[173] | 1 | // |
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| 2 | // C++ Interface: ConnectionManager |
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| 3 | // |
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[285] | 4 | // Description: The Class ConnectionManager manages the servers conenctions to the clients. |
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| 5 | // each connection is provided by a new process. communication between master process and |
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[173] | 6 | // connection processes is provided by ... |
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| 7 | // |
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| 8 | // |
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[196] | 9 | // Author: Oliver Scheuss |
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[173] | 10 | // |
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| 11 | |
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[285] | 12 | #include "ConnectionManager.h" |
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[173] | 13 | |
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| 14 | namespace network{ |
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[285] | 15 | |
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[196] | 16 | boost::thread_group network_threads; |
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[285] | 17 | |
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[196] | 18 | void test(){ |
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| 19 | return; |
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| 20 | } |
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[285] | 21 | |
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[173] | 22 | ConnectionManager::ConnectionManager(){ |
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| 23 | quit=false; |
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| 24 | client=NULL; |
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[196] | 25 | bindAddress.host = ENET_HOST_ANY; |
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[173] | 26 | bindAddress.port = NETWORK_PORT; |
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| 27 | } |
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[285] | 28 | |
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[230] | 29 | ConnectionManager::ConnectionManager(int port, std::string address){ |
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[173] | 30 | quit=false; |
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| 31 | client=NULL; |
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[230] | 32 | enet_address_set_host (& bindAddress, address.c_str()); |
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[173] | 33 | bindAddress.port = NETWORK_PORT; |
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| 34 | } |
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[285] | 35 | |
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[230] | 36 | ConnectionManager::ConnectionManager(int port, const char *address){ |
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| 37 | quit=false; |
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| 38 | client=NULL; |
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| 39 | enet_address_set_host (& bindAddress, address); |
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| 40 | bindAddress.port = NETWORK_PORT; |
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| 41 | } |
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[285] | 42 | |
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[204] | 43 | ENetPacket *ConnectionManager::getPacket(ENetAddress &address){ |
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[196] | 44 | if(!buffer.isEmpty()) |
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[204] | 45 | return buffer.pop(address); |
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[196] | 46 | else |
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| 47 | return NULL; |
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[173] | 48 | } |
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[285] | 49 | |
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[196] | 50 | bool ConnectionManager::queueEmpty(){ |
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| 51 | return buffer.isEmpty(); |
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[173] | 52 | } |
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[285] | 53 | |
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[196] | 54 | void ConnectionManager::createListener(){ |
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| 55 | network_threads.create_thread(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); |
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| 56 | // boost::thread thr(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); |
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| 57 | return; |
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| 58 | } |
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[285] | 59 | |
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[196] | 60 | bool ConnectionManager::quitListener(){ |
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[173] | 61 | quit=true; |
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[196] | 62 | network_threads.join_all(); |
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[173] | 63 | return true; |
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| 64 | } |
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[285] | 65 | |
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[196] | 66 | bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer){ |
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| 67 | if(client=NULL) |
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| 68 | return false; |
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| 69 | ClientList *temp=client; |
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| 70 | while(peer->host != temp->event->peer->host){ |
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| 71 | temp=temp->next; |
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| 72 | if(temp==NULL) |
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| 73 | return false; |
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| 74 | } |
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| 75 | if(enet_peer_send(temp->event->peer, temp->ID, packet)!=0) |
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| 76 | return false; |
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| 77 | return true; |
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| 78 | } |
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[285] | 79 | |
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[196] | 80 | bool ConnectionManager::addPacket(ENetPacket *packet, int ID){ |
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[229] | 81 | if(client==NULL) |
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[196] | 82 | return false; |
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| 83 | ClientList *temp=client; |
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| 84 | while(ID != temp->ID){ |
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| 85 | temp=temp->next; |
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| 86 | if(temp==NULL) |
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| 87 | return false; |
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| 88 | } |
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| 89 | if(enet_peer_send(temp->event->peer, temp->ID, packet)!=0) |
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| 90 | return false; |
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| 91 | else |
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| 92 | return true; |
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| 93 | } |
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[285] | 94 | |
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[196] | 95 | bool ConnectionManager::addPacketAll(ENetPacket *packet){ |
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| 96 | ClientList *temp=client; |
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| 97 | while(temp!=NULL){ |
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| 98 | if(enet_peer_send(temp->event->peer, temp->ID, packet)!=0) |
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| 99 | return false; |
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| 100 | } |
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| 101 | return true; |
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| 102 | } |
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[285] | 103 | |
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[196] | 104 | bool ConnectionManager::sendPackets(ENetEvent *event){ |
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| 105 | if(server==NULL) |
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| 106 | return false; |
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| 107 | if(enet_host_service(server, event, NETWORK_SEND_WAIT)>=0) |
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| 108 | return true; |
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[285] | 109 | else |
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[196] | 110 | return false; |
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| 111 | } |
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[285] | 112 | |
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[196] | 113 | void ConnectionManager::receiverThread(){ |
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| 114 | // what about some error-handling here ? |
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| 115 | enet_initialize(); |
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| 116 | atexit(enet_deinitialize); |
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[173] | 117 | ENetEvent event; |
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| 118 | server = enet_host_create(&bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0); |
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| 119 | if(server==NULL) |
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| 120 | // add some error handling here ========================== |
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| 121 | quit=true; |
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[285] | 122 | |
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[173] | 123 | while(!quit){ |
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| 124 | if(enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT)<0){ |
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| 125 | // we should never reach this point |
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| 126 | quit=true; |
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| 127 | // add some error handling here ======================== |
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| 128 | } |
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| 129 | switch(event.type){ |
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| 130 | // log handling ================ |
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[196] | 131 | case ENET_EVENT_TYPE_CONNECT: |
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| 132 | addClient(&event); |
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[173] | 133 | break; |
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[196] | 134 | case ENET_EVENT_TYPE_RECEIVE: |
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| 135 | processData(&event); |
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[173] | 136 | break; |
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[196] | 137 | case ENET_EVENT_TYPE_DISCONNECT: |
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[173] | 138 | // add some error/log handling here |
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| 139 | clientDisconnect(event.peer); |
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| 140 | break; |
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| 141 | } |
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| 142 | } |
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| 143 | // if we're finishied, destroy server |
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| 144 | enet_host_destroy(server); |
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| 145 | } |
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[285] | 146 | |
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[196] | 147 | bool ConnectionManager::processData(ENetEvent *event){ |
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| 148 | // just add packet to the buffer |
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| 149 | // this can be extended with some preprocessing |
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[204] | 150 | return buffer.push(event); |
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[173] | 151 | } |
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[285] | 152 | |
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[196] | 153 | bool ConnectionManager::clientDisconnect(ENetPeer *peer){ |
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[173] | 154 | ClientList *temp=client; |
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[196] | 155 | // do we have to remove the first item ? |
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| 156 | if(temp->event->peer->host==peer->host){ |
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[173] | 157 | if(temp->next==NULL){ |
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| 158 | client=NULL; |
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| 159 | } else{ |
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| 160 | client=temp->next; |
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| 161 | } |
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| 162 | delete temp; |
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| 163 | return true; |
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| 164 | } else { |
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| 165 | while(temp->next!=NULL){ |
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[196] | 166 | if(temp->next->event->peer->host==peer->host){ |
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| 167 | // do a correct relink and delete the disconnected client |
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[173] | 168 | ClientList *temp2=temp->next; |
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| 169 | temp->next=temp2->next; |
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| 170 | delete temp2; |
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| 171 | return true; |
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| 172 | } else |
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[196] | 173 | //otherwise keep on searching ;) |
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[173] | 174 | temp=temp->next; |
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| 175 | } |
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| 176 | } |
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| 177 | return false; |
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| 178 | } |
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[285] | 179 | |
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[196] | 180 | bool ConnectionManager::addClient(ENetEvent *event){ |
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[285] | 181 | |
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[196] | 182 | // first client? |
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[173] | 183 | if(client==NULL){ |
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| 184 | client =new ClientList; |
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| 185 | client->ID=1; |
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| 186 | client->next=NULL; |
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| 187 | client->event = event; |
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| 188 | } else { |
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[196] | 189 | // otherwise add a new element to clientlist |
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| 190 | ClientList *temp = client; |
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[173] | 191 | int i=1; |
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| 192 | while(temp->next != NULL){ |
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| 193 | temp=temp->next; |
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| 194 | i++; |
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| 195 | } |
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| 196 | temp->next=new ClientList; |
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| 197 | temp=temp->next; |
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| 198 | temp->ID=i+1; |
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| 199 | temp->event=event; |
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| 200 | temp->next=NULL; |
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| 201 | } |
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| 202 | return true; |
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| 203 | } |
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[285] | 204 | |
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| 205 | |
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[173] | 206 | } |
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