[1502] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[3045] | 23 | * Oliver Scheuss |
---|
[1502] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | // |
---|
| 30 | // C++ Interface: ClientConnection |
---|
| 31 | // |
---|
| 32 | // Description: |
---|
| 33 | // |
---|
| 34 | // |
---|
| 35 | // Author: Oliver Scheuss, (C) 2007 |
---|
| 36 | // |
---|
| 37 | // Copyright: See COPYING file that comes with this distribution |
---|
| 38 | // |
---|
| 39 | // |
---|
| 40 | #ifndef _ClientConnection_H__ |
---|
| 41 | #define _ClientConnection_H__ |
---|
| 42 | |
---|
| 43 | #include "NetworkPrereqs.h" |
---|
| 44 | |
---|
| 45 | #include <string> |
---|
| 46 | #include "PacketBuffer.h" |
---|
| 47 | |
---|
[1755] | 48 | namespace boost { class thread; } |
---|
| 49 | |
---|
[2171] | 50 | namespace orxonox |
---|
[1502] | 51 | { |
---|
| 52 | |
---|
[1785] | 53 | const int NETWORK_PORT = 55556; |
---|
| 54 | const int NETWORK_CLIENT_MAX_CONNECTIONS = 5; |
---|
[2990] | 55 | const int NETWORK_CLIENT_WAIT_TIME = 10; |
---|
[1785] | 56 | const int NETWORK_CLIENT_CONNECT_TIMEOUT = 3000; // miliseconds |
---|
| 57 | const int NETWORK_CLIENT_CHANNELS = 2; |
---|
[1502] | 58 | |
---|
| 59 | |
---|
[2087] | 60 | class _NetworkExport ClientConnection{ |
---|
[1502] | 61 | public: |
---|
[2087] | 62 | ClientConnection(int port, const std::string& address); |
---|
[1502] | 63 | ClientConnection(int port, const char* address); |
---|
[1907] | 64 | ~ClientConnection(); |
---|
[1502] | 65 | ENetEvent *getEvent(); |
---|
| 66 | // check wheter the packet queue is empty |
---|
| 67 | bool queueEmpty(); |
---|
| 68 | // create a new listener thread |
---|
| 69 | bool createConnection(); |
---|
| 70 | bool closeConnection(); |
---|
| 71 | // add a packet to queue for the server |
---|
| 72 | bool addPacket(ENetPacket *packet); |
---|
| 73 | // send out all queued packets |
---|
| 74 | bool sendPackets(); |
---|
| 75 | // send out all queued packets and save result in event |
---|
| 76 | //bool sendPackets(ENetEvent *event); |
---|
| 77 | bool waitEstablished(int milisec); |
---|
[2990] | 78 | inline bool isConnected(){return established;} |
---|
| 79 | inline bool checkConnection(){ return !quit_ && isConnected(); } |
---|
[1502] | 80 | private: |
---|
[2773] | 81 | ClientConnection(const ClientConnection& copy); // not used |
---|
[1502] | 82 | bool processData(ENetEvent *event); |
---|
| 83 | // implementation of the listener |
---|
| 84 | void receiverThread(); //thread2 |
---|
| 85 | //packetbuffer |
---|
| 86 | bool establishConnection(); |
---|
| 87 | bool disconnectConnection(); |
---|
| 88 | PacketBuffer buffer; |
---|
| 89 | // enet stuff |
---|
| 90 | ENetHost *client; |
---|
[2773] | 91 | ENetAddress *serverAddress; |
---|
[1502] | 92 | // quit-variable (communication with threads) |
---|
[2990] | 93 | bool quit_; |
---|
[1502] | 94 | bool established; |
---|
| 95 | // clientlist |
---|
| 96 | ENetPeer *server; |
---|
| 97 | boost::thread *receiverThread_; |
---|
[2773] | 98 | }; |
---|
[2087] | 99 | |
---|
[1502] | 100 | |
---|
| 101 | |
---|
| 102 | |
---|
| 103 | |
---|
| 104 | |
---|
| 105 | |
---|
| 106 | |
---|
| 107 | } |
---|
| 108 | |
---|
| 109 | #endif /* _ClientConnection_H__ */ |
---|