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source: code/branches/minigame4DHS14/src/libraries/core/command/Shell.h @ 10090

Last change on this file since 10090 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 8.4 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @defgroup ShellConsole Shell and console
31    @ingroup Command
32*/
33
34/**
35    @file
36    @ingroup Command ShellConsole
37    @brief Declaration of the Shell and ShellListener classes.
38*/
39
40#ifndef _Shell_H__
41#define _Shell_H__
42
43#include "core/CorePrereqs.h"
44
45#include <list>
46#include <sstream>
47#include <string>
48#include <vector>
49
50#include "util/output/BaseWriter.h"
51#include "core/Core.h"
52
53namespace orxonox
54{
55    /**
56        @brief An interface, used to get a notification if the state of the Shell changes.
57    */
58    class _CoreExport ShellListener
59    {
60        friend class Shell;
61
62        public:
63            virtual ~ShellListener() {}
64
65        private:
66            virtual void linesChanged() {}          ///< Called if all output-lines have changed
67            virtual void lineAdded() {}             ///< Called if a new line was added to the output
68            virtual void inputChanged() {}          ///< Called if the input has changed
69            virtual void cursorChanged() {}         ///< Called if the cursor in the input line has changed
70            virtual void executed() {}              ///< Called if a command from the input line was executed
71            virtual void exit() {}                  ///< Called if the console should be closed
72    };
73
74
75    /**
76        @brief The Shell is the logical component of the console that displays output to the user and allows him to enter commands.
77
78        The Shell gathers output sent from OutputManager by inheriting from BaseWriter.
79        The output-lines are stored in the shell, so they can be displayed in a graphical
80        console. Additionally the Shell has an InputBuffer which is needed by the user to
81        enter commands.
82
83        Different graphical consoles build upon a Shell, for example InGameConsole and IOConsole.
84    */
85    class _CoreExport Shell : public BaseWriter, public DevModeListener
86    {
87        public:
88            /// Defines the type of a line of text in the Shell - some types depend on the output level, others are of internal use.
89            enum LineType
90            {
91                DebugOutput     = debug_output,
92                Message         = message,
93                UserError       = user_error,
94                UserWarning     = user_warning,
95                UserStatus      = user_status,
96                UserInfo        = user_info,
97                InternalError   = internal_error,
98                InternalWarning = internal_warning,
99                InternalStatus  = internal_status,
100                InternalInfo    = internal_info,
101                Verbose         = verbose,
102                VerboseMore     = verbose_more,
103                VerboseUltra    = verbose_ultra,
104                Cout,
105                Input,
106                Command,
107                Result,
108                Hint
109            };
110
111            Shell(const std::string& consoleName = "", bool bScrollable = true);
112            ~Shell();
113
114            void setConfigValues();
115            void commandHistoryOffsetChanged();
116            void commandHistoryLengthChanged();
117
118            void registerListener(ShellListener* listener);
119            void unregisterListener(ShellListener* listener);
120
121            /// Returns the input buffer which is needed by the user to enter text into the shell.
122            inline InputBuffer* getInputBuffer()
123                { return this->inputBuffer_; }
124
125            void setCursorPosition(unsigned int cursor);
126            unsigned int getCursorPosition() const;
127
128            const std::string& getInput() const;
129
130            typedef std::list<std::pair<std::string, LineType> > LineList;
131            LineList::const_iterator getNewestLineIterator() const;
132            LineList::const_iterator getEndIterator() const;
133
134            void addOutput(const std::string& text, LineType type = DebugOutput);
135            void addLine(const std::string& line, LineType type = DebugOutput);
136            void clearOutput();
137
138            /// Returns the number of output-lines that are displayed in the shell.
139            inline unsigned int getNumLines() const
140                { return this->outputLines_.size(); }
141            /// Returns the line which is currently viewed if the user scrolls through the older output-lines in the shell.
142            inline unsigned int getScrollPosition() const
143                { return this->scrollPosition_; }
144
145            /// Returns the cache size that is actually used in CommandExecutor, but placed here for better readability of the config file.
146            static inline unsigned int getCacheSize()
147                { return Shell::cacheSize_s; }
148
149        private:
150            Shell(const Shell& other);
151
152            // DevModeListener
153            void devModeChanged(bool value);
154
155            void addToHistory(const std::string& command);
156            const std::string& getFromHistory() const;
157            void clearInput();
158            // BaseWriter
159            virtual void printLine(const std::string& line, OutputLevel level);
160
161            void configureInputBuffer();
162
163            // InputBuffer callbacks
164            void inputChanged();
165            void execute();
166            void hintAndComplete();
167            void backspace();
168            void deleteChar();
169            void cursorRight();
170            void cursorLeft();
171            void cursorEnd();
172            void cursorHome();
173            void historyUp();
174            void historyDown();
175            void historySearchUp();
176            void historySearchDown();
177            void scrollUp();
178            void scrollDown();
179            void exit();
180
181            /// Iterates through all registered @ref ShellListener "shell listeners" and calls the function @a F.
182            template <void (ShellListener::*F)()>
183            void updateListeners()
184            {
185                for (std::list<ShellListener*>::const_iterator it = this->listeners_.begin(); it != this->listeners_.end(); )
186                    ((*(it++))->*F)();
187            }
188
189            std::list<ShellListener*> listeners_;           ///< The registered shell listeners
190            InputBuffer*              inputBuffer_;         ///< The input buffer that is needed by the user to enter text
191            LineList                  outputLines_;         ///< A list of all output-lines that were displayed in the shell so far
192            LineList::const_iterator  scrollIterator_;      ///< An iterator to an entry of the list of output-lines, changes if the user scrolls through the output in the shell
193            unsigned int              scrollPosition_;      ///< The number of the line that is currently being referenced by scrollIterator_
194            unsigned int              historyPosition_;     ///< If the user scrolls through the history of entered commands (stored in commandHistory_), this contains the currently viewed history entry
195            const bool                bScrollable_;         ///< If true, the user can scroll through the output-lines
196
197            // Config values
198            unsigned int              maxHistoryLength_;    ///< The maximum number of saved commands
199            unsigned int              historyOffset_;       ///< The command history is a circular buffer, this variable defines the current write-offset
200            std::vector<std::string>  commandHistory_;      ///< The history of commands that were entered by the user
201            static unsigned int       cacheSize_s;          ///< The maximum cache size of the CommandExecutor - this is stored here for better readability of the config file and because CommandExecutor is not configurable
202    };
203}
204
205#endif /* _Shell_H__ */
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