[2311] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Oliver Scheuss, (C) 2008 |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | |
---|
| 30 | #include "NetworkCallbackManager.h" |
---|
| 31 | #include "NetworkCallback.h" |
---|
| 32 | |
---|
| 33 | namespace orxonox{ |
---|
[2990] | 34 | |
---|
[2311] | 35 | std::set<NetworkCallbackBase*> NetworkCallbackManager::callbackSet_; |
---|
| 36 | std::queue<NetworkCallbackBase*> NetworkCallbackManager::triggeredCallbacks_; |
---|
| 37 | |
---|
| 38 | void NetworkCallbackManager::registerCallback(NetworkCallbackBase *cb) |
---|
| 39 | { |
---|
| 40 | callbackSet_.insert(cb); |
---|
| 41 | } |
---|
| 42 | void NetworkCallbackManager::deleteCallback(NetworkCallbackBase *cb) |
---|
| 43 | { |
---|
| 44 | std::set<NetworkCallbackBase*>::iterator it = callbackSet_.find(cb); |
---|
| 45 | if (it != callbackSet_.end()) |
---|
| 46 | { |
---|
| 47 | delete (*it); |
---|
| 48 | callbackSet_.erase(it); |
---|
| 49 | } |
---|
| 50 | } |
---|
| 51 | |
---|
| 52 | void NetworkCallbackManager::triggerCallback(NetworkCallbackBase *cb) |
---|
| 53 | { |
---|
[2459] | 54 | if (triggeredCallbacks_.empty() || triggeredCallbacks_.front() != cb) |
---|
[2311] | 55 | triggeredCallbacks_.push(cb); |
---|
| 56 | } |
---|
| 57 | |
---|
| 58 | void NetworkCallbackManager::callCallbacks() |
---|
| 59 | { |
---|
| 60 | while( triggeredCallbacks_.empty()==false ) |
---|
| 61 | { |
---|
[2990] | 62 | //make sure callback hasn't been deleted before |
---|
| 63 | if ( callbackSet_.find(triggeredCallbacks_.front()) != callbackSet_.end() ) |
---|
| 64 | triggeredCallbacks_.front()->call(); |
---|
[2311] | 65 | triggeredCallbacks_.pop(); |
---|
| 66 | } |
---|
| 67 | } |
---|
| 68 | } |
---|