1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Noe Pedrazzini |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "ShipPart.h" |
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30 | |
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31 | #include <algorithm> |
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32 | |
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33 | #include "core/CoreIncludes.h" |
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34 | #include "core/GameMode.h" |
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35 | #include "core/XMLPort.h" |
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36 | #include "network/NetworkFunction.h" |
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37 | #include "Item.h" |
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38 | #include "worldentities/pawns/Pawn.h" |
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39 | #include "worldentities/pawns/ModularSpaceShip.h" |
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40 | #include "gametypes/Gametype.h" |
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41 | #include "worldentities/StaticEntity.h" |
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42 | |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | RegisterClass(ShipPart); |
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47 | |
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48 | ShipPart::ShipPart(Context* context) |
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49 | : Item(context) |
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50 | { |
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51 | RegisterObject(ShipPart); |
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52 | } |
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53 | |
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54 | ShipPart::~ShipPart() |
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55 | { |
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56 | |
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57 | } |
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58 | |
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59 | void ShipPart::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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60 | { |
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61 | SUPER(ShipPart, XMLPort, xmlelement, mode); |
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62 | |
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63 | XMLPortParam(ShipPart, "health", setHealth, getHealth, xmlelement, mode).defaultValues(100); |
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64 | XMLPortParam(ShipPart, "maxhealth", setMaxHealth, getMaxHealth, xmlelement, mode).defaultValues(200); |
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65 | XMLPortParam(ShipPart, "initialhealth", setInitialHealth, getInitialHealth, xmlelement, mode).defaultValues(100); |
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66 | |
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67 | XMLPortParam(ShipPart, "damageabsorption", setDamageAbsorption, getDamageAbsorption, xmlelement, mode).defaultValues(0.5); |
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68 | |
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69 | /* |
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70 | XMLPortParam(ShipPart, "shieldhealth", setShieldHealth, getShieldHealth, xmlelement, mode).defaultValues(0); |
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71 | XMLPortParam(ShipPart, "initialshieldhealth", setInitialShieldHealth, getInitialShieldHealth, xmlelement, mode).defaultValues(0); |
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72 | XMLPortParam(ShipPart, "maxshieldhealth", setMaxShieldHealth, getMaxShieldHealth, xmlelement, mode).defaultValues(100); |
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73 | XMLPortParam(ShipPart, "shieldabsorption", setShieldAbsorption, getShieldAbsorption, xmlelement, mode).defaultValues(0); |
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74 | |
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75 | XMLPortParam(ShipPart, "sShipPartparticlesource", setSShipPartParticleSource, getSShipPartParticleSource, xmlelement, mode); |
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76 | XMLPortParam(ShipPart, "sShipPartparticleduration", setSShipPartParticleDuration, getSShipPartParticleDuration, xmlelement, mode).defaultValues(3.0f); |
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77 | XMLPortParam(ShipPart, "explosionchunks", setExplosionChunks, getExplosionChunks, xmlelement, mode).defaultValues(7); |
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78 | |
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79 | XMLPortParam(ShipPart, "reloadrate", setReloadRate, getReloadRate, xmlelement, mode).defaultValues(0); |
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80 | XMLPortParam(ShipPart, "reloadwaittime", setReloadWaitTime, getReloadWaitTime, xmlelement, mode).defaultValues(1.0f); |
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81 | |
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82 | XMLPortParam(ShipPart, "explosionSound", setExplosionSound, getExplosionSound, xmlelement, mode); |
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83 | |
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84 | XMLPortParam ( RadarViewable, "radarname", setRadarName, getRadarName, xmlelement, mode ); |
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85 | */ |
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86 | } |
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87 | |
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88 | void ShipPart::death() |
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89 | { |
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90 | this->parent_->removeShipPart(this); |
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91 | orxout() << this->getName() << " has died." << endl; |
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92 | } |
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93 | |
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94 | /** |
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95 | @brief |
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96 | Add a StaticEntity to the ShipPart. |
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97 | @param engine |
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98 | A pointer to the StaticEntity to be added. |
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99 | */ |
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100 | void ShipPart::addEntity(StaticEntity* entity) |
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101 | { |
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102 | OrxAssert(entity != NULL, "The Entity cannot be NULL."); |
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103 | this->entityList_.push_back(entity); |
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104 | //part->addToSpaceShip(this); //FIXME: (noep) add |
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105 | } |
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106 | |
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107 | /** |
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108 | @brief |
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109 | Get the i-th StaticEntity of the ShipPart. |
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110 | @return |
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111 | Returns a pointer to the i-the StaticEntity. NULL if there is no StaticEntity with that index. |
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112 | */ |
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113 | StaticEntity* ShipPart::getEntity(unsigned int index) |
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114 | { |
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115 | if(this->entityList_.size() >= index) |
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116 | return NULL; |
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117 | else |
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118 | return this->entityList_[index]; |
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119 | } |
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120 | |
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121 | /** |
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122 | @brief |
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123 | Check whether the ShipPart has a particular Entity. |
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124 | @param engine |
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125 | A pointer to the Entity to be checked. |
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126 | */ |
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127 | bool ShipPart::hasEntity(StaticEntity* entity) const |
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128 | { |
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129 | for(unsigned int i = 0; i < this->entityList_.size(); i++) |
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130 | { |
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131 | if(this->entityList_[i] == entity) |
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132 | return true; |
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133 | } |
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134 | return false; |
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135 | } |
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136 | |
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137 | void ShipPart::printEntities() |
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138 | { |
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139 | orxout() << "ShipPart " << this->getName() << " has the following entities assigned:" << endl; |
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140 | for(unsigned int j = 0; j < this->entityList_.size(); j++) |
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141 | { |
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142 | orxout() << " " << this->entityList_[j]->getName() << endl; |
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143 | } |
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144 | } |
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145 | |
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146 | void ShipPart::setDamageAbsorption(float value) |
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147 | { |
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148 | this->damageAbsorption_ = value; |
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149 | } |
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150 | |
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151 | void ShipPart::setParent(ModularSpaceShip* ship) |
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152 | { |
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153 | this->parent_ = ship; |
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154 | } |
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155 | |
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156 | /** |
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157 | @brief |
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158 | Sets the health of the ShipPart. |
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159 | */ |
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160 | void ShipPart::setHealth(float health) |
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161 | { |
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162 | this->health_ = health; |
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163 | } |
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164 | |
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165 | /** |
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166 | @brief |
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167 | Handles a received hit. |
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168 | */ |
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169 | void ShipPart::handleHit(float damage, float healthdamage, float shielddamage, Pawn* originator) |
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170 | { |
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171 | orxout() << "ShipPart " <<this->getName() << " is handling a hit!" << endl; |
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172 | if (parent_->getGametype() && parent_->getGametype()->allowPawnDamage(parent_, originator)) |
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173 | { |
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174 | if (shielddamage >= parent_->getShieldHealth()) |
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175 | { |
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176 | parent_->setShieldHealth(0); |
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177 | this->setHealth(this->health_ - (healthdamage + damage) * this->damageAbsorption_); |
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178 | parent_->setHealth(parent_->getHealth() - (healthdamage + damage) * (1 - this->damageAbsorption_)); |
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179 | } |
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180 | else |
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181 | { |
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182 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); |
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183 | |
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184 | // remove remaining shieldAbsorpton-Part of damage from shield |
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185 | shielddamage = damage * parent_->getShieldAbsorption(); |
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186 | shielddamage = std::min(parent_->getShieldHealth(),shielddamage); |
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187 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); |
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188 | |
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189 | // set remaining damage to health |
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190 | this->setHealth(this->health_ - ((damage - shielddamage) - healthdamage) * this->damageAbsorption_); |
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191 | parent_->setHealth(parent_->getHealth() - ((damage - shielddamage) - healthdamage) * (1- this->damageAbsorption_)); |
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192 | } |
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193 | } |
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194 | if (this->health_ < 0) |
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195 | this->death(); |
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196 | orxout() << "Health of ShipPart " << this->getName() << " is " << this->getHealth() << endl; |
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197 | } |
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198 | |
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199 | |
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200 | /** |
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201 | @brief |
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202 | Adds the ShipPart to the input SpaceShip. |
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203 | @param ship |
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204 | A pointer to the SpaceShip to which the ShipPart is added. |
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205 | */ |
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206 | /*void ShipPart::addToSpaceShip(ModularSpaceShip* ship) |
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207 | { |
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208 | this->parent_ = ship; |
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209 | |
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210 | if (ship) |
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211 | { |
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212 | this->parentID_ = ship->getObjectID(); |
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213 | if (!ship->hasShipPart(this)) |
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214 | ship->addShipPart(this); |
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215 | } |
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216 | }*/ |
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217 | |
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218 | } |
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