Last change
on this file since 3593 was
2710,
checked in by rgrieder, 16 years ago
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Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.
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Property svn:eol-style set to
native
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File size:
1.2 KB
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1 | ************* Build System ************** |
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2 | To make platform support as easy as possible we have decided to use CMake as our build system. |
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3 | Therefore the first thing you need to do is to get |
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4 | CMake v.2.6 or later. |
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5 | |
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6 | ************** Libraries **************** |
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7 | |
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8 | In order to compile Orxonox you will need the following libraries: |
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9 | (for windows there are already precompiled packages on the website) |
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10 | |
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11 | OGRE 3D Graphics Engine 1.4 (1.6 not yet supported) |
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12 | CEGUI (Crazy Eddie's GUI System) 0.5 |
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13 | Boost libraries 1.34 |
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14 | ENet (Network library) 1.1 |
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15 | Lua (scripting language) 5.0 or 5.1 |
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16 | Tcl (shell script language) 8.4 or 8.5 |
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17 | OpenAL (audio) (no version requirements specified yet) |
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18 | ALUT (audio) (no version requirements specified yet) |
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19 | LibOgg (no version requirements specified yet) |
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20 | LibVorbis (no version requirements specified yet) |
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21 | ZLib (compression) (no version requirements specified yet) |
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22 | |
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23 | OGRE supports both OpenGL and DirectX9 rendering. You will also need OGRE for the dedicated server! |
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24 | |
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25 | Further information about installing and running this application can be found on |
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26 | http://www.orxonox.net/wiki/Running |
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