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source: code/branches/minigame4DHS14/src/modules/notifications/dispatchers/SimpleNotification.h @ 10256

Last change on this file since 10256 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file SimpleNotification.h
31    @brief Declaration of the SimpleNotification class.
32    @ingroup NotificationDispatchers
33*/
34
35#ifndef _SimpleNotification_H__
36#define _SimpleNotification_H__
37
38#include "notifications/NotificationsPrereqs.h"
39
40#include "notifications/NotificationDispatcher.h"
41#include <string>
42
43namespace orxonox {
44
45    /**
46    @brief
47        The SimpleNotification class enables the sending of (in XML) predefined Notifications upon some kind of triggering event.
48
49        In use it would like this:
50        @code
51        <SimpleNotification message="some message..." sender="me">
52            <events>
53                <trigger>
54                    <PlayerTrigger />
55                </trigger>
56            </events>
57        </SimpleNotification>
58        @endcode
59        For more information on what can be used for @code <PlayerTrigger /> @endcode see the @ref orxonox::NotificationDispatcher "NotificationDispatcher" documentation.
60
61    @author
62        Damian 'Mozork' Frick
63
64    @ingroup NotificationDispatchers
65    */
66    class _NotificationsExport SimpleNotification : public NotificationDispatcher
67    {
68        public:
69            SimpleNotification(Context* context); //!< Default Constructor.
70            virtual ~SimpleNotification(); //!< Destructor.
71
72            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a SimpleNotification object through XML.
73
74            /**
75            @brief Get the message, that is displayed.
76            @return Returns the message, that is displayed.
77            */
78            const std::string& getMessage(void)
79                { return this->message_; }
80
81        protected:
82            /**
83            @brief Creates the notification message that should be sent upon the SimpleNotification triggering.
84            @return Returns the notification message.
85            */
86            virtual const std::string& createNotificationMessage(void)
87                { return this->message_; }
88
89        private:
90            std::string message_; //!< The message that is displayed.
91
92            /**
93            @brief Sets the message that is to be displayed.
94            @param message The message to be displayed.
95            */
96            void setMessage(const std::string& message)
97                { this->message_ = message; }
98    };
99
100}
101
102#endif // _SimpleNotification_H__
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