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source: code/branches/netp5/src/network/synchronisable/Synchronisable.h @ 3209

Last change on this file since 3209 was 3209, checked in by rgrieder, 15 years ago

Cleanup in network plus a few dependency reductions (no enet-function inlines, using enum PacketFlag instead of the enet version)

  • Property svn:eol-style set to native
File size: 8.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Synchronisable_H__
30#define _Synchronisable_H__
31
32#include "network/NetworkPrereqs.h"
33
34#include <cassert>
35#include <vector>
36#include <map>
37#include <queue>
38
39#include "util/mbool.h"
40#include "core/OrxonoxClass.h"
41#include "SynchronisableVariable.h"
42#include "NetworkCallback.h"
43
44/*#define REGISTERDATA(varname, ...) \
45    registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__)
46#define REGISTERSTRING(stringname, ...) \
47    registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__)*/
48
49namespace orxonox
50{
51
52  namespace objectDirection{
53    enum objectdirection{
54      toclient=0x1,
55      toserver=0x2,
56      bidirectional=0x3
57    };
58  }
59
60  namespace priority{
61    enum prio{
62      very_high   = -100,
63      high        = -15,
64      normal      = 0,
65      low         = 15,
66      very_low    = 100
67    };
68  }
69
70  /**
71   * @brief: stores information about a Synchronisable
72   *
73   * This class stores the information about a Synchronisable (objectID, classID, creatorID, dataSize)
74   * in an emulated bitset.
75   * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream
76   * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0
77   * Byte 5 to 8: objectID
78   * Byte 9 to 12: classID
79   * Byte 13 to 16: creatorID
80   */
81  class _NetworkExport SynchronisableHeader{
82    private:
83      uint8_t *data_;
84    public:
85      SynchronisableHeader(uint8_t* data)
86        { data_ = data; }
87      inline static uint32_t getSize()
88        { return 16; }
89      inline uint32_t getDataSize() const
90        { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits
91      inline void setDataSize(uint32_t size)
92        { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); }
93      inline bool isDataAvailable() const
94        { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; }
95      inline void setDataAvailable( bool b)
96        { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); }
97      inline uint32_t getObjectID() const
98        { return *(uint32_t*)(data_+4); }
99      inline void setObjectID(uint32_t objectID)
100        { *(uint32_t*)(data_+4) = objectID; }
101      inline uint32_t getClassID() const
102        { return *(uint32_t*)(data_+8); }
103      inline void setClassID(uint32_t classID)
104        { *(uint32_t*)(data_+8) = classID; }
105      inline uint32_t getCreatorID() const
106        { return *(uint32_t*)(data_+12); }
107      inline void setCreatorID(uint32_t creatorID)
108        { *(uint32_t*)(data_+12) = creatorID; }
109      inline void operator=(SynchronisableHeader& h)
110        { memcpy(data_, h.data_, getSize()); }
111  };
112
113
114  /**
115  * This class is the base class of all the Objects in the universe that need to be synchronised over the network
116  * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list.
117  * @author Oliver Scheuss
118  */
119  class _NetworkExport Synchronisable : virtual public OrxonoxClass{
120  public:
121    friend class packet::Gamestate;
122    virtual ~Synchronisable();
123
124    static void setClient(bool b);
125
126    static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0);
127    static bool deleteObject(uint32_t objectID);
128    static Synchronisable *getSynchronisable(uint32_t objectID);
129    static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); }
130    static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; }
131
132    inline uint32_t getObjectID() const {return objectID;}
133    inline unsigned int getCreatorID() const {return creatorID;}
134    inline uint32_t getClassID() const {return classID;}
135    inline unsigned int getPriority() const { return objectFrequency_;}
136
137  protected:
138    Synchronisable(BaseObject* creator);
139    template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false);
140    //template <class T> void unregisterVariable(T& var);
141    void setObjectMode(uint8_t mode);
142    void setPriority(unsigned int freq){ objectFrequency_ = freq; }
143
144
145  private:
146    uint32_t getData(uint8_t*& men, int32_t id, uint8_t mode=0x0);
147    uint32_t getSize(int32_t id, uint8_t mode=0x0);
148    bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false);
149    bool isMyData(uint8_t* mem);
150    bool doSync(int32_t id, uint8_t mode=0x0);
151
152    uint32_t objectID;
153    uint32_t creatorID;
154    uint32_t classID;
155
156    std::vector<SynchronisableVariableBase*> syncList;
157    std::vector<SynchronisableVariableBase*> stringList;
158    uint32_t dataSize_; //size of all variables except strings
159    static uint8_t state_; // detemines wheter we are server (default) or client
160    bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server)
161    unsigned int objectFrequency_;
162    int objectMode_;
163    static std::map<uint32_t, Synchronisable *> objectMap_;
164    static std::queue<uint32_t> deletedObjects_;
165  };
166
167  // ================= Specialisation declarations
168 
169//   template <> _NetworkExport void Synchronisable::registerVariable( const std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional);
170  template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional);
171  template <> _NetworkExport void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
172  template <> _NetworkExport void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
173  template <> _NetworkExport void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
174  template <> _NetworkExport void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
175  template <> _NetworkExport void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
176  template <> _NetworkExport void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
177  template <> _NetworkExport void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
178  template <> _NetworkExport void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
179  template <> _NetworkExport void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
180  template <> _NetworkExport void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
181  template <> _NetworkExport void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
182 
183  template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
184  {
185    if (bidirectional)
186    {
187      syncList.push_back(new SynchronisableVariableBidirectional<const T>(variable, mode, cb));
188      this->dataSize_ += syncList.back()->getSize(state_);
189    }
190    else
191    {
192      syncList.push_back(new SynchronisableVariable<const T>(variable, mode, cb));
193      if ( this->state_ == mode )
194        this->dataSize_ += syncList.back()->getSize(state_);
195    }
196  }
197 
198
199
200//   template <class T> void Synchronisable::unregisterVariable(T& var){
201//     std::vector<SynchronisableVariableBase*>::iterator it = syncList.begin();
202//     while(it!=syncList.end()){
203//       if( ((*it)->getReference()) == &var ){
204//         delete (*it);
205//         syncList.erase(it);
206//         return;
207//       }
208//       else
209//         it++;
210//     }
211//     bool unregistered_nonexistent_variable = false;
212//     assert(unregistered_nonexistent_variable); //if we reach this point something went wrong:
213//     // the variable has not been registered before
214//   }
215
216 
217}
218
219#endif /* _Synchronisable_H__ */
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