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source: code/branches/miniprojects/src/orxonox/objects/worldentities/Billboard.h @ 2830

Last change on this file since 2830 was 2768, checked in by landauf, 16 years ago

added TeamGametype

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Billboard_H__
30#define _Billboard_H__
31
32#include "OrxonoxPrereqs.h"
33#include "StaticEntity.h"
34#include "util/Math.h"
35#include "tools/BillboardSet.h"
36#include "objects/Teamcolourable.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport Billboard : public StaticEntity, public Teamcolourable
41    {
42        public:
43            Billboard(BaseObject* creator);
44            virtual ~Billboard();
45
46            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
47            void registerVariables();
48
49            virtual void changedVisibility();
50
51            inline const BillboardSet& getBillboardSet() const
52                { return this->billboard_; }
53
54            inline void setMaterial(const std::string& material)
55                { this->material_ = material; this->changedMaterial(); }
56            inline const std::string& getMaterial() const
57                { return this->material_; }
58
59            inline void setColour(const ColourValue& colour)
60                { this->colour_ = colour; this->changedColour(); }
61            inline const ColourValue& getColour() const
62                { return this->colour_; }
63
64            virtual void setTeamColour(const ColourValue& colour)
65                { this->setColour(colour); }
66
67        protected:
68            inline BillboardSet& getBillboardSet()
69                { return this->billboard_; }
70
71            virtual void changedColour();
72
73        private:
74            void changedMaterial();
75
76            BillboardSet billboard_;
77            std::string material_;
78            ColourValue colour_;
79    };
80}
81
82#endif /* _Billboard_H__ */
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