Last change
on this file since 321 was
302,
checked in by nicolasc, 17 years ago
|
moved hud and weapon to orxonox
|
File size:
1.2 KB
|
Line | |
---|
1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * |
---|
4 | * |
---|
5 | * License notice: |
---|
6 | * |
---|
7 | * This program is free software: you can redistribute it and/or modify |
---|
8 | * it under the terms of the GNU General Public License as published by |
---|
9 | * the Free Software Foundation, either version 3 of the License, or |
---|
10 | * (at your option) any later version. |
---|
11 | * |
---|
12 | * This program is distributed in the hope that it will be useful, |
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
15 | * GNU General Public License for more details. |
---|
16 | * |
---|
17 | * You should have received a copy of the GNU General Public License |
---|
18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
---|
19 | * |
---|
20 | * |
---|
21 | * Author: |
---|
22 | * Reto Grieder |
---|
23 | * Co-authors: |
---|
24 | * ... |
---|
25 | * |
---|
26 | */ |
---|
27 | |
---|
28 | #include "OgreSceneNode.h" |
---|
29 | #include "OgreEntity.h" |
---|
30 | #include "OgreVector3.h" |
---|
31 | |
---|
32 | #include "bullet.h" |
---|
33 | |
---|
34 | |
---|
35 | namespace orxonox { |
---|
36 | namespace weapon { |
---|
37 | using namespace Ogre; |
---|
38 | |
---|
39 | Bullet::Bullet(SceneNode *node, Entity *entity, Vector3 speed) |
---|
40 | : node_(node), entity_(entity), speed_(speed) |
---|
41 | { |
---|
42 | node_->attachObject(entity_); |
---|
43 | } |
---|
44 | |
---|
45 | |
---|
46 | Bullet::~Bullet() |
---|
47 | { |
---|
48 | } |
---|
49 | |
---|
50 | } |
---|
51 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.