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source: code/branches/minigame4DHS14/src/orxonox/CameraManager.h @ 10179

Last change on this file since 10179 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      Fabian 'x3n' Landau
26 *
27 */
28
29 /**
30 @file
31 @brief Handles the instances of Camera class
32 @author Benjamin Knecht <beni_at_orxonox.net>
33  */
34
35#ifndef _CameraManager_H__
36#define _CameraManager_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <list>
41#include "util/OgreForwardRefs.h"
42#include "util/Singleton.h"
43
44namespace orxonox
45{
46    class _OrxonoxExport CameraManager : public Singleton<CameraManager>
47    {
48            friend class Singleton<CameraManager>;
49        public:
50            CameraManager();
51            ~CameraManager();
52
53            Camera* getActiveCamera() const;
54
55            void requestFocus(Camera* camera);
56            void releaseFocus(Camera* camera);
57
58            void useCamera(Ogre::Camera* camera);
59
60        private:
61            CameraManager(const CameraManager&); // don't use
62
63            std::list<Camera*>    cameraList_;
64
65            static CameraManager* singletonPtr_s;
66    };
67}
68
69#endif /* _CameraManager_H__ */
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