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source: code/branches/multiplayerFS15/data/levels/includes/weaponSettingsSwallow.oxi @ 10622

Last change on this file since 10622 was 8891, checked in by jo, 13 years ago

Ai and tutorial improvements merged back to the trunk. AI features: all weapons are used, the ai-firestrength is configurable, bots are able to collect pickups . I've set the tutorial level as default level.

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 8,1.66,-17.5" />
3      <WeaponSlot position="-8,1.66,-17.5" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weapons>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" />
17          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
18
19          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
20        </Weapon>
21        <Weapon>
22          <HsW01 mode=0 munitionpershot=0 delay=0  damage=3.14159 material="Flares/point_lensflare" />
23          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
24          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20/>
25        </Weapon>
26      </WeaponPack>
27    </weapons>
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