[1701] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[3084] | 23 | * Oliver Scheuss |
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[1701] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2087] | 29 | |
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[3214] | 30 | #ifndef _Gamestate_H__ |
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| 31 | #define _Gamestate_H__ |
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[2087] | 32 | |
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[2662] | 33 | #include "network/NetworkPrereqs.h" |
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[2087] | 34 | |
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[2896] | 35 | #include <cassert> |
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[3214] | 36 | #include <cstring> |
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| 37 | #include <list> |
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[7163] | 38 | #include <vector> |
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[3214] | 39 | |
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[1751] | 40 | #include "util/CRC32.h" |
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[3214] | 41 | #include "network/TrafficControl.h" |
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| 42 | #include "Packet.h" |
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[1701] | 43 | |
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[7801] | 44 | namespace orxonox |
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| 45 | { |
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[1701] | 46 | |
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[7801] | 47 | namespace packet |
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| 48 | { |
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| 49 | |
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[11071] | 50 | static constexpr uint8_t GAMESTATE_MODE_SERVER = 0x1; |
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| 51 | static constexpr uint8_t GAMESTATE_MODE_CLIENT = 0x2; |
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[1747] | 52 | |
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[7801] | 53 | class _NetworkExport GamestateHeader |
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| 54 | { |
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[2662] | 55 | public: |
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[11071] | 56 | GamestateHeader(){ data_=nullptr; } |
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[7801] | 57 | GamestateHeader(uint8_t* data) |
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[11071] | 58 | { assert(data); data_ = data; *(Type*)data_ = Type::Gamestate; } |
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[7801] | 59 | void setData(uint8_t* data) |
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[11071] | 60 | { assert(data); data_ = data; *(Type*)data_ = Type::Gamestate; } |
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[2662] | 61 | static inline uint32_t getSize() |
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[7801] | 62 | { return 21; } |
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[2662] | 63 | |
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[7801] | 64 | inline uint32_t getID() const |
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| 65 | { assert(data_); return *(uint32_t*)(data_+4); } |
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| 66 | inline void setID(uint32_t id) |
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| 67 | { assert(data_); *(uint32_t*)(data_+4) = id; } |
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[2662] | 68 | |
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[7801] | 69 | inline uint32_t getBaseID() const |
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| 70 | { assert(data_); return *(uint32_t*)(data_+8); } |
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| 71 | inline void setBaseID(uint32_t id) |
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| 72 | { assert(data_); *(uint32_t*)(data_+8) = id; } |
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[2662] | 73 | |
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| 74 | inline uint32_t getDataSize() const |
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[7801] | 75 | { assert(data_); return *(uint32_t*)(data_+12); } |
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[2662] | 76 | inline void setDataSize(uint32_t size) |
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[7801] | 77 | { assert(data_); *(uint32_t*)(data_+12) = size; } |
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[2662] | 78 | |
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| 79 | inline uint32_t getCompSize() const |
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| 80 | { assert(data_); return *(uint32_t*)(data_+16); } |
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| 81 | inline void setCompSize(uint32_t size) |
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| 82 | { assert(data_); *(uint32_t*)(data_+16) = size; } |
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| 83 | |
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| 84 | inline bool isDiffed() const |
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[7801] | 85 | { assert(data_); return *(int8_t*)(data_+20) & 0x1; } |
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[2662] | 86 | inline void setDiffed(bool b) |
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[7801] | 87 | { assert(data_); *(int8_t*)(data_+20) = (b<<0) | (*(int8_t*)(data_+20) & 0x6 ); } |
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[2662] | 88 | |
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| 89 | inline bool isComplete() const |
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[7801] | 90 | { assert(data_); return *(int8_t*)(data_+20) & 0x2; } |
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[2662] | 91 | inline void setComplete(bool b) |
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[7801] | 92 | { assert(data_); *(int8_t*)(data_+20) = (b<<1) | (*(int8_t*)(data_+20) & 0x5 ); } |
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[2662] | 93 | |
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| 94 | inline bool isCompressed() const |
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[7801] | 95 | { assert(data_); return *(int8_t*)(data_+20) & 0x4; } |
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[2662] | 96 | inline void setCompressed(bool b) |
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[7801] | 97 | { assert(data_); *(int8_t*)(data_+20) = (b<<2) | (*(int8_t*)(data_+20) & 0x3 ); } |
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[2662] | 98 | |
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| 99 | inline void operator=(GamestateHeader& h) |
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[7801] | 100 | { assert(data_); assert(h.data_); memcpy( data_, h.data_, getSize()); } |
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[2662] | 101 | private: |
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[7801] | 102 | uint8_t* data_; |
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[2662] | 103 | |
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[1701] | 104 | }; |
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| 105 | |
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| 106 | /** |
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[6073] | 107 | @author Oliver Scheuss |
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[1701] | 108 | */ |
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[7801] | 109 | class _NetworkExport Gamestate: public Packet |
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| 110 | { |
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[1701] | 111 | public: |
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| 112 | Gamestate(); |
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[1907] | 113 | Gamestate(uint8_t *data, unsigned int clientID); |
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| 114 | Gamestate(uint8_t *data); |
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[2662] | 115 | Gamestate(const Gamestate& g); |
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[1747] | 116 | |
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[1701] | 117 | ~Gamestate(); |
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[1747] | 118 | |
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[2171] | 119 | bool collectData(int id, uint8_t mode=0x0); |
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| 120 | bool spreadData( uint8_t mode=0x0); |
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[7801] | 121 | inline uint32_t getID() const { return header_.getID(); } |
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| 122 | inline bool isDiffed() const { return header_.isDiffed(); } |
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| 123 | inline bool isCompressed() const { return header_.isCompressed(); } |
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| 124 | inline int32_t getBaseID() const { return header_.getBaseID(); } |
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| 125 | inline uint32_t getDataSize() const { return header_.getDataSize(); } |
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[7163] | 126 | Gamestate* diffVariables(Gamestate *base); |
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[12027] | 127 | |
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[1705] | 128 | bool compressData(); |
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| 129 | bool decompressData(); |
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[3084] | 130 | bool operator ==(packet::Gamestate gs); |
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[1747] | 131 | |
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[1711] | 132 | // Packet functions |
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[1907] | 133 | private: |
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[12027] | 134 | |
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[11071] | 135 | virtual uint32_t getSize() const override; |
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| 136 | virtual bool process(orxonox::Host* host) override; |
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[7801] | 137 | uint32_t calcGamestateSize(uint32_t id, uint8_t mode=0x0); |
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[12027] | 138 | |
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[7163] | 139 | std::list<obj> dataVector_; |
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[7801] | 140 | GamestateHeader header_; |
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[7163] | 141 | std::vector<uint32_t> sizes_; |
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| 142 | uint32_t nrOfVariables_; |
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[1701] | 143 | }; |
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| 144 | |
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| 145 | } |
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| 146 | |
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| 147 | } |
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| 148 | |
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[3214] | 149 | #endif /* _Gamestate_H__ */ |
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