/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oli Scheuss * Co-authors: * ... * */ #include "OrxonoxStableHeaders.h" #include "core/CoreIncludes.h" #include "core/ConfigValueIncludes.h" #include "core/ConsoleCommand.h" #include "network/NetworkFunction.h" #include "Test.h" #include "util/MultiType.h" namespace orxonox { CreateFactory ( Test ); SetConsoleCommand(Test, printV1, true).accessLevel(AccessLevel::User); SetConsoleCommand(Test, printV2, true).accessLevel(AccessLevel::User); SetConsoleCommand(Test, printV3, true).accessLevel(AccessLevel::User); SetConsoleCommand(Test, printV4, true).accessLevel(AccessLevel::User); SetConsoleCommand(Test, call, true).accessLevel(AccessLevel::User); SetConsoleCommand(Test, call2, true).accessLevel(AccessLevel::User); //void=* aaaaa = copyPtr( &NETWORK_FUNCTION_POINTER, &Test::printV1 ); //void* NETWORK_FUNCTION_TEST_B = memcpy(&NETWORK_FUNCTION_POINTER, &a, sizeof(a)); // NetworkFunctionBase* NETWORK_FUNCTION_TEST_C = new NetworkFunctionStatic( createFunctor(&Test::printV1), "bla", NETWORK_FUNCTION_POINTER ); registerStaticNetworkFunction( &Test::printV1 ); registerMemberNetworkFunction( Test, checkU1 ); registerMemberNetworkFunction( Test, printBlaBla ); Test* Test::instance_ = 0; Test::Test(BaseObject* creator) : BaseObject(creator), Synchronisable(creator) { assert(instance_==0); instance_=this; RegisterObject ( Test ); setConfigValues(); registerVariables(); setObjectMode(0x3); } Test::~Test() { instance_=0; } void Test::setConfigValues() { SetConfigValue ( u1, 1 )/*.callback ( this, &Test::checkV1 )*/; SetConfigValue ( u2, 2 )/*.callback ( this, &Test::checkV2 )*/; SetConfigValue ( u3, 3 )/*.callback ( this, &Test::checkV3 )*/; SetConfigValue ( u4, 4 )/*.callback ( this, &Test::checkV4 )*/; SetConfigValue ( s1, 1 )/*.callback ( this, &Test::checkV1 )*/; SetConfigValue ( s2, 2 )/*.callback ( this, &Test::checkV2 )*/; SetConfigValue ( s3, 3 )/*.callback ( this, &Test::checkV3 )*/; SetConfigValue ( s4, 4 )/*.callback ( this, &Test::checkV4 )*/; } void Test::registerVariables() { registerVariable ( u1, variableDirection::toclient, new NetworkCallback ( this, &Test::checkU1 )); registerVariable ( u2, variableDirection::toserver, new NetworkCallback ( this, &Test::checkU2 )); registerVariable ( u3, variableDirection::serverMaster, new NetworkCallback ( this, &Test::checkU3 ), true ); registerVariable ( u4, variableDirection::clientMaster, new NetworkCallback ( this, &Test::checkU4 ), true ); registerVariable ( s1, variableDirection::toclient, new NetworkCallback ( this, &Test::checkS1 )); registerVariable ( s2, variableDirection::toserver, new NetworkCallback ( this, &Test::checkS2 )); registerVariable ( s3, variableDirection::serverMaster, new NetworkCallback ( this, &Test::checkS3 ), true ); registerVariable ( s4, variableDirection::clientMaster, new NetworkCallback ( this, &Test::checkS4 ), true ); } void Test::call(unsigned int clientID) { callStaticNetworkFunction( &Test::printV1, clientID ); callStaticNetworkFunction( &Test::printV1, clientID ); } void Test::call2(unsigned int clientID, std::string s1, std::string s2, std::string s3, std::string s4) { callMemberNetworkFunction( Test, printBlaBla, this->getObjectID(), clientID, s1, s2, s3, s4, s4 ); } void Test::tick(float dt) { // std::string str1 = "blub"; // //MultiType mt1(std::string("blub")); // MultiType mt1(str1); // uint8_t* mem = new uint8_t[mt1.getNetworkSize()]; // uint8_t* temp = mem; // mt1.exportData( temp ); // assert( temp-mem == mt1.getNetworkSize() ); // MultiType mt2; // temp = mem; // mt2.importData( temp ); // assert( temp-mem == mt1.getNetworkSize() ); // COUT(0) << mt2 << endl; if(!Core::isMaster()) call2(0, "bal", "a", "n", "ce"); // callMemberNetworkFunction( Test, checkU1, this->getObjectID(), 0 ); } void Test::printBlaBla(std::string s1, std::string s2, std::string s3, std::string s4, std::string s5) { COUT(0) << s1 << s2 << s3 << s4 << s5 << endl; } void Test::checkU1(){ COUT(1) << "U1 changed: " << u1 << std::endl; } void Test::checkU2(){ COUT(1) << "U2 changed: " << u2 << std::endl; } void Test::checkU3(){ COUT(1) << "U3 changed: " << u3 << std::endl; } void Test::checkU4(){ COUT(1) << "U4 changed: " << u4 << std::endl; } void Test::checkS1(){ COUT(1) << "S1 changed: " << s1 << std::endl; } void Test::checkS2(){ COUT(1) << "S2 changed: " << s2 << std::endl; } void Test::checkS3(){ COUT(1) << "S3 changed: " << s3 << std::endl; } void Test::checkS4(){ COUT(1) << "S4 changed: " << s4 << std::endl; } }