[1996] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[2261] | 29 | /** |
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[2911] | 30 | @file QuestManager.cc |
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[2662] | 31 | @brief Implementation of the QuestManager class. |
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[2261] | 32 | */ |
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| 33 | |
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[2105] | 34 | #include "OrxonoxStableHeaders.h" |
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| 35 | #include "QuestManager.h" |
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| 36 | |
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[1996] | 37 | #include "core/CoreIncludes.h" |
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[2963] | 38 | #include "core/ConsoleCommand.h" |
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| 39 | #include "core/input/InputManager.h" |
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| 40 | #include "util/Convert.h" |
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[2105] | 41 | |
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[2068] | 42 | #include "util/Exception.h" |
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[2963] | 43 | #include "gui/GUIManager.h" |
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[2095] | 44 | #include "Quest.h" |
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| 45 | #include "QuestHint.h" |
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[1996] | 46 | |
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[2662] | 47 | namespace orxonox |
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| 48 | { |
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[2911] | 49 | //! Pointer to the current (and single) instance of this class. |
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[2963] | 50 | /*static*/ QuestManager* QuestManager::singletonRef_s = NULL; |
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| 51 | /*static*/ bool QuestManager::GUIOpen = false; |
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[1996] | 52 | |
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[2963] | 53 | SetConsoleCommand(QuestManager, toggleQuestGUI, true); |
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| 54 | |
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[2261] | 55 | /** |
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| 56 | @brief |
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| 57 | Constructor. Registers the object. |
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[2911] | 58 | @todo |
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| 59 | Is inheriting from BaseObject proper? |
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[2261] | 60 | */ |
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[2911] | 61 | QuestManager::QuestManager() |
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[1996] | 62 | { |
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[2911] | 63 | RegisterRootObject(QuestManager); |
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| 64 | |
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| 65 | assert(singletonRef_s == 0); |
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| 66 | singletonRef_s = this; |
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[1996] | 67 | } |
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[2092] | 68 | |
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[2261] | 69 | /** |
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| 70 | @brief |
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| 71 | Destructor. |
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| 72 | */ |
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[1996] | 73 | QuestManager::~QuestManager() |
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| 74 | { |
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[2092] | 75 | |
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[1996] | 76 | } |
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| 77 | |
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| 78 | /** |
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| 79 | @brief |
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[2911] | 80 | Returns a reference to the current (and single) instance of the QuestManager, and creates one if there isn't one to begin with. |
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| 81 | @return |
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| 82 | Returns a reference to the single instance of the Quest Manager. |
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| 83 | */ |
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| 84 | /*static*/ QuestManager & QuestManager::getInstance() |
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| 85 | { |
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| 86 | assert(singletonRef_s); |
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| 87 | return *singletonRef_s; |
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| 88 | } |
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| 89 | |
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| 90 | /** |
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| 91 | @brief |
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[2261] | 92 | Registers a Quest with the QuestManager to make it globally accessable. |
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| 93 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 94 | @param quest |
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[2261] | 95 | The Quest that is to be registered. |
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[1996] | 96 | @return |
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| 97 | Returns true if successful, false if not. |
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| 98 | */ |
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[2911] | 99 | bool QuestManager::registerQuest(Quest* quest) |
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[1996] | 100 | { |
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[2261] | 101 | if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. |
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[2068] | 102 | { |
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| 103 | COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; |
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| 104 | return false; |
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[2093] | 105 | } |
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[2092] | 106 | |
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[2261] | 107 | std::pair<std::map<std::string, Quest*>::iterator,bool> result; |
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[2911] | 108 | result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. |
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[2092] | 109 | |
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[2261] | 110 | if(result.second) //!< If inserting was a success. |
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[2068] | 111 | { |
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| 112 | COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; |
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| 113 | return true; |
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[2093] | 114 | } |
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| 115 | else |
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| 116 | { |
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| 117 | COUT(2) << "Quest with the same id was already present." << std::endl; |
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| 118 | return false; |
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| 119 | } |
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[1996] | 120 | } |
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[2092] | 121 | |
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[1996] | 122 | /** |
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| 123 | @brief |
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| 124 | Registers a QuestHint with the QuestManager to make it globally accessable. |
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[2261] | 125 | Uses it's id to make sure to be able to be identify and retrieve it later. |
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[1996] | 126 | @param hint |
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| 127 | The QuestHint to be registered. |
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| 128 | @return |
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| 129 | Returns true if successful, false if not. |
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| 130 | */ |
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[2911] | 131 | bool QuestManager::registerHint(QuestHint* hint) |
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[1996] | 132 | { |
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[2261] | 133 | if(hint == NULL) //!< Still not liking NULL-pointers. |
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[2068] | 134 | { |
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| 135 | COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; |
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| 136 | return false; |
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| 137 | } |
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[2092] | 138 | |
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[2261] | 139 | std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; |
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[2911] | 140 | result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. |
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[2092] | 141 | |
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[2261] | 142 | if(result.second) //!< If inserting was a success. |
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[2068] | 143 | { |
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| 144 | COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; |
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| 145 | return true; |
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[2093] | 146 | } |
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| 147 | else |
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| 148 | { |
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| 149 | COUT(2) << "QuestHint with the same id was already present." << std::endl; |
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| 150 | return false; |
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| 151 | } |
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[1996] | 152 | } |
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[2092] | 153 | |
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[1996] | 154 | /** |
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| 155 | @brief |
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[2261] | 156 | Finds a Quest with the given id. |
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[1996] | 157 | @param questId |
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[2261] | 158 | The id of the Quest sought for. |
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[1996] | 159 | @return |
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[2261] | 160 | Returns a pointer to the Quest with the input id. |
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| 161 | Returns NULL if there is no Quest with the given questId. |
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[2068] | 162 | @throws |
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| 163 | Throws an exception if the given questId is invalid. |
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[1996] | 164 | */ |
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[2911] | 165 | Quest* QuestManager::findQuest(const std::string & questId) |
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[1996] | 166 | { |
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[2261] | 167 | if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. |
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[2093] | 168 | { |
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[2068] | 169 | ThrowException(Argument, "Invalid questId."); |
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[2093] | 170 | } |
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[2092] | 171 | |
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[1996] | 172 | Quest* quest; |
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[2911] | 173 | std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); |
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| 174 | if (it != this->questMap_.end()) //!< If the Quest is registered. |
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[2093] | 175 | { |
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| 176 | quest = it->second; |
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| 177 | } |
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| 178 | else |
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| 179 | { |
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| 180 | quest = NULL; |
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| 181 | COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; |
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| 182 | } |
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[2092] | 183 | |
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[2093] | 184 | return quest; |
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[1996] | 185 | |
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| 186 | } |
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[2092] | 187 | |
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[1996] | 188 | /** |
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| 189 | @brief |
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[2261] | 190 | Finds a QuestHint with the given id. |
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[1996] | 191 | @param hintId |
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[2261] | 192 | The id of the QuestHint sought for. |
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[1996] | 193 | @return |
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[2261] | 194 | Returns a pointer to the QuestHint with the input id. |
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| 195 | Returns NULL if there is no QuestHint with the given hintId. |
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[2068] | 196 | @throws |
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| 197 | Throws an exception if the given hintId is invalid. |
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[1996] | 198 | */ |
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[2911] | 199 | QuestHint* QuestManager::findHint(const std::string & hintId) |
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[1996] | 200 | { |
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[2261] | 201 | if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. |
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[2093] | 202 | { |
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[2068] | 203 | ThrowException(Argument, "Invalid hintId."); |
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[2093] | 204 | } |
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[2092] | 205 | |
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[1996] | 206 | QuestHint* hint; |
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[2911] | 207 | std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); |
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| 208 | if (it != this->hintMap_.end()) //!< If the QuestHint is registered. |
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[2093] | 209 | { |
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| 210 | hint = it->second; |
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| 211 | } |
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| 212 | else |
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| 213 | { |
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| 214 | hint = NULL; |
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| 215 | COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; |
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| 216 | } |
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[2092] | 217 | |
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[2093] | 218 | return hint; |
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[1996] | 219 | |
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| 220 | } |
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| 221 | |
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[2963] | 222 | QuestContainer* QuestManager::getQuestTree(std::string & name) |
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| 223 | { |
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| 224 | GUIOverlay* gui = GUIManager::getInstance().getOverlay(name); |
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[2092] | 225 | |
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[2963] | 226 | PlayerInfo* player; |
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| 227 | if(gui == NULL) |
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| 228 | { |
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| 229 | COUT(1) << "Something BAD happened." << std::endl; |
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| 230 | return NULL; |
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| 231 | } |
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[2995] | 232 | player = static_cast<PlayerInfo*>(gui->getOwner()); |
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[2963] | 233 | COUT(1) << player << std::endl; |
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| 234 | |
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| 235 | QuestContainer* root = NULL; |
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| 236 | QuestContainer* current = NULL; |
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| 237 | |
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| 238 | std::list<Quest*>* pRootQuests = new std::list<Quest*>(); |
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| 239 | std::list<Quest*> rootQuests = *pRootQuests; |
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| 240 | getRootQuests(player, rootQuests); |
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| 241 | |
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| 242 | for(std::list<Quest*>::iterator it = rootQuests.begin(); it != rootQuests.end(); it++) |
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| 243 | { |
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| 244 | Quest* quest = *it; |
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| 245 | |
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| 246 | QuestContainer* container = new QuestContainer; |
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| 247 | |
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| 248 | container->description = quest->getDescription(); |
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| 249 | addHints(container, quest, player); |
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| 250 | addSubQuests(container, quest, player); |
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| 251 | |
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| 252 | if(root == NULL) |
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| 253 | { |
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| 254 | root = container; |
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| 255 | } |
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| 256 | else |
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| 257 | { |
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| 258 | current->next = container; |
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| 259 | } |
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| 260 | |
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| 261 | current = container; |
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| 262 | |
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| 263 | } |
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| 264 | if(current != NULL) |
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| 265 | current->next = NULL; |
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| 266 | |
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| 267 | delete pRootQuests; |
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| 268 | |
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| 269 | return root; |
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| 270 | } |
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| 271 | |
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| 272 | void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) |
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| 273 | { |
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| 274 | for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) |
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| 275 | { |
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| 276 | Quest* quest = (*it).second; |
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| 277 | if(quest->getParentQuest() == NULL && !quest->isInactive(player)) |
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| 278 | { |
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| 279 | list.push_back(quest); |
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| 280 | } |
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| 281 | } |
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| 282 | } |
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| 283 | |
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| 284 | void QuestManager::addSubQuests(QuestContainer* container, Quest* quest, const PlayerInfo* player) |
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| 285 | { |
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| 286 | QuestContainer* current = NULL; |
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| 287 | QuestContainer* first = NULL; |
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| 288 | |
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| 289 | std::list<Quest*> quests = quest->getSubQuestList(); |
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| 290 | for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) |
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| 291 | { |
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| 292 | Quest* subQuest = *it; |
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| 293 | if(!subQuest->isInactive(player)) |
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| 294 | { |
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| 295 | QuestContainer* subQuestContainer = new QuestContainer; |
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| 296 | |
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| 297 | subQuestContainer->description = subQuest->getDescription(); |
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| 298 | addHints(subQuestContainer, subQuest, player); |
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| 299 | addSubQuests(subQuestContainer, subQuest, player); |
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| 300 | |
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| 301 | if(first == NULL) |
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| 302 | { |
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| 303 | first = subQuestContainer; |
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| 304 | } |
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| 305 | else |
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| 306 | { |
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| 307 | current->next = subQuestContainer; |
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| 308 | } |
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| 309 | |
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| 310 | current = subQuestContainer; |
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| 311 | } |
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| 312 | } |
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| 313 | |
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| 314 | if(current != NULL) |
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| 315 | current->next = NULL; |
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| 316 | container->subQuests = first; |
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| 317 | |
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| 318 | } |
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| 319 | |
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| 320 | void QuestManager::addHints(QuestContainer* container, Quest* quest, const PlayerInfo* player) |
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| 321 | { |
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| 322 | HintContainer* current = NULL; |
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| 323 | HintContainer* first = NULL; |
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| 324 | |
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| 325 | std::list<QuestHint*> hints = quest->getHintsList(); |
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| 326 | for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) |
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| 327 | { |
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| 328 | if((*it)->isActive(player)) |
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| 329 | { |
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| 330 | HintContainer* hint = new HintContainer; |
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| 331 | hint->description = (*it)->getDescription(); |
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| 332 | |
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| 333 | if(first == NULL) |
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| 334 | { |
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| 335 | first = hint; |
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| 336 | } |
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| 337 | else |
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| 338 | { |
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| 339 | current->next = hint; |
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| 340 | } |
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| 341 | |
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| 342 | current = hint; |
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| 343 | } |
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| 344 | } |
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| 345 | |
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| 346 | if(current != NULL) |
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| 347 | current->next = NULL; |
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| 348 | container->hint = first; |
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| 349 | } |
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| 350 | |
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| 351 | /*static*/ void QuestManager::toggleQuestGUI(void) |
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| 352 | { |
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| 353 | if (!QuestManager::GUIOpen) |
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| 354 | { |
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| 355 | GUIManager::getInstancePtr()->showGUI("QuestGUI"); |
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| 356 | GUIManager::getInstancePtr()->executeCode("showCursor()"); |
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| 357 | InputManager::getInstance().requestEnterState("guiMouseOnly"); |
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| 358 | GUIManager::getInstancePtr()->executeCode("loadQuestsList()"); |
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| 359 | GUIOpen = true; |
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| 360 | } |
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| 361 | else |
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| 362 | { |
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| 363 | GUIManager::getInstancePtr()->executeCode("hideGUI(\"QuestGUI\")"); |
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| 364 | GUIManager::getInstancePtr()->executeCode("hideCursor()"); |
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| 365 | InputManager::getInstance().requestLeaveState("guiMouseOnly"); |
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| 366 | GUIOpen = false; |
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| 367 | } |
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| 368 | } |
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| 369 | |
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| 370 | |
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[1996] | 371 | } |
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