[2245] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[3084] | 23 | * Oliver Scheuss |
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[2245] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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[3209] | 30 | #ifndef _SynchronisableVariable_H__ |
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| 31 | #define _SynchronisableVariable_H__ |
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[2245] | 32 | |
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[2307] | 33 | #include "network/NetworkPrereqs.h" |
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| 34 | |
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| 35 | #include <cassert> |
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[3211] | 36 | #include <cstring> |
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[3084] | 37 | #include "util/Serialise.h" |
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| 38 | #include "core/GameMode.h" |
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[2309] | 39 | #include "network/synchronisable/NetworkCallbackManager.h" |
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[2245] | 40 | |
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| 41 | namespace orxonox{ |
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| 42 | |
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| 43 | namespace variableDirection{ |
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| 44 | enum syncdirection{ |
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| 45 | toclient=0x1, |
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| 46 | toserver=0x2 |
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| 47 | }; |
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| 48 | enum bidirectional{ |
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| 49 | serverMaster=0x1, |
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| 50 | clientMaster=0x2 |
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| 51 | }; |
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| 52 | } |
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| 53 | |
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| 54 | class _NetworkExport SynchronisableVariableBase |
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| 55 | { |
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| 56 | public: |
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[3084] | 57 | virtual uint32_t getData(uint8_t*& mem, uint8_t mode)=0; |
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[2245] | 58 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false)=0; |
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| 59 | virtual uint32_t getSize(uint8_t mode)=0; |
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| 60 | virtual void* getReference()=0; |
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| 61 | virtual uint8_t getMode()=0; |
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| 62 | virtual ~SynchronisableVariableBase() {} |
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| 63 | protected: |
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| 64 | static uint8_t state_; |
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| 65 | }; |
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| 66 | |
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| 67 | template <class T> |
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[2307] | 68 | class SynchronisableVariable: public SynchronisableVariableBase |
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[2245] | 69 | { |
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| 70 | public: |
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| 71 | SynchronisableVariable(T& variable, uint8_t syncDirection=variableDirection::toclient, NetworkCallbackBase *cb=0); |
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| 72 | virtual ~SynchronisableVariable(); |
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| 73 | |
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| 74 | virtual inline uint8_t getMode(){ return mode_; } |
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[3084] | 75 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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[2307] | 76 | virtual inline void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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[2575] | 77 | virtual inline uint32_t getSize(uint8_t mode); |
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[2307] | 78 | virtual inline void* getReference(){ return (void *)&this->variable_; } |
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[2245] | 79 | protected: |
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| 80 | |
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| 81 | T& variable_; |
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| 82 | uint8_t mode_; |
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| 83 | NetworkCallbackBase *callback_; |
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| 84 | }; |
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| 85 | |
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| 86 | template <class T> |
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[2307] | 87 | class SynchronisableVariableBidirectional: public SynchronisableVariable<T> |
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[2245] | 88 | { |
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| 89 | public: |
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| 90 | SynchronisableVariableBidirectional(T& variable, uint8_t master=variableDirection::serverMaster, NetworkCallbackBase *cb=0); |
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| 91 | virtual ~SynchronisableVariableBidirectional(); |
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| 92 | |
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| 93 | virtual inline uint8_t getMode(){ return 0x3; } //this basically is a hack ^^ |
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[3084] | 94 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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[2245] | 95 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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[3084] | 96 | virtual inline uint32_t getSize(uint8_t mode); |
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[2245] | 97 | private: |
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| 98 | T varBuffer_; |
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| 99 | uint8_t varReference_; |
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| 100 | }; |
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| 101 | |
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| 102 | // ================= Unidirectional Part =============== |
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| 103 | |
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| 104 | template <class T> SynchronisableVariable<T>::SynchronisableVariable(T& variable, uint8_t syncDirection, NetworkCallbackBase *cb): |
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| 105 | variable_( variable ), mode_( syncDirection ), callback_( cb ) |
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| 106 | { |
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[3084] | 107 | if ( state_ == 0x0 ) |
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| 108 | { |
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| 109 | state_ = GameMode::isMaster() ? 0x1 : 0x2; // set the appropriate mode here |
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| 110 | } |
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[2245] | 111 | } |
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| 112 | |
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| 113 | template <class T> SynchronisableVariable<T>::~SynchronisableVariable() |
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| 114 | { |
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| 115 | if (this->callback_ != 0) |
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[2309] | 116 | NetworkCallbackManager::deleteCallback(this->callback_); //safe call for deletion |
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[2245] | 117 | } |
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| 118 | |
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[3084] | 119 | template <class T> inline uint32_t SynchronisableVariable<T>::getData(uint8_t*& mem, uint8_t mode) |
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[2245] | 120 | { |
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[3102] | 121 | if ( mode == this->mode_ ) |
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[3084] | 122 | { |
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| 123 | saveAndIncrease( this->variable_, mem ); |
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| 124 | return returnSize( this->variable_ ); |
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| 125 | } |
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| 126 | else |
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| 127 | return 0; |
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[2245] | 128 | } |
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| 129 | |
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| 130 | template <class T> void SynchronisableVariable<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 131 | { |
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| 132 | assert ( mode == 0x1 || mode == 0x2 ); |
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| 133 | bool callback = false; |
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| 134 | if ( mode == this->mode_ ) //don't do anything |
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| 135 | return; |
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| 136 | // check whether we need to consider a callback |
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| 137 | if ( this->callback_ != 0 ) |
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| 138 | { |
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[3084] | 139 | if( forceCallback || !checkEquality( this->variable_, mem ) ) |
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[2245] | 140 | callback = true; |
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| 141 | } |
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| 142 | // write the data |
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[3084] | 143 | loadAndIncrease( this->variable_, mem ); |
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[2245] | 144 | // now do a callback if neccessary |
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| 145 | if ( callback ) |
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[2309] | 146 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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[2245] | 147 | } |
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| 148 | |
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[3084] | 149 | template <class T> inline uint32_t SynchronisableVariable<T>::getSize(uint8_t mode) |
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[2245] | 150 | { |
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| 151 | if ( mode == this->mode_ ) |
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[3084] | 152 | return returnSize( this->variable_ ); |
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[2245] | 153 | else |
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| 154 | return 0; |
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| 155 | } |
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| 156 | |
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| 157 | |
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[2307] | 158 | |
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| 159 | |
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[2245] | 160 | // ================= Bidirectional Part ================ |
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| 161 | |
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| 162 | template <class T> SynchronisableVariableBidirectional<T>::SynchronisableVariableBidirectional(T& variable, uint8_t master, NetworkCallbackBase *cb): |
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| 163 | SynchronisableVariable<T>( variable, master, cb ), varBuffer_( variable ), varReference_( 0 ) |
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| 164 | { |
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| 165 | } |
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| 166 | |
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| 167 | template <class T> SynchronisableVariableBidirectional<T>::~SynchronisableVariableBidirectional() |
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| 168 | { |
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| 169 | } |
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| 170 | |
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[3084] | 171 | template <class T> uint32_t SynchronisableVariableBidirectional<T>::getData(uint8_t*& mem, uint8_t mode) |
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[2245] | 172 | { |
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| 173 | if ( this->mode_ == mode ) |
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| 174 | { // we are master for this variable and have to check whether to change the varReference |
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| 175 | if( this->varBuffer_ != this->variable_ ) |
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| 176 | { |
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| 177 | this->varReference_++; |
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| 178 | memcpy((void*)&this->varBuffer_, &this->variable_, sizeof(this->variable_)); |
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| 179 | } |
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| 180 | } |
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| 181 | // write the reference number to the stream |
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| 182 | *static_cast<uint8_t*>(mem) = varReference_; |
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| 183 | mem += sizeof(this->varReference_); |
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| 184 | // now write the content |
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[3084] | 185 | saveAndIncrease( this->variable_, mem ); |
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| 186 | return SynchronisableVariableBidirectional::getSize(mode); |
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[2245] | 187 | } |
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| 188 | |
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| 189 | template <class T> void SynchronisableVariableBidirectional<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 190 | { |
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| 191 | bool callback = false; |
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| 192 | if ( this->mode_ == mode ) |
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| 193 | { // MASTER |
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| 194 | // check that the client (source of the data) has a recent version of this variable |
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| 195 | if ( *static_cast<uint8_t*>(mem) != this->varReference_ ) |
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| 196 | { // wrong reference number, so discard the data |
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[3084] | 197 | // COUT(0) << "discharding data" << endl; |
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[2245] | 198 | mem += getSize( mode ); // SynchronisableVariableBidirectional::getSize returns size of variable + reference |
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| 199 | return; |
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| 200 | } |
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| 201 | else{ |
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| 202 | // apply data |
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[3084] | 203 | if ( checkEquality( this->variable_, mem+sizeof(varReference_) )==true ) |
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[2245] | 204 | { |
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[3084] | 205 | mem += getSize( mode ); |
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[2245] | 206 | return; |
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| 207 | } |
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| 208 | else |
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| 209 | { |
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[3084] | 210 | mem += sizeof(varReference_); |
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[2245] | 211 | memcpy((void*)&this->varBuffer_, &this->variable_, sizeof(T)); |
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| 212 | if ( this->callback_ != 0 ) |
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| 213 | callback = true; |
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| 214 | } |
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| 215 | } |
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| 216 | } |
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| 217 | else |
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| 218 | { // we are slave for this variable |
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| 219 | if (*static_cast<uint8_t*>(mem) == this->varReference_ && !forceCallback) |
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| 220 | { |
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| 221 | mem += getSize( mode ); //just skip the variable because nothing changed |
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| 222 | return; |
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| 223 | } |
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| 224 | else |
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| 225 | { |
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| 226 | this->varReference_ = *static_cast<uint8_t*>(mem); |
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| 227 | mem += sizeof(varReference_); |
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[3084] | 228 | if ( checkEquality( this->variable_, mem ) == false ) |
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[2245] | 229 | { |
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| 230 | // value changed so remark for callback |
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| 231 | if ( this->callback_ != 0 ) |
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| 232 | callback = true; |
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| 233 | } |
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| 234 | } |
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| 235 | } |
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| 236 | // now write the data |
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[3084] | 237 | loadAndIncrease(this->variable_, mem); |
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[2245] | 238 | // now do a callback if neccessary |
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| 239 | if ( callback ) |
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[2309] | 240 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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[2245] | 241 | } |
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| 242 | |
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[3084] | 243 | template <class T> inline uint32_t SynchronisableVariableBidirectional<T>::getSize(uint8_t mode) |
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[2245] | 244 | { |
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[3084] | 245 | return returnSize( this->variable_ ) + sizeof(varReference_); |
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[2245] | 246 | } |
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| 247 | |
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| 248 | |
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| 249 | } |
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| 250 | |
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| 251 | |
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[3209] | 252 | #endif /* _SynchronisableVariable_H__ */ |
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