| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oli Scheuss |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "core/CoreIncludes.h" |
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| 31 | #include "core/ConfigValueIncludes.h" |
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| 32 | #include "core/ConsoleCommand.h" |
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| 33 | #include "network/NetworkFunction.h" |
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| 34 | #include "Test.h" |
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| 35 | |
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| 36 | namespace orxonox |
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| 37 | { |
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| 38 | CreateFactory ( Test ); |
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| 39 | |
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| 40 | SetConsoleCommand(Test, printV1, true).accessLevel(AccessLevel::User); |
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| 41 | SetConsoleCommand(Test, printV2, true).accessLevel(AccessLevel::User); |
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| 42 | SetConsoleCommand(Test, printV3, true).accessLevel(AccessLevel::User); |
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| 43 | SetConsoleCommand(Test, printV4, true).accessLevel(AccessLevel::User); |
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| 44 | SetConsoleCommand(Test, call, true).accessLevel(AccessLevel::User); |
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| 45 | |
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| 46 | |
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| 47 | //void=* aaaaa = copyPtr<sizeof(&Test::printV1)>( &NETWORK_FUNCTION_POINTER, &Test::printV1 ); |
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| 48 | //void* NETWORK_FUNCTION_TEST_B = memcpy(&NETWORK_FUNCTION_POINTER, &a, sizeof(a)); |
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| 49 | // NetworkFunctionBase* NETWORK_FUNCTION_TEST_C = new NetworkFunctionStatic( createFunctor(&Test::printV1), "bla", NETWORK_FUNCTION_POINTER ); |
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| 50 | |
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| 51 | registerStaticNetworkFunction( &Test::printV1 ); |
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| 52 | registerMemberNetworkFunction( Test, checkU1 ); |
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| 53 | |
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| 54 | Test* Test::instance_ = 0; |
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| 55 | |
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| 56 | Test::Test(BaseObject* creator) : BaseObject(creator), Synchronisable(creator) |
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| 57 | { |
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| 58 | assert(instance_==0); |
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| 59 | instance_=this; |
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| 60 | RegisterObject ( Test ); |
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| 61 | setConfigValues(); |
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| 62 | registerVariables(); |
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| 63 | setObjectMode(0x3); |
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| 64 | } |
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| 65 | |
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| 66 | Test::~Test() |
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| 67 | { |
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| 68 | instance_=0; |
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| 69 | } |
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| 70 | |
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| 71 | void Test::setConfigValues() |
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| 72 | { |
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| 73 | SetConfigValue ( u1, 1 )/*.callback ( this, &Test::checkV1 )*/; |
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| 74 | SetConfigValue ( u2, 2 )/*.callback ( this, &Test::checkV2 )*/; |
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| 75 | SetConfigValue ( u3, 3 )/*.callback ( this, &Test::checkV3 )*/; |
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| 76 | SetConfigValue ( u4, 4 )/*.callback ( this, &Test::checkV4 )*/; |
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| 77 | |
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| 78 | SetConfigValue ( s1, 1 )/*.callback ( this, &Test::checkV1 )*/; |
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| 79 | SetConfigValue ( s2, 2 )/*.callback ( this, &Test::checkV2 )*/; |
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| 80 | SetConfigValue ( s3, 3 )/*.callback ( this, &Test::checkV3 )*/; |
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| 81 | SetConfigValue ( s4, 4 )/*.callback ( this, &Test::checkV4 )*/; |
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| 82 | } |
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| 83 | |
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| 84 | |
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| 85 | void Test::registerVariables() |
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| 86 | { |
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| 87 | registerVariable ( u1, variableDirection::toclient, new NetworkCallback<Test> ( this, &Test::checkU1 )); |
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| 88 | registerVariable ( u2, variableDirection::toserver, new NetworkCallback<Test> ( this, &Test::checkU2 )); |
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| 89 | registerVariable ( u3, variableDirection::serverMaster, new NetworkCallback<Test> ( this, &Test::checkU3 ), true ); |
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| 90 | registerVariable ( u4, variableDirection::clientMaster, new NetworkCallback<Test> ( this, &Test::checkU4 ), true ); |
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| 91 | |
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| 92 | registerVariable ( s1, variableDirection::toclient, new NetworkCallback<Test> ( this, &Test::checkS1 )); |
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| 93 | registerVariable ( s2, variableDirection::toserver, new NetworkCallback<Test> ( this, &Test::checkS2 )); |
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| 94 | registerVariable ( s3, variableDirection::serverMaster, new NetworkCallback<Test> ( this, &Test::checkS3 ), true ); |
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| 95 | registerVariable ( s4, variableDirection::clientMaster, new NetworkCallback<Test> ( this, &Test::checkS4 ), true ); |
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| 96 | } |
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| 97 | |
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| 98 | void Test::call(unsigned int clientID) |
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| 99 | { |
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| 100 | callStaticNetworkFunction( &Test::printV1, clientID ); |
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| 101 | callStaticNetworkFunction( &Test::printV1, clientID ); |
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| 102 | } |
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| 103 | |
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| 104 | void Test::tick(float dt) |
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| 105 | { |
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| 106 | if(!Core::isMaster()) |
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| 107 | callMemberNetworkFunction( Test, checkU1, this->getObjectID(), 0 ); |
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| 108 | // callMemberNetworkFunction( &Test::printV1, this->getObjectID(), 0); |
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| 109 | } |
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| 110 | |
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| 111 | void Test::checkU1(){ COUT(1) << "U1 changed: " << u1 << std::endl; } |
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| 112 | void Test::checkU2(){ COUT(1) << "U2 changed: " << u2 << std::endl; } |
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| 113 | void Test::checkU3(){ COUT(1) << "U3 changed: " << u3 << std::endl; } |
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| 114 | void Test::checkU4(){ COUT(1) << "U4 changed: " << u4 << std::endl; } |
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| 115 | |
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| 116 | void Test::checkS1(){ COUT(1) << "S1 changed: " << s1 << std::endl; } |
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| 117 | void Test::checkS2(){ COUT(1) << "S2 changed: " << s2 << std::endl; } |
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| 118 | void Test::checkS3(){ COUT(1) << "S3 changed: " << s3 << std::endl; } |
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| 119 | void Test::checkS4(){ COUT(1) << "S4 changed: " << s4 << std::endl; } |
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| 120 | |
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| 121 | } |
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