[7648] | 1 | <LevelInfo |
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| 2 | name = "Empty level" |
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| 3 | description = "A level with absolutely nothing in it." |
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| 4 | tags = "test" |
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[9016] | 5 | screenshot = "emptylevel.png" |
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[7648] | 6 | /> |
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| 7 | |
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[5433] | 8 | <?lua |
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[5654] | 9 | include("stats.oxo") |
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[7679] | 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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[5433] | 12 | ?> |
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| 13 | |
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| 14 | <?lua |
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[8706] | 15 | include("templates/spaceshipAssff2.oxt") |
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[7679] | 16 | include("templates/spaceshipPirate.oxt") |
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[9415] | 17 | include("templates/spaceshipEscort.oxt") |
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[5433] | 18 | ?> |
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| 19 | |
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[9016] | 20 | <Level> |
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[7163] | 21 | <templates> |
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| 22 | <Template link=lodtemplate_default /> |
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| 23 | </templates> |
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[8706] | 24 | <?lua include("includes/notifications.oxi") ?> |
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[7163] | 25 | |
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[5433] | 26 | <Scene |
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[5499] | 27 | ambientlight = "0.8, 0.8, 0.8" |
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[5433] | 28 | skybox = "Orxonox/Starbox" |
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| 29 | > |
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[7163] | 30 | |
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| 31 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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[9415] | 32 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> |
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[6524] | 33 | |
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[9995] | 34 | <MovableEntity position="0,0,0" collisionType=dynamic scale=1 linearDamping=0.8 angularDamping=0 collisiondamage=0.005 enablecollisiondamage=true> |
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| 35 | <attached> |
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| 36 | <Model position="0,0,0" mesh="cube.mesh" scale3D="40,40,40" /> |
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| 37 | <StaticEntity position="0,90,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 38 | <attached> |
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| 39 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> |
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| 40 | </attached> |
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| 41 | <collisionShapes> |
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| 42 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> |
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| 43 | </collisionShapes> |
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| 44 | </StaticEntity> |
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| 45 | </attached> |
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| 46 | <collisionShapes> |
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| 47 | <BoxCollisionShape position="0,0,0" halfExtents="40,40,40" /> |
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| 48 | </collisionShapes> |
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| 49 | </MovableEntity> |
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| 50 | |
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[9997] | 51 | <Pawn health=1000 initialhealth=1000 maxhealth=1000 position="0,-100,0" direction="0,0,0" collisionType=dynamic mass=1000 name=box radarname = "Box 4" > |
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[9995] | 52 | <attached> |
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| 53 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> |
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[9997] | 54 | <Model position="0,-30,0" mesh="cube.mesh" scale3D="15,15,15" /> |
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| 55 | <StaticEntity position="0,-60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > |
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| 56 | <attached> |
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| 57 | <Model position="0,0,0" mesh="cube.mesh" scale3D="15,15,15" /> |
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| 58 | <Model position="0,0,30" mesh="cube.mesh" scale3D="15,15,15" /> |
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| 59 | </attached> |
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| 60 | <collisionShapes> |
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| 61 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> |
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| 62 | <BoxCollisionShape position="0,0,30" halfExtents="15,15,15" /> |
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| 63 | </collisionShapes> |
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| 64 | </StaticEntity> |
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[9995] | 65 | </attached> |
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| 66 | <collisionShapes> |
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| 67 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> |
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[9997] | 68 | <BoxCollisionShape position="0,-30,0" halfExtents="15,15,15" /> |
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[9995] | 69 | </collisionShapes> |
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| 70 | </Pawn> |
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| 71 | |
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[5433] | 72 | </Scene> |
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| 73 | </Level> |
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[7163] | 74 | |
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