1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Oli Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "core/CoreIncludes.h" |
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31 | #include "core/ConfigValueIncludes.h" |
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32 | #include "core/ConsoleCommand.h" |
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33 | #include "network/NetworkFunction.h" |
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34 | #include "Test.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | CreateFactory ( Test ); |
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39 | |
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40 | SetConsoleCommand(Test, printV1, true).accessLevel(AccessLevel::User); |
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41 | SetConsoleCommand(Test, printV2, true).accessLevel(AccessLevel::User); |
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42 | SetConsoleCommand(Test, printV3, true).accessLevel(AccessLevel::User); |
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43 | SetConsoleCommand(Test, printV4, true).accessLevel(AccessLevel::User); |
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44 | SetConsoleCommand(Test, call, true).accessLevel(AccessLevel::User); |
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45 | |
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46 | |
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47 | //void=* aaaaa = copyPtr<sizeof(&Test::printV1)>( &NETWORK_FUNCTION_POINTER, &Test::printV1 ); |
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48 | //void* NETWORK_FUNCTION_TEST_B = memcpy(&NETWORK_FUNCTION_POINTER, &a, sizeof(a)); |
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49 | // NetworkFunctionBase* NETWORK_FUNCTION_TEST_C = new NetworkFunctionStatic( createFunctor(&Test::printV1), "bla", NETWORK_FUNCTION_POINTER ); |
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50 | |
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51 | registerStaticNetworkFunction( &Test::printV1 ); |
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52 | registerMemberNetworkFunction( Test, checkU1 ); |
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53 | |
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54 | Test* Test::instance_ = 0; |
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55 | |
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56 | Test::Test(BaseObject* creator) : BaseObject(creator), Synchronisable(creator) |
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57 | { |
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58 | assert(instance_==0); |
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59 | instance_=this; |
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60 | RegisterObject ( Test ); |
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61 | setConfigValues(); |
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62 | registerVariables(); |
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63 | setObjectMode(0x3); |
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64 | } |
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65 | |
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66 | Test::~Test() |
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67 | { |
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68 | instance_=0; |
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69 | } |
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70 | |
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71 | void Test::setConfigValues() |
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72 | { |
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73 | SetConfigValue ( u1, 1 )/*.callback ( this, &Test::checkV1 )*/; |
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74 | SetConfigValue ( u2, 2 )/*.callback ( this, &Test::checkV2 )*/; |
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75 | SetConfigValue ( u3, 3 )/*.callback ( this, &Test::checkV3 )*/; |
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76 | SetConfigValue ( u4, 4 )/*.callback ( this, &Test::checkV4 )*/; |
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77 | |
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78 | SetConfigValue ( s1, 1 )/*.callback ( this, &Test::checkV1 )*/; |
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79 | SetConfigValue ( s2, 2 )/*.callback ( this, &Test::checkV2 )*/; |
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80 | SetConfigValue ( s3, 3 )/*.callback ( this, &Test::checkV3 )*/; |
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81 | SetConfigValue ( s4, 4 )/*.callback ( this, &Test::checkV4 )*/; |
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82 | } |
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83 | |
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84 | |
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85 | void Test::registerVariables() |
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86 | { |
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87 | registerVariable ( u1, variableDirection::toclient, new NetworkCallback<Test> ( this, &Test::checkU1 )); |
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88 | registerVariable ( u2, variableDirection::toserver, new NetworkCallback<Test> ( this, &Test::checkU2 )); |
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89 | registerVariable ( u3, variableDirection::serverMaster, new NetworkCallback<Test> ( this, &Test::checkU3 ), true ); |
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90 | registerVariable ( u4, variableDirection::clientMaster, new NetworkCallback<Test> ( this, &Test::checkU4 ), true ); |
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91 | |
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92 | registerVariable ( s1, variableDirection::toclient, new NetworkCallback<Test> ( this, &Test::checkS1 )); |
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93 | registerVariable ( s2, variableDirection::toserver, new NetworkCallback<Test> ( this, &Test::checkS2 )); |
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94 | registerVariable ( s3, variableDirection::serverMaster, new NetworkCallback<Test> ( this, &Test::checkS3 ), true ); |
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95 | registerVariable ( s4, variableDirection::clientMaster, new NetworkCallback<Test> ( this, &Test::checkS4 ), true ); |
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96 | } |
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97 | |
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98 | void Test::call(unsigned int clientID) |
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99 | { |
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100 | callStaticNetworkFunction( &Test::printV1, clientID ); |
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101 | callStaticNetworkFunction( &Test::printV1, clientID ); |
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102 | } |
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103 | |
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104 | void Test::tick(float dt) |
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105 | { |
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106 | if(!Core::isMaster()) |
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107 | callMemberNetworkFunction( Test, checkU1, this->getObjectID(), 0 ); |
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108 | // callMemberNetworkFunction( &Test::printV1, this->getObjectID(), 0); |
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109 | } |
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110 | |
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111 | void Test::checkU1(){ COUT(1) << "U1 changed: " << u1 << std::endl; } |
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112 | void Test::checkU2(){ COUT(1) << "U2 changed: " << u2 << std::endl; } |
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113 | void Test::checkU3(){ COUT(1) << "U3 changed: " << u3 << std::endl; } |
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114 | void Test::checkU4(){ COUT(1) << "U4 changed: " << u4 << std::endl; } |
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115 | |
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116 | void Test::checkS1(){ COUT(1) << "S1 changed: " << s1 << std::endl; } |
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117 | void Test::checkS2(){ COUT(1) << "S2 changed: " << s2 << std::endl; } |
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118 | void Test::checkS3(){ COUT(1) << "S3 changed: " << s3 << std::endl; } |
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119 | void Test::checkS4(){ COUT(1) << "S4 changed: " << s4 << std::endl; } |
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120 | |
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121 | } |
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