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[230] | 1 | // |
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| 2 | // C++ Interface: synchronisable |
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| 3 | // |
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| 4 | // Description: |
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| 5 | // |
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| 6 | // |
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| 7 | // Author: Oliver Scheuss, (C) 2007 |
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| 8 | // |
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| 9 | // Copyright: See COPYING file that comes with this distribution |
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| 10 | // |
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| 11 | // |
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[247] | 12 | #ifndef NETWORK_SYNCHRONISABLE_H |
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| 13 | #define NETWORK_SYNCHRONISABLE_H |
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[230] | 14 | |
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[237] | 15 | #include <list> |
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[332] | 16 | #include <iostream> |
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[237] | 17 | |
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[332] | 18 | #include "orxonox/core/IdentifierIncludes.h" |
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| 19 | |
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[230] | 20 | namespace network { |
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| 21 | |
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[237] | 22 | |
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| 23 | struct syncData{ |
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| 24 | int length; |
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[332] | 25 | int objectID; |
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[237] | 26 | int classID; |
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| 27 | unsigned char *data; |
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| 28 | }; |
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| 29 | |
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| 30 | typedef struct synchronisableVariable{ |
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| 31 | int size; |
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| 32 | const void *var; |
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| 33 | }SYNCVAR; |
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| 34 | |
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| 35 | |
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[230] | 36 | /** |
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| 37 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network |
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| 38 | * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. Additionally it also has to provide a Constructor, that takes exactly the variables in this linked list. |
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| 39 | * @author Oliver Scheuss |
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| 40 | */ |
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| 41 | class Synchronisable{ |
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| 42 | public: |
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[237] | 43 | Synchronisable(); |
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[230] | 44 | |
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[332] | 45 | virtual ~Synchronisable(); |
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[237] | 46 | int objectID; |
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| 47 | int classID; |
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| 48 | |
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| 49 | void registerVar(const void *var, int size); |
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| 50 | syncData getData(); |
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[247] | 51 | syncData getData(unsigned char *mem); |
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| 52 | int getSize(); |
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[237] | 53 | bool updateData(syncData vars); |
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| 54 | virtual void registerAllVariables(); |
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[230] | 55 | |
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[237] | 56 | private: |
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[332] | 57 | /* bool removeObject(Iterator<Synchronisable> it);*/ |
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| 58 | |
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[237] | 59 | std::list<SYNCVAR> syncList; |
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[247] | 60 | int datasize; |
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[230] | 61 | }; |
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| 62 | |
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| 63 | } |
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| 64 | |
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| 65 | #endif |
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