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source: code/branches/modularships/src/modules/towerdefense/TowerDefenseHUDController.h @ 10073

Last change on this file since 10073 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29 /**
30    @brief
31        This subclass of OverlayText is used to display the stats of the player in the HUD
32
33    @ingroup TowerDefense
34 */
35
36
37#ifndef _TowerDefenseHUDController_H__
38#define _TowerDefenseHUDController_H__
39
40#include "towerdefense/TowerDefensePrereqs.h"
41
42#include "tools/interfaces/Tickable.h"
43#include "overlays/OverlayText.h"
44
45
46namespace orxonox
47{
48    class _TowerDefenseExport TowerDefenseHUDController : public OverlayText, public Tickable
49    {
50    public:
51        TowerDefenseHUDController(Context* context);
52        virtual ~TowerDefenseHUDController();
53
54        virtual void tick(float dt);
55        virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
56        virtual void changedOwner();
57    };
58}
59
60#endif /* _TowerDefenseHUDController_H__ */
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