1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * Benjamin Knecht |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "SpaceShip.h" |
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31 | |
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32 | #include <string> |
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33 | |
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34 | #include <OgreCamera.h> |
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35 | #include <OgreRenderWindow.h> |
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36 | #include <OgreParticleSystem.h> |
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37 | #include <OgreSceneNode.h> |
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38 | |
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39 | #include "CameraHandler.h" |
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40 | #include "tinyxml/tinyxml.h" |
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41 | #include "ois/OIS.h" |
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42 | #include "util/Convert.h" |
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43 | #include "util/Math.h" |
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44 | #include "core/CoreIncludes.h" |
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45 | #include "core/ConfigValueIncludes.h" |
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46 | #include "core/Debug.h" |
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47 | #include "GraphicsEngine.h" |
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48 | #include "core/InputManager.h" |
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49 | #include "particle/ParticleInterface.h" |
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50 | #include "Projectile.h" |
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51 | #include "core/XMLPort.h" |
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52 | #include "core/ConsoleCommand.h" |
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53 | #include "network/Client.h" |
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54 | |
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55 | namespace orxonox |
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56 | { |
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57 | ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); |
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58 | ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); |
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59 | ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); |
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60 | ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); |
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61 | |
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62 | CreateFactory(SpaceShip); |
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63 | |
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64 | SpaceShip* SpaceShip::instance_s; |
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65 | |
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66 | SpaceShip::SpaceShip() : |
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67 | //testvector_(0,0,0), |
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68 | //bInvertYAxis_(false), |
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69 | setMouseEventCallback_(false), |
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70 | bLMousePressed_(false), |
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71 | bRMousePressed_(false), |
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72 | camNode_(0), |
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73 | cam_(0), |
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74 | camName_("CamNode"), |
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75 | tt_(0), |
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76 | redNode_(0), |
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77 | greenNode_(0), |
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78 | blinkTime_(0.0f), |
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79 | chNearNode_(0), |
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80 | chFarNode_(0), |
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81 | timeToReload_(0.0f), |
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82 | //reloadTime_(0.0f), |
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83 | maxSideAndBackSpeed_(0.0f), |
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84 | maxSpeed_(0.0f), |
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85 | maxRotation_(0.0f), |
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86 | translationAcceleration_(0.0f), |
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87 | rotationAcceleration_(0.0f), |
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88 | translationDamping_(0.0f), |
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89 | rotationDamping_(0.0f), |
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90 | maxRotationRadian_(0), |
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91 | rotationAccelerationRadian_(0), |
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92 | rotationDampingRadian_(0), |
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93 | zeroRadian_(0), |
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94 | mouseXRotation_(0), |
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95 | mouseYRotation_(0), |
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96 | mouseX_(0.0f), |
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97 | mouseY_(0.0f), |
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98 | emitterRate_(0.0f), |
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99 | server_(false) |
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100 | { |
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101 | RegisterObject(SpaceShip); |
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102 | this->registerAllVariables(); |
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103 | |
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104 | SpaceShip::instance_s = this; |
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105 | |
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106 | this->setConfigValues(); |
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107 | |
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108 | this->setRotationAxis(1, 0, 0); |
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109 | this->setStatic(false); |
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110 | |
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111 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; |
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112 | } |
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113 | |
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114 | SpaceShip::~SpaceShip() |
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115 | { |
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116 | if (this->tt_) |
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117 | delete this->tt_; |
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118 | if(setMouseEventCallback_) |
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119 | InputManager::removeMouseHandler("SpaceShip"); |
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120 | } |
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121 | |
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122 | bool SpaceShip::create(){ |
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123 | if(Model::create()) |
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124 | this->init(); |
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125 | else |
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126 | return false; |
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127 | return true; |
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128 | } |
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129 | |
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130 | void SpaceShip::registerAllVariables(){ |
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131 | registerVar( &camName_, camName_.length()+1, network::STRING, 0x1); |
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132 | registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); |
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133 | registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); |
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134 | registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); |
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135 | registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); |
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136 | registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); |
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137 | registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); |
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138 | registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); |
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139 | registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); |
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140 | registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); |
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141 | |
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142 | } |
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143 | |
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144 | void SpaceShip::init() |
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145 | { |
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146 | if ((server_ || ( network::Client::getSingleton() && network::Client::getSingleton()->getShipID()==objectID ) )) |
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147 | { |
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148 | if (!setMouseEventCallback_) |
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149 | { |
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150 | InputManager::addMouseHandler(this, "SpaceShip"); |
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151 | setMouseEventCallback_ = true; |
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152 | } |
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153 | } |
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154 | |
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155 | // START CREATING THRUSTER |
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156 | this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); |
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157 | this->tt_->getParticleSystem()->setParameter("local_space","true"); |
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158 | this->tt_->newEmitter(); |
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159 | /* |
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160 | this->tt_->setDirection(Vector3(0,0,1)); |
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161 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); |
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162 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); |
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163 | */ |
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164 | this->tt_->setDirection(Vector3(-1,0,0)); |
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165 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); |
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166 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); |
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167 | this->tt_->setVelocity(50); |
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168 | |
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169 | emitterRate_ = tt_->getRate(); |
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170 | |
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171 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); |
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172 | node2->setInheritScale(false); |
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173 | tt_->addToSceneNode(node2); |
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174 | // END CREATING THRUSTER |
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175 | |
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176 | // START CREATING BLINKING LIGHTS |
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177 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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178 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); |
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179 | |
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180 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); |
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181 | this->redNode_->setInheritScale(false); |
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182 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); |
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183 | this->greenNode_->setInheritScale(false); |
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184 | |
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185 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); |
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186 | this->redNode_->setScale(0.3, 0.3, 0.3); |
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187 | |
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188 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); |
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189 | this->greenNode_->setScale(0.3, 0.3, 0.3); |
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190 | // END CREATING BLINKING LIGHTS |
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191 | |
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192 | // START of testing crosshair |
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193 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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194 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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195 | |
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196 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); |
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197 | this->chNearNode_->setInheritScale(false); |
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198 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); |
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199 | this->chFarNode_->setInheritScale(false); |
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200 | |
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201 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); |
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202 | this->chNearNode_->setScale(0.2, 0.2, 0.2); |
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203 | |
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204 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); |
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205 | this->chFarNode_->setScale(0.4, 0.4, 0.4); |
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206 | |
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207 | createCamera(); |
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208 | // END of testing crosshair |
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209 | } |
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210 | |
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211 | void SpaceShip::setConfigValues() |
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212 | { |
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213 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); |
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214 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); |
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215 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); |
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216 | } |
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217 | |
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218 | void SpaceShip::loadParams(TiXmlElement* xmlElem) |
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219 | { |
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220 | Model::loadParams(xmlElem); |
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221 | this->create(); |
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222 | this->getFocus(); |
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223 | /* |
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224 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
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225 | { |
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226 | std::string forwardStr = xmlElem->Attribute("forward"); |
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227 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
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228 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
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229 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
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230 | |
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231 | String2Number<float>(this->maxSpeedForward_, forwardStr); |
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232 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); |
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233 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); |
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234 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); |
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235 | |
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236 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; |
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237 | } |
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238 | */ |
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239 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) |
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240 | { |
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241 | |
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242 | std::string msStr = xmlElem->Attribute("maxSpeed"); |
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243 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); |
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244 | std::string mrStr = xmlElem->Attribute("maxRotation"); |
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245 | std::string taStr = xmlElem->Attribute("transAcc"); |
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246 | std::string raStr = xmlElem->Attribute("rotAcc"); |
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247 | std::string tdStr = xmlElem->Attribute("transDamp"); |
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248 | std::string rdStr = xmlElem->Attribute("rotDamp"); |
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249 | |
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250 | convertValue<std::string, float>(&this->maxSpeed_, msStr); |
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251 | convertValue<std::string, float>(&this->maxSideAndBackSpeed_, msabsStr); |
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252 | convertValue<std::string, float>(&this->maxRotation_, mrStr); |
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253 | convertValue<std::string, float>(&this->translationAcceleration_, taStr); |
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254 | convertValue<std::string, float>(&this->rotationAcceleration_, raStr); |
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255 | convertValue<std::string, float>(&this->translationDamping_, tdStr); |
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256 | convertValue<std::string, float>(&this->rotationDamping_, rdStr); |
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257 | |
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258 | this->maxRotationRadian_ = Radian(this->maxRotation_); |
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259 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); |
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260 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); |
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261 | |
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262 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; |
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263 | } |
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264 | |
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265 | if (xmlElem->Attribute("camera")) |
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266 | { |
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267 | this->setCamera(); |
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268 | } |
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269 | } |
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270 | |
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271 | void SpaceShip::setCamera(const std::string& camera) |
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272 | { |
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273 | camName_=camera; |
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274 | // change camera attributes here, if you want to ;) |
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275 | } |
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276 | |
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277 | void SpaceShip::getFocus(){ |
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278 | COUT(4) << "requesting focus" << std::endl; |
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279 | if(network::Client::getSingleton()==0 || network::Client::getSingleton()->getShipID()==objectID) |
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280 | CameraHandler::getInstance()->requestFocus(cam_); |
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281 | |
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282 | } |
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283 | |
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284 | void SpaceShip::createCamera(){ |
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285 | // COUT(4) << "begin camera creation" << std::endl; |
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286 | this->camNode_ = this->getNode()->createChildSceneNode(camName_); |
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287 | COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; |
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288 | this->camNode_->setPosition(/*this->getNode()->getPosition() +*/ Vector3(-50,0,10)); |
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289 | COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; |
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290 | /* |
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291 | // node->setInheritOrientation(false); |
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292 | cam->setPosition(Vector3(0,50,-150)); |
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293 | cam->lookAt(Vector3(0,20,0)); |
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294 | cam->roll(Degree(0)); |
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295 | *//*COUT(4) << "creating new camera" << std::endl;*/ |
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296 | cam_ = new Camera(this->camNode_); |
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297 | |
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298 | cam_->setTargetNode(this->getNode()); |
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299 | // cam->setPosition(Vector3(0,-350,0)); |
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300 | if(network::Client::getSingleton()!=0 && network::Client::getSingleton()->getShipID()==objectID){ |
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301 | this->setBacksync(true); |
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302 | CameraHandler::getInstance()->requestFocus(cam_); |
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303 | } |
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304 | |
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305 | } |
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306 | |
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307 | void SpaceShip::setMaxSpeed(float value) |
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308 | { this->maxSpeed_ = value; } |
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309 | void SpaceShip::setMaxSideAndBackSpeed(float value) |
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310 | { this->maxSideAndBackSpeed_ = value; } |
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311 | void SpaceShip::setMaxRotation(float value) |
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312 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } |
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313 | void SpaceShip::setTransAcc(float value) |
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314 | { this->translationAcceleration_ = value; } |
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315 | void SpaceShip::setRotAcc(float value) |
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316 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } |
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317 | void SpaceShip::setTransDamp(float value) |
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318 | { this->translationDamping_ = value; } |
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319 | void SpaceShip::setRotDamp(float value) |
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320 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } |
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321 | |
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322 | /** |
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323 | @brief XML loading and saving. |
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324 | @param xmlelement The XML-element |
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325 | @param loading Loading (true) or saving (false) |
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326 | @return The XML-element |
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327 | */ |
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328 | void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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329 | { |
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330 | Model::XMLPort(xmlelement, mode); |
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331 | |
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332 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); |
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333 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); |
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334 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); |
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335 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); |
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336 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); |
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337 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); |
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338 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); |
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339 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); |
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340 | server_=true; // TODO: this is only a hack |
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341 | SpaceShip::create(); |
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342 | getFocus(); |
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343 | } |
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344 | |
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345 | int sgn(float x) |
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346 | { |
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347 | if (x >= 0) |
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348 | return 1; |
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349 | else |
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350 | return -1; |
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351 | } |
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352 | |
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353 | bool SpaceShip::mouseMoved(const MouseState& state) |
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354 | { |
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355 | /* |
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356 | this->mouseX += e.state.X.rel; |
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357 | if (this->bInvertMouse_) |
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358 | this->mouseY += e.state.Y.rel; |
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359 | else |
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360 | this->mouseY -= e.state.Y.rel; |
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361 | |
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362 | // if(mouseX>maxMouseX) maxMouseX = mouseX; |
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363 | // if(mouseX<minMouseX) minMouseX = mouseX; |
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364 | // cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; |
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365 | |
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366 | this->moved = true; |
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367 | */ |
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368 | if (this->bRMousePressed_) |
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369 | { |
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370 | this->camNode_->roll(Degree(-state.X.rel * 0.10)); |
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371 | this->camNode_->yaw(Degree(state.Y.rel * 0.10)); |
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372 | } |
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373 | else |
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374 | { |
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375 | float minDimension = state.height; |
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376 | if (state.width < minDimension) |
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377 | minDimension = state.width; |
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378 | |
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379 | this->mouseX_ += state.X.rel; |
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380 | if (this->mouseX_ < -minDimension) |
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381 | this->mouseX_ = -minDimension; |
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382 | if (this->mouseX_ > minDimension) |
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383 | this->mouseX_ = minDimension; |
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384 | |
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385 | this->mouseY_ += state.Y.rel; |
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386 | if (this->mouseY_ < -minDimension) |
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387 | this->mouseY_ = -minDimension; |
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388 | if (this->mouseY_ > minDimension) |
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389 | this->mouseY_ = minDimension; |
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390 | |
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391 | float xRotation = this->mouseX_ / minDimension; |
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392 | xRotation = xRotation*xRotation * sgn(xRotation); |
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393 | xRotation *= -this->rotationAcceleration_; |
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394 | if (xRotation > this->maxRotation_) |
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395 | xRotation = this->maxRotation_; |
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396 | if (xRotation < -this->maxRotation_) |
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397 | xRotation = -this->maxRotation_; |
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398 | this->mouseXRotation_ = Radian(xRotation); |
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399 | |
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400 | float yRotation = this->mouseY_ / minDimension; |
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401 | yRotation = yRotation*yRotation * sgn(yRotation); |
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402 | yRotation *= this->rotationAcceleration_; |
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403 | if (yRotation > this->maxRotation_) |
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404 | yRotation = this->maxRotation_; |
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405 | if (yRotation < -this->maxRotation_) |
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406 | yRotation = -this->maxRotation_; |
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407 | this->mouseYRotation_ = Radian(yRotation); |
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408 | } |
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409 | |
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410 | return true; |
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411 | } |
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412 | |
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413 | bool SpaceShip::mouseButtonPressed(const MouseState& state, MouseButton::Enum id) |
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414 | { |
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415 | if (id == MouseButton::Left) |
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416 | this->bLMousePressed_ = true; |
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417 | else if (id == MouseButton::Right) |
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418 | this->bRMousePressed_ = true; |
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419 | |
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420 | return true; |
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421 | } |
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422 | |
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423 | bool SpaceShip::mouseButtonReleased(const MouseState& state, MouseButton::Enum id) |
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424 | { |
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425 | if (id == MouseButton::Left) |
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426 | this->bLMousePressed_ = false; |
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427 | else if (id == MouseButton::Right) |
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428 | { |
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429 | this->bRMousePressed_ = false; |
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430 | this->camNode_->resetOrientation(); |
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431 | } |
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432 | |
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433 | return true; |
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434 | } |
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435 | |
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436 | void SpaceShip::tick(float dt) |
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437 | { |
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438 | if (this->redNode_ && this->greenNode_) |
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439 | { |
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440 | this->blinkTime_ += dt; |
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441 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); |
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442 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); |
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443 | this->redNode_->setScale(redScale, redScale, redScale); |
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444 | this->greenNode_->setScale(greenScale, greenScale, greenScale); |
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445 | } |
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446 | |
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447 | if (this->timeToReload_ > 0) |
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448 | this->timeToReload_ -= dt; |
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449 | else |
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450 | this->timeToReload_ = 0; |
---|
451 | |
---|
452 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) |
---|
453 | { |
---|
454 | Projectile *p = new Projectile(this); |
---|
455 | p->setBacksync(true); |
---|
456 | this->timeToReload_ = this->reloadTime_; |
---|
457 | } |
---|
458 | |
---|
459 | |
---|
460 | // ##################################### |
---|
461 | // ############# STEERING ############## |
---|
462 | // ##################################### |
---|
463 | |
---|
464 | if (this->velocity_.x > this->maxSpeed_) |
---|
465 | this->velocity_.x = this->maxSpeed_; |
---|
466 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) |
---|
467 | this->velocity_.x = -this->maxSideAndBackSpeed_; |
---|
468 | if (this->velocity_.y > this->maxSideAndBackSpeed_) |
---|
469 | this->velocity_.y = this->maxSideAndBackSpeed_; |
---|
470 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) |
---|
471 | this->velocity_.y = -this->maxSideAndBackSpeed_; |
---|
472 | if (this->rotationRate_ > this->maxRotationRadian_) |
---|
473 | this->rotationRate_ = this->maxRotationRadian_; |
---|
474 | if (this->rotationRate_ < -this->maxRotationRadian_) |
---|
475 | this->rotationRate_ = -this->maxRotationRadian_; |
---|
476 | |
---|
477 | if (this->acceleration_.x == 0) |
---|
478 | { |
---|
479 | if (this->velocity_.x > 0) |
---|
480 | { |
---|
481 | this->velocity_.x -= (this->translationDamping_ * dt); |
---|
482 | if (this->velocity_.x < 0) |
---|
483 | this->velocity_.x = 0; |
---|
484 | } |
---|
485 | else if (this->velocity_.x < 0) |
---|
486 | { |
---|
487 | this->velocity_.x += (this->translationDamping_ * dt); |
---|
488 | if (this->velocity_.x > 0) |
---|
489 | this->velocity_.x = 0; |
---|
490 | } |
---|
491 | } |
---|
492 | |
---|
493 | if (this->acceleration_.y == 0) |
---|
494 | { |
---|
495 | if (this->velocity_.y > 0) |
---|
496 | { |
---|
497 | this->velocity_.y -= (this->translationDamping_ * dt); |
---|
498 | if (this->velocity_.y < 0) |
---|
499 | this->velocity_.y = 0; |
---|
500 | } |
---|
501 | else if (this->velocity_.y < 0) |
---|
502 | { |
---|
503 | this->velocity_.y += (this->translationDamping_ * dt); |
---|
504 | if (this->velocity_.y > 0) |
---|
505 | this->velocity_.y = 0; |
---|
506 | } |
---|
507 | } |
---|
508 | |
---|
509 | if (this->momentum_ == this->zeroRadian_) |
---|
510 | { |
---|
511 | if (this->rotationRate_ > this->zeroRadian_) |
---|
512 | { |
---|
513 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); |
---|
514 | if (this->rotationRate_ < this->zeroRadian_) |
---|
515 | this->rotationRate_ = 0; |
---|
516 | } |
---|
517 | else if (this->rotationRate_ < this->zeroRadian_) |
---|
518 | { |
---|
519 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); |
---|
520 | if (this->rotationRate_ > this->zeroRadian_) |
---|
521 | this->rotationRate_ = 0; |
---|
522 | } |
---|
523 | } |
---|
524 | |
---|
525 | if( (network::Client::getSingleton() && network::Client::getSingleton()->getShipID() == objectID) || server_ ) |
---|
526 | { |
---|
527 | COUT(4) << "steering our ship: " << objectID << std::endl; |
---|
528 | if (InputManager::isKeyDown(KeyCode::Up) || InputManager::isKeyDown(KeyCode::W)) |
---|
529 | this->acceleration_.x = this->translationAcceleration_; |
---|
530 | else if(InputManager::isKeyDown(KeyCode::Down) || InputManager::isKeyDown(KeyCode::S)) |
---|
531 | this->acceleration_.x = -this->translationAcceleration_; |
---|
532 | else |
---|
533 | this->acceleration_.x = 0; |
---|
534 | |
---|
535 | if (InputManager::isKeyDown(KeyCode::Right) || InputManager::isKeyDown(KeyCode::D)) |
---|
536 | this->acceleration_.y = -this->translationAcceleration_; |
---|
537 | else if (InputManager::isKeyDown(KeyCode::Left) || InputManager::isKeyDown(KeyCode::A)) |
---|
538 | this->acceleration_.y = this->translationAcceleration_; |
---|
539 | else |
---|
540 | this->acceleration_.y = 0; |
---|
541 | |
---|
542 | if (InputManager::isKeyDown(KeyCode::Delete) || InputManager::isKeyDown(KeyCode::Q)) |
---|
543 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); |
---|
544 | else if (InputManager::isKeyDown(KeyCode::PageDown) || InputManager::isKeyDown(KeyCode::E)) |
---|
545 | this->momentum_ = Radian(this->rotationAccelerationRadian_); |
---|
546 | else |
---|
547 | this->momentum_ = 0; |
---|
548 | }/*else |
---|
549 | COUT(4) << "not steering ship: " << objectID << " our ship: " << network::Client::getSingleton()->getShipID() << std::endl;*/ |
---|
550 | |
---|
551 | WorldEntity::tick(dt); |
---|
552 | |
---|
553 | this->roll(this->mouseXRotation_ * dt); |
---|
554 | if (this->bInvertYAxis_) |
---|
555 | this->yaw(Radian(-this->mouseYRotation_ * dt)); |
---|
556 | else |
---|
557 | this->yaw(Radian(this->mouseYRotation_ * dt)); |
---|
558 | |
---|
559 | if (this->acceleration_.x > 0) |
---|
560 | this->tt_->setRate(emitterRate_); |
---|
561 | else |
---|
562 | this->tt_->setRate(0); |
---|
563 | |
---|
564 | /* |
---|
565 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
---|
566 | this->moveForward(speed); |
---|
567 | else |
---|
568 | this->moveForward(0); |
---|
569 | |
---|
570 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
---|
571 | this->brakeForward(speed); |
---|
572 | else |
---|
573 | this->brakeForward(speed/10); |
---|
574 | |
---|
575 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
---|
576 | this->loopRight(loop); |
---|
577 | else |
---|
578 | this->loopRight(0); |
---|
579 | |
---|
580 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
---|
581 | this->loopLeft(loop); |
---|
582 | else |
---|
583 | this->loopLeft(0); |
---|
584 | |
---|
585 | if(moved) |
---|
586 | { |
---|
587 | if (mouseY<=0) |
---|
588 | this->rotateUp(-mouseY*rotate); |
---|
589 | if (mouseY>0) |
---|
590 | this->rotateDown(mouseY*rotate); |
---|
591 | if (mouseX>0) |
---|
592 | this->rotateRight(mouseX*rotate); |
---|
593 | if (mouseX<=0) |
---|
594 | this->rotateLeft(-mouseX*rotate); |
---|
595 | |
---|
596 | mouseY = 0; |
---|
597 | mouseX = 0; |
---|
598 | moved = false; |
---|
599 | }*/ |
---|
600 | /* else |
---|
601 | { |
---|
602 | this->rotateUp(0); |
---|
603 | this->rotateDown(0); |
---|
604 | this->rotateRight(0); |
---|
605 | this->rotateLeft(0); |
---|
606 | }*/ |
---|
607 | /* |
---|
608 | if(moveForward_ > 0) |
---|
609 | { |
---|
610 | accelerationForward_ = moveForward_; |
---|
611 | if(speedForward_ < maxSpeedForward_) |
---|
612 | speedForward_ += accelerationForward_*dt; |
---|
613 | if(speedForward_ > maxSpeedForward_) |
---|
614 | speedForward_ = maxSpeedForward_; |
---|
615 | } |
---|
616 | |
---|
617 | if(moveForward_ <= 0) |
---|
618 | { |
---|
619 | accelerationForward_ = -brakeForward_; |
---|
620 | if(speedForward_ > 0) |
---|
621 | speedForward_ += accelerationForward_*dt; |
---|
622 | if(speedForward_ < 0) |
---|
623 | speedForward_ = 0; |
---|
624 | } |
---|
625 | |
---|
626 | if(rotateUp_ > 0) |
---|
627 | { |
---|
628 | accelerationRotateUpDown_ = rotateUp_; |
---|
629 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
---|
630 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
631 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
---|
632 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
---|
633 | } |
---|
634 | |
---|
635 | if(rotateDown_ > 0) |
---|
636 | { |
---|
637 | accelerationRotateUpDown_ = rotateDown_; |
---|
638 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
---|
639 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
640 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
---|
641 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
---|
642 | } |
---|
643 | |
---|
644 | if(rotateUp_ == 0 && rotateDown_ == 0) |
---|
645 | { |
---|
646 | accelerationRotateUpDown_ = brakeRotate_; |
---|
647 | if(speedRotateUpDown_ > 0) |
---|
648 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
---|
649 | if(speedRotateUpDown_ < 0) |
---|
650 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
---|
651 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) |
---|
652 | speedRotateUpDown_ = 0; |
---|
653 | } |
---|
654 | |
---|
655 | if(rotateRight_ > 0) |
---|
656 | { |
---|
657 | accelerationRotateRightLeft_ = rotateRight_; |
---|
658 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
---|
659 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
660 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
---|
661 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
---|
662 | } |
---|
663 | |
---|
664 | if(rotateLeft_ > 0) |
---|
665 | { |
---|
666 | accelerationRotateRightLeft_ = rotateLeft_; |
---|
667 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
---|
668 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
669 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
---|
670 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
---|
671 | } |
---|
672 | |
---|
673 | if(rotateRight_ == 0 && rotateLeft_ == 0) |
---|
674 | { |
---|
675 | accelerationRotateRightLeft_ = brakeRotate_; |
---|
676 | if(speedRotateRightLeft_ > 0) |
---|
677 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
---|
678 | if(speedRotateRightLeft_ < 0) |
---|
679 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
---|
680 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) |
---|
681 | speedRotateRightLeft_ = 0; |
---|
682 | } |
---|
683 | |
---|
684 | if(loopRight_ > 0) |
---|
685 | { |
---|
686 | accelerationLoopRightLeft_ = loopRight_; |
---|
687 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
---|
688 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
689 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
---|
690 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
---|
691 | } |
---|
692 | |
---|
693 | if(loopLeft_ > 0) |
---|
694 | { |
---|
695 | accelerationLoopRightLeft_ = loopLeft_; |
---|
696 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
---|
697 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
698 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
---|
699 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
---|
700 | } |
---|
701 | |
---|
702 | if(loopLeft_ == 0 && loopRight_ == 0) |
---|
703 | { |
---|
704 | accelerationLoopRightLeft_ = brakeLoop_; |
---|
705 | if(speedLoopRightLeft_ > 0) |
---|
706 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
---|
707 | if(speedLoopRightLeft_ < 0) |
---|
708 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
---|
709 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) |
---|
710 | speedLoopRightLeft_ = 0; |
---|
711 | } |
---|
712 | |
---|
713 | Vector3 transVector = Vector3::ZERO; |
---|
714 | */ |
---|
715 | /* |
---|
716 | transVector.z = 1; |
---|
717 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
718 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
719 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
720 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
721 | */ |
---|
722 | /* |
---|
723 | transVector.x = 1; |
---|
724 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
---|
725 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
---|
726 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
727 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
---|
728 | */ |
---|
729 | } |
---|
730 | /* |
---|
731 | void SpaceShip::moveForward(float moveForward) { |
---|
732 | moveForward_ = moveForward; |
---|
733 | } |
---|
734 | |
---|
735 | void SpaceShip::rotateUp(float rotateUp) { |
---|
736 | rotateUp_ = rotateUp; |
---|
737 | } |
---|
738 | |
---|
739 | void SpaceShip::rotateDown(float rotateDown) { |
---|
740 | rotateDown_ = rotateDown; |
---|
741 | } |
---|
742 | |
---|
743 | void SpaceShip::rotateLeft(float rotateLeft) { |
---|
744 | rotateLeft_ = rotateLeft; |
---|
745 | } |
---|
746 | |
---|
747 | void SpaceShip::rotateRight(float rotateRight) { |
---|
748 | rotateRight_ = rotateRight; |
---|
749 | } |
---|
750 | |
---|
751 | void SpaceShip::loopLeft(float loopLeft) { |
---|
752 | loopLeft_ = loopLeft; |
---|
753 | } |
---|
754 | |
---|
755 | void SpaceShip::loopRight(float loopRight) { |
---|
756 | loopRight_ = loopRight; |
---|
757 | } |
---|
758 | |
---|
759 | void SpaceShip::brakeForward(float brakeForward) { |
---|
760 | brakeForward_ = brakeForward; |
---|
761 | } |
---|
762 | |
---|
763 | void SpaceShip::brakeRotate(float brakeRotate) { |
---|
764 | brakeRotate_ = brakeRotate; |
---|
765 | } |
---|
766 | |
---|
767 | void SpaceShip::brakeLoop(float brakeLoop) { |
---|
768 | brakeLoop_ = brakeLoop; |
---|
769 | } |
---|
770 | |
---|
771 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { |
---|
772 | maxSpeedForward_ = maxSpeedForward; |
---|
773 | } |
---|
774 | |
---|
775 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
---|
776 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
---|
777 | } |
---|
778 | |
---|
779 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
---|
780 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
---|
781 | } |
---|
782 | |
---|
783 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
---|
784 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
---|
785 | } |
---|
786 | */ |
---|
787 | } |
---|