Last change
on this file since 378 was
302,
checked in by nicolasc, 17 years ago
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moved hud and weapon to orxonox
|
File size:
1.4 KB
|
Rev | Line | |
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[253] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software: you can redistribute it and/or modify |
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| 8 | * it under the terms of the GNU General Public License as published by |
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| 9 | * the Free Software Foundation, either version 3 of the License, or |
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| 10 | * (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | * |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * HUD design: Yuning Chai |
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| 23 | * Implementation: Yuning Chai |
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| 24 | * Co-authors: |
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| 25 | * Implementation: Reto Grieder |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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| 30 | #ifndef HUD_OVERLAY_H |
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| 31 | #define HUD_OVERLAY_H |
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| 32 | |
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| 33 | #include "OgrePrerequisites.h" |
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| 34 | |
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[300] | 35 | #include "orxonox_prerequisites.h" |
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[253] | 36 | |
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[300] | 37 | |
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[253] | 38 | namespace orxonox { |
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| 39 | namespace hud { |
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| 40 | |
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| 41 | class HUDOverlay |
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| 42 | { |
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| 43 | public: |
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| 44 | HUDOverlay(); |
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| 45 | virtual ~HUDOverlay(); |
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| 46 | |
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| 47 | void show(); |
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| 48 | |
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| 49 | void hide(); |
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| 50 | |
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| 51 | bool tick(unsigned long, Ogre::Real); |
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| 52 | |
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| 53 | protected: |
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| 54 | |
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| 55 | public: |
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| 56 | |
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| 57 | protected: |
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| 58 | Ogre::Overlay *overlay_; |
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| 59 | |
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| 60 | }; |
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| 61 | } |
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| 62 | } |
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| 63 | |
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| 64 | #endif /* HUD_OVERLAY_H */ |
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