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source: code/branches/netp2/src/network/NetworkFunction.cc @ 2939

Last change on this file since 2939 was 2937, checked in by scheusso, 16 years ago

commit for testing reasons

  • added possibility to transfer function calls over network
  • made MultiType serialisable
  • put serialise functions from synchronisable to util
  • … (can't remember )
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "NetworkFunction.h"
30#include <string>
31#include "synchronisable/Synchronisable.h"
32
33namespace orxonox
34{
35  std::map<std::string, NetworkFunctionBase*> NetworkFunctionBase::nameMap_;
36  std::map<uint32_t, bool> NetworkFunctionBase::isStaticMap_;
37 
38  std::map<NetworkFunctionPointer, NetworkFunctionStatic*> NetworkFunctionStatic::functorMap_;
39  std::map<uint32_t, NetworkFunctionStatic*> NetworkFunctionStatic::idMap_;
40     
41  std::map<NetworkFunctionPointer, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::functorMap_;
42  std::map<uint32_t, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::idMap_;
43
44  NetworkFunctionBase::NetworkFunctionBase(std::string name)
45  {
46    RegisterRootObject(NetworkFunctionBase);
47   
48    static uint32_t networkID = 0;
49    this->networkID_ = networkID++;
50   
51    this->name_ = name;
52    nameMap_[name] = this;
53  }
54  NetworkFunctionBase::~NetworkFunctionBase()
55  {
56  }
57 
58 
59 
60  NetworkFunctionStatic::NetworkFunctionStatic(Functor* functor, std::string name, const NetworkFunctionPointer& p):
61    NetworkFunctionBase(name)
62  {
63    RegisterObject(NetworkFunctionStatic);
64   
65    functorMap_[p] = this;
66    idMap_[ this->getNetworkID() ] = this;
67  }
68 
69  NetworkFunctionStatic::~NetworkFunctionStatic()
70  {
71  }
72 
73 
74 
75  NetworkMemberFunctionBase::NetworkMemberFunctionBase(std::string name, const NetworkFunctionPointer& p):
76    NetworkFunctionBase(name)
77  {
78    RegisterObject(NetworkMemberFunctionBase);
79   
80    functorMap_[p] = this;
81    idMap_[ this->getNetworkID() ] = this;
82  }
83 
84  NetworkMemberFunctionBase::~NetworkMemberFunctionBase()
85  {
86  }
87 
88
89}
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