1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Bolt Nikola |
---|
24 | * Co-authors: |
---|
25 | * Claudio Fanconi |
---|
26 | * |
---|
27 | * |
---|
28 | * Authors' Note: |
---|
29 | * The following class inherits of its superclass planet |
---|
30 | * It is meant only for the Campaign Map |
---|
31 | * This subclass of planet has the addition, that they can be labeled ingame, just like bots are in a level gameplay (As it would be nice to see which level you can play) |
---|
32 | * |
---|
33 | */ |
---|
34 | |
---|
35 | #include "NameableStaticEntity.h" |
---|
36 | |
---|
37 | namespace orxonox |
---|
38 | { |
---|
39 | RegisterClass(NameableStaticEntity); |
---|
40 | |
---|
41 | |
---|
42 | NameableStaticEntity::NameableStaticEntity(Context* context) : StaticEntity(context) |
---|
43 | { |
---|
44 | RegisterObject(NameableStaticEntity); |
---|
45 | } |
---|
46 | |
---|
47 | NameableStaticEntity::~NameableStaticEntity() |
---|
48 | { |
---|
49 | } |
---|
50 | |
---|
51 | void NameableStaticEntity::XMLPort(Element& xmlelement, XMLPort::Mode mode){ |
---|
52 | SUPER(NameableStaticEntity, XMLPort, xmlelement, mode); |
---|
53 | XMLPortParam(NameableStaticEntity, "levelName", setLevelName, getLevelName, xmlelement, mode); |
---|
54 | } |
---|
55 | } |
---|