 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
619 | activeJoyStickHandlers_[joyStick][i]->sliderMoved(i, arg, id); |
---|
620 | |
---|
621 | return true; |
---|
622 | } |
---|
623 | |
---|
624 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
---|
625 | { |
---|
626 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
627 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
628 | activeJoyStickHandlers_[joyStick][i]->povMoved(i, arg, id); |
---|
629 | |
---|
630 | return true; |
---|
631 | } |
---|
632 | |
---|
633 | bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id) |
---|
634 | { |
---|
635 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
636 | for (unsigned int i = 0; i < activeJoyStickHandlers_[joyStick].size(); i++) |
---|
637 | activeJoyStickHandlers_[joyStick][i]->vector3Moved(i, arg, id); |
---|
638 | |
---|
639 | return true; |
---|
640 | } |
---|
641 | |
---|
642 | |
---|
643 | // ################################ |
---|
644 | // ### Static Interface Methods ### |
---|
645 | // ################################ |
---|
646 | // ################################ |
---|
647 | |
---|
648 | bool InputManager::initialise(const size_t windowHnd, const int windowWidth, const int windowHeight, |
---|
649 | const bool createKeyboard, const bool createMouse, const bool createJoySticks) |
---|
650 | { |
---|
651 | return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight, |
---|
652 | createKeyboard, createMouse, createJoySticks); |
---|
653 | } |
---|
654 | |
---|
655 | bool InputManager::initialiseKeyboard() |
---|
656 | { |
---|
657 | return _getSingleton()._initialiseKeyboard(); |
---|
658 | } |
---|
659 | |
---|
660 | bool InputManager::initialiseMouse() |
---|
661 | { |
---|
662 | return _getSingleton()._initialiseMouse(); |
---|
663 | } |
---|
664 | |
---|
665 | bool InputManager::initialiseJoySticks() |
---|
666 | { |
---|
667 | return _getSingleton()._initialiseJoySticks(); |
---|
668 | } |
---|
669 | |
---|
670 | int InputManager::numberOfKeyboards() |
---|
671 | { |
---|
672 | if (_getSingleton().keyboard_ != 0) |
---|
673 | return 1; |
---|
674 | else |
---|
675 | return 0; |
---|
676 | } |
---|
677 | |
---|
678 | int InputManager::numberOfMice() |
---|
679 | { |
---|
680 | if (_getSingleton().mouse_ != 0) |
---|
681 | return 1; |
---|
682 | else |
---|
683 | return 0; |
---|
684 | } |
---|
685 | |
---|
686 | int InputManager::numberOfJoySticks() |
---|
687 | { |
---|
688 | return _getSingleton().joySticks_.size(); |
---|
689 | } |
---|
690 | |
---|
691 | |
---|
692 | void InputManager::destroy() |
---|
693 | { |
---|
694 | _getSingleton()._destroy(); |
---|
695 | } |
---|
696 | |
---|
697 | void InputManager::destroyKeyboard() |
---|
698 | { |
---|
699 | return _getSingleton()._destroyKeyboard(); |
---|
700 | } |
---|
701 | |
---|
702 | void InputManager::destroyMouse() |
---|
703 | { |
---|
704 | return _getSingleton()._destroyMouse(); |
---|
705 | } |
---|
706 | |
---|
707 | void InputManager::destroyJoySticks() |
---|
708 | { |
---|
709 | return _getSingleton()._destroyJoySticks(); |
---|
710 | } |
---|
711 | |
---|
712 | |
---|
713 | /** |
---|
714 | @brief Adjusts the mouse window metrics. |
---|
715 | This method has to be called every time the size of the window changes. |
---|
716 | @param width The new width of the render window |
---|
717 | @param height the new height of the render window |
---|
718 | */ |
---|
719 | void InputManager::setWindowExtents(const int width, const int height) |
---|
720 | { |
---|
721 | if (_getSingleton().mouse_) |
---|
722 | { |
---|
723 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
---|
724 | const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState(); |
---|
725 | mouseState.width = width; |
---|
726 | mouseState.height = height; |
---|
727 | } |
---|
728 | } |
---|
729 | |
---|
730 | /** |
---|
731 | @brief Sets the input mode to either GUI, inGame or Buffer |
---|
732 | @param mode The new input mode |
---|
733 | @remark Only has an affect if the mode actually changes |
---|
734 | */ |
---|
735 | void InputManager::setInputState(const InputState state) |
---|
736 | { |
---|
737 | _getSingleton().stateRequest_ = state; |
---|
738 | } |
---|
739 | |
---|
740 | /** |
---|
741 | @brief Returns the current input handling method |
---|
742 | @return The current input mode. |
---|
743 | */ |
---|
744 | InputManager::InputState InputManager::getInputState() |
---|
745 | { |
---|
746 | return _getSingleton().state_; |
---|
747 | } |
---|
748 | |
---|
749 | |
---|
750 | // ###### KeyHandler ###### |
---|
751 | |
---|
752 | /** |
---|
753 | @brief Adds a new key handler. |
---|
754 | @param handler Pointer to the handler object. |
---|
755 | @param name Unique name of the handler. |
---|
756 | @return True if added, false if name already existed. |
---|
757 | */ |
---|
758 | bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name) |
---|
759 | { |
---|
760 | if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end()) |
---|
761 | { |
---|
762 | _getSingleton().keyHandlers_[name] = handler; |
---|
763 | return true; |
---|
764 | } |
---|
765 | else |
---|
766 | return false; |
---|
767 | } |
---|
768 | |
---|
769 | /** |
---|
770 | @brief Removes a Key handler from the list. |
---|
771 | @param name Unique name of the handler. |
---|
772 | @return True if removal was successful, false if name was not found. |
---|
773 | */ |
---|
774 | bool InputManager::removeKeyHandler(const std::string &name) |
---|
775 | { |
---|
776 | disableKeyHandler(name); |
---|
777 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
---|
778 | if (it != _getSingleton().keyHandlers_.end()) |
---|
779 | { |
---|
780 | _getSingleton().keyHandlers_.erase(it); |
---|
781 | return true; |
---|
782 | } |
---|
783 | else |
---|
784 | return false; |
---|
785 | } |
---|
786 | |
---|
787 | /** |
---|
788 | @brief Returns the pointer to a handler. |
---|
789 | @param name Unique name of the handler. |
---|
790 | @return Pointer to the instance, 0 if name was not found. |
---|
791 | */ |
---|
792 | KeyHandler* InputManager::getKeyHandler(const std::string& name) |
---|
793 | { |
---|
794 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
---|
795 | if (it != _getSingleton().keyHandlers_.end()) |
---|
796 | { |
---|
797 | return (*it).second; |
---|
798 | } |
---|
799 | else |
---|
800 | return 0; |
---|
801 | } |
---|
802 | |
---|
803 | /** |
---|
804 | @brief Enables a specific key handler that has already been added. |
---|
805 | @param name Unique name of the handler. |
---|
806 | @return False if name was not found, true otherwise. |
---|
807 | */ |
---|
808 | bool InputManager::enableKeyHandler(const std::string& name) |
---|
809 | { |
---|
810 | // get pointer from the map with all stored handlers |
---|
811 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
812 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
813 | return false; |
---|
814 | // see whether the handler already is in the list |
---|
815 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
816 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
817 | { |
---|
818 | if ((*it) == (*mapIt).second) |
---|
819 | { |
---|
820 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
821 | return true; |
---|
822 | } |
---|
823 | } |
---|
824 | _getSingleton().activeKeyHandlers_.push_back((*mapIt).second); |
---|
825 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
826 | return true; |
---|
827 | } |
---|
828 | |
---|
829 | /** |
---|
830 | @brief Disables a specific key handler. |
---|
831 | @param name Unique name of the handler. |
---|
832 | @return False if name was not found, true otherwise. |
---|
833 | */ |
---|
834 | bool InputManager::disableKeyHandler(const std::string &name) |
---|
835 | { |
---|
836 | // get pointer from the map with all stored handlers |
---|
837 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
838 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
839 | return false; |
---|
840 | // look for the handler in the list |
---|
841 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
842 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
843 | { |
---|
844 | if ((*it) == (*mapIt).second) |
---|
845 | { |
---|
846 | _getSingleton().activeKeyHandlers_.erase(it); |
---|
847 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
848 | return true; |
---|
849 | } |
---|
850 | } |
---|
851 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
852 | return true; |
---|
853 | } |
---|
854 | |
---|
855 | /** |
---|
856 | @brief Checks whether a key handler is active |
---|
857 | @param name Unique name of the handler. |
---|
858 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
859 | */ |
---|
860 | bool InputManager::isKeyHandlerActive(const std::string& name) |
---|
861 | { |
---|
862 | // get pointer from the map with all stored handlers |
---|
863 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
864 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
865 | return false; |
---|
866 | // see whether the handler already is in the list |
---|
867 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
868 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
869 | { |
---|
870 | if ((*it) == (*mapIt).second) |
---|
871 | return true; |
---|
872 | } |
---|
873 | return false; |
---|
874 | } |
---|
875 | |
---|
876 | |
---|
877 | // ###### MouseHandler ###### |
---|
878 | /** |
---|
879 | @brief Adds a new mouse handler. |
---|
880 | @param handler Pointer to the handler object. |
---|
881 | @param name Unique name of the handler. |
---|
882 | @return True if added, false if name already existed. |
---|
883 | */ |
---|
884 | bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name) |
---|
885 | { |
---|
886 | if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end()) |
---|
887 | { |
---|
888 | _getSingleton().mouseHandlers_[name] = handler; |
---|
889 | return true; |
---|
890 | } |
---|
891 | else |
---|
892 | return false; |
---|
893 | } |
---|
894 | |
---|
895 | /** |
---|
896 | @brief Removes a Mouse handler from the list. |
---|
897 | @param name Unique name of the handler. |
---|
898 | @return True if removal was successful, false if name was not found. |
---|
899 | */ |
---|
900 | bool InputManager::removeMouseHandler(const std::string &name) |
---|
901 | { |
---|
902 | disableMouseHandler(name); |
---|
903 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
---|
904 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
905 | { |
---|
906 | _getSingleton().mouseHandlers_.erase(it); |
---|
907 | return true; |
---|
908 | } |
---|
909 | else |
---|
910 | return false; |
---|
911 | } |
---|
912 | |
---|
913 | /** |
---|
914 | @brief Returns the pointer to a handler. |
---|
915 | @param name Unique name of the handler. |
---|
916 | @return Pointer to the instance, 0 if name was not found. |
---|
917 | */ |
---|
918 | MouseHandler* InputManager::getMouseHandler(const std::string& name) |
---|
919 | { |
---|
920 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
---|
921 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
922 | { |
---|
923 | return (*it).second; |
---|
924 | } |
---|
925 | else |
---|
926 | return 0; |
---|
927 | } |
---|
928 | |
---|
929 | /** |
---|
930 | @brief Enables a specific mouse handler that has already been added. |
---|
931 | @param name Unique name of the handler. |
---|
932 | @return False if name was not found, true otherwise. |
---|
933 | */ |
---|
934 | bool InputManager::enableMouseHandler(const std::string& name) |
---|
935 | { |
---|
936 | // get pointer from the map with all stored handlers |
---|
937 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
938 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
939 | return false; |
---|
940 | // see whether the handler already is in the list |
---|
941 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
942 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
943 | { |
---|
944 | if ((*it) == (*mapIt).second) |
---|
945 | { |
---|
946 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
947 | return true; |
---|
948 | } |
---|
949 | } |
---|
950 | _getSingleton().activeMouseHandlers_.push_back((*mapIt).second); |
---|
951 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
952 | return true; |
---|
953 | } |
---|
954 | |
---|
955 | /** |
---|
956 | @brief Disables a specific mouse handler. |
---|
957 | @param name Unique name of the handler. |
---|
958 | @return False if name was not found, true otherwise. |
---|
959 | */ |
---|
960 | bool InputManager::disableMouseHandler(const std::string &name) |
---|
961 | { |
---|
962 | // get pointer from the map with all stored handlers |
---|
963 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
964 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
965 | return false; |
---|
966 | // look for the handler in the list |
---|
967 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
968 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
969 | { |
---|
970 | if ((*it) == (*mapIt).second) |
---|
971 | { |
---|
972 | _getSingleton().activeMouseHandlers_.erase(it); |
---|
973 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
974 | return true; |
---|
975 | } |
---|
976 | } |
---|
977 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
978 | return true; |
---|
979 | } |
---|
980 | |
---|
981 | /** |
---|
982 | @brief Checks whether a mouse handler is active |
---|
983 | @param name Unique name of the handler. |
---|
984 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
985 | */ |
---|
986 | bool InputManager::isMouseHandlerActive(const std::string& name) |
---|
987 | { |
---|
988 | // get pointer from the map with all stored handlers |
---|
989 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
990 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
991 | return false; |
---|
992 | // see whether the handler already is in the list |
---|
993 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
994 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
995 | { |
---|
996 | if ((*it) == (*mapIt).second) |
---|
997 | return true; |
---|
998 | } |
---|
999 | return false; |
---|
1000 | } |
---|
1001 | |
---|
1002 | |
---|
1003 | // ###### JoyStickHandler ###### |
---|
1004 | |
---|
1005 | /** |
---|
1006 | @brief Adds a new joy stick handler. |
---|
1007 | @param handler Pointer to the handler object. |
---|
1008 | @param name Unique name of the handler. |
---|
1009 | @return True if added, false if name already existed. |
---|
1010 | */ |
---|
1011 | bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name) |
---|
1012 | { |
---|
1013 | if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end()) |
---|
1014 | { |
---|
1015 | _getSingleton().joyStickHandlers_[name] = handler; |
---|
1016 | return true; |
---|
1017 | } |
---|
1018 | else |
---|
1019 | return false; |
---|
1020 | } |
---|
1021 | |
---|
1022 | /** |
---|
1023 | @brief Removes a JoyStick handler from the list. |
---|
1024 | @param name Unique name of the handler. |
---|
1025 | @return True if removal was successful, false if name was not found. |
---|
1026 | */ |
---|
1027 | bool InputManager::removeJoyStickHandler(const std::string &name) |
---|
1028 | { |
---|
1029 | for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin(); |
---|
1030 | itstick != _getSingleton().joySticks_.end(); itstick++) |
---|
1031 | disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin()); |
---|
1032 | |
---|
1033 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
1034 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
1035 | { |
---|
1036 | _getSingleton().joyStickHandlers_.erase(it); |
---|
1037 | return true; |
---|
1038 | } |
---|
1039 | else |
---|
1040 | return false; |
---|
1041 | } |
---|
1042 | |
---|
1043 | /** |
---|
1044 | @brief Returns the pointer to a handler. |
---|
1045 | @param name Unique name of the handler. |
---|
1046 | @return Pointer to the instance, 0 if name was not found. |
---|
1047 | */ |
---|
1048 | JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name) |
---|
1049 | { |
---|
1050 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
1051 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
1052 | { |
---|
1053 | return (*it).second; |
---|
1054 | } |
---|
1055 | else |
---|
1056 | return 0; |
---|
1057 | } |
---|
1058 | |
---|
1059 | /** |
---|
1060 | @brief Enables a specific joy stick handler that has already been added. |
---|
1061 | @param name Unique name of the handler. |
---|
1062 | @return False if name or id was not found, true otherwise. |
---|
1063 | */ |
---|
1064 | bool InputManager::enableJoyStickHandler(const std::string& name, const int ID) |
---|
1065 | { |
---|
1066 | // get handler pointer from the map with all stored handlers |
---|
1067 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
1068 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
1069 | return false; |
---|
1070 | |
---|
1071 | // check for existence of the ID |
---|
1072 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
1073 | return false; |
---|
1074 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
1075 | |
---|
1076 | // see whether the handler already is in the list |
---|
1077 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
1078 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
1079 | { |
---|
1080 | if ((*it) == (*handlerIt).second) |
---|
1081 | { |
---|
1082 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
1083 | return true; |
---|
1084 | } |
---|
1085 | } |
---|
1086 | _getSingleton().activeJoyStickHandlers_[joyStick].push_back((*handlerIt).second); |
---|
1087 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
1088 | return true; |
---|
1089 | } |
---|
1090 | |
---|
1091 | /** |
---|
1092 | @brief Disables a specific joy stick handler. |
---|
1093 | @param name Unique name of the handler. |
---|
1094 | @return False if name or id was not found, true otherwise. |
---|
1095 | */ |
---|
1096 | bool InputManager::disableJoyStickHandler(const std::string &name, int ID) |
---|
1097 | { |
---|
1098 | // get handler pointer from the map with all stored handlers |
---|
1099 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
1100 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
1101 | return false; |
---|
1102 | |
---|
1103 | // check for existence of the ID |
---|
1104 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
1105 | return false; |
---|
1106 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
1107 | |
---|
1108 | // look for the handler in the list |
---|
1109 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
1110 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
1111 | { |
---|
1112 | if ((*it) == (*handlerIt).second) |
---|
1113 | { |
---|
1114 | _getSingleton().activeJoyStickHandlers_[joyStick].erase(it); |
---|
1115 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
1116 | return true; |
---|
1117 | } |
---|
1118 | } |
---|
1119 | return true; |
---|
1120 | } |
---|
1121 | |
---|
1122 | /** |
---|
1123 | @brief Checks whether a joy stick handler is active |
---|
1124 | @param name Unique name of the handler. |
---|
1125 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
1126 | */ |
---|
1127 | bool InputManager::isJoyStickHandlerActive(const std::string& name, const int ID) |
---|
1128 | { |
---|
1129 | // get handler pointer from the map with all stored handlers |
---|
1130 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
1131 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
1132 | return false; |
---|
1133 | |
---|
1134 | // check for existence of the ID |
---|
1135 | if ((unsigned int)ID >= _getSingleton().joySticks_.size()) |
---|
1136 | return false; |
---|
1137 | OIS::JoyStick* joyStick = _getSingleton().joySticks_[ID]; |
---|
1138 | |
---|
1139 | // see whether the handler already is in the list |
---|
1140 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[joyStick].begin(); |
---|
1141 | it != _getSingleton().activeJoyStickHandlers_[joyStick].end(); it++) |
---|
1142 | { |
---|
1143 | if ((*it) == (*handlerIt).second) |
---|
1144 | return true; |
---|
1145 | } |
---|
1146 | return false; |
---|
1147 | } |
---|
1148 | |
---|
1149 | } |
---|