[1505] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Oliver Scheuss, (C) 2007 |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | // |
---|
| 30 | // C++ Interface: Server |
---|
| 31 | // |
---|
| 32 | // Description: |
---|
| 33 | // |
---|
| 34 | // |
---|
| 35 | // Author: Oliver Scheuss, (C) 2007 |
---|
| 36 | // |
---|
| 37 | // Copyright: See COPYING file that comes with this distribution |
---|
| 38 | // |
---|
| 39 | // |
---|
| 40 | |
---|
| 41 | #ifndef _Server_H__ |
---|
| 42 | #define _Server_H__ |
---|
| 43 | |
---|
| 44 | #include "NetworkPrereqs.h" |
---|
| 45 | |
---|
| 46 | #include <string> |
---|
| 47 | |
---|
[1735] | 48 | #include "Host.h" |
---|
| 49 | #include "GamestateManager.h" |
---|
[1505] | 50 | |
---|
[2171] | 51 | namespace orxonox |
---|
[1505] | 52 | { |
---|
[2087] | 53 | |
---|
[1505] | 54 | /** |
---|
| 55 | * This class is the root class of the network module for a server. |
---|
| 56 | * It implements all functions necessary for a Server |
---|
| 57 | */ |
---|
[1735] | 58 | class _NetworkExport Server : public Host{ |
---|
[1505] | 59 | public: |
---|
[1735] | 60 | Server(); |
---|
| 61 | Server(int port); |
---|
[2087] | 62 | Server(int port, const std::string& bindAddress); |
---|
[1735] | 63 | Server(int port, const char *bindAddress); |
---|
[1907] | 64 | ~Server(); |
---|
[2087] | 65 | |
---|
[1505] | 66 | void open(); |
---|
| 67 | void close(); |
---|
[2087] | 68 | bool processChat(const std::string& message, unsigned int playerID); |
---|
[1735] | 69 | bool queuePacket(ENetPacket *packet, int clientID); |
---|
[1505] | 70 | void tick(float time); |
---|
[2087] | 71 | unsigned int getPing(unsigned int clientID); |
---|
| 72 | double getPacketLoss(unsigned int clientID); |
---|
[1505] | 73 | protected: |
---|
| 74 | void processQueue(); |
---|
| 75 | void updateGamestate(); |
---|
| 76 | private: |
---|
[1907] | 77 | virtual bool isServer_(){return true;} |
---|
[1735] | 78 | unsigned int shipID(){return 0;} |
---|
[1907] | 79 | unsigned int playerID(){return 0;} |
---|
[2087] | 80 | |
---|
[1505] | 81 | bool addClient(ENetEvent *event); |
---|
| 82 | bool createClient(int clientID); |
---|
| 83 | bool disconnectClient(ENetEvent *event); |
---|
| 84 | void disconnectClient(int clientID); |
---|
| 85 | void disconnectClient( ClientInformation *client); |
---|
[1735] | 86 | bool processPacket( ENetPacket *packet, ENetPeer *peer ); |
---|
[1505] | 87 | bool sendGameState(); |
---|
[1907] | 88 | bool sendObjectDeletes(); |
---|
[2087] | 89 | virtual bool chat(const std::string& message); |
---|
| 90 | virtual bool broadcast(const std::string& message); |
---|
| 91 | bool sendChat(const std::string& message, unsigned int clientID); |
---|
| 92 | |
---|
[1735] | 93 | //void processChat( chat *data, int clientId); |
---|
[1505] | 94 | ConnectionManager *connection; |
---|
[1735] | 95 | GamestateManager *gamestates_; |
---|
[1505] | 96 | |
---|
[2087] | 97 | |
---|
[1505] | 98 | float timeSinceLastUpdate_; |
---|
| 99 | }; |
---|
| 100 | |
---|
| 101 | |
---|
| 102 | |
---|
| 103 | |
---|
| 104 | } |
---|
| 105 | |
---|
| 106 | #endif /* _Server_H__ */ |
---|